Times Turn 13

.----      - ---     --     ---   -----   - --       ----  ----   -     ----.
 )                                                                         (
(                             NewOrigins Events                             )
 )                            February, Year 2                             (
(                                                                           )
 )      Dozen adventurers are telling that have heard a tell about a       (
(      small fight between combatants in the forests of Gogrove where       )
 )                and many soldiers will never fight again.                (
(                                                                           )
 )                         .:*~*:._.:*~*:._.:*~*:.                         (
(                                                                           )
 )    Several traders are telling that locals are rumoring about plains    (
(     of Shicarpen where in the Todafield city guards were expelled by      )
 )                               a villans.                                (
(                                                                           )
 )                         .:*~*:._.:*~*:._.:*~*:.                         (
(                                                                           )
 )    Dozen pilgrims are telling that have heard a tell about a rangers    (
(     who have slain Grizzly Bears (161) freeing the tundras of Cidplas     )
 )                           from their horror.                            (
(                                                                           )
 )                         .:*~*:._.:*~*:._.:*~*:.                         (
(                                                                           )
 )      Many adventurers are telling that refugees are worried about       (
(     Undead (876) in the forests of Quafimcact continue to cause fear      )
 )                          on local inhabitants.                          (
(__       _       _       _       _       _       _       _       _       __)
    `-._.-' (___ _) `-._.-' `-._.-' )     ( `-._.-' `-._.-' (__ _ ) `-._.-'
            ( _ __)                (_     _)                (_ ___)
            (__  _)                 `-._.-'                 (___ _)
            `-._.-'                                         `-._.-'

Players have visited 82% of all inhabited regions.


Build a Temple in Cefelat for the glory of the Gods.
In the desert of Ebigy roams the Pride of Lions (352). Free the world from this menace and be rewarded!
In the tundra of Cidplas roams the Giant Scorpions (164). Free the world from this menace and be rewarded!
In the desert of Osdhan lurks the Sandlings (1309). Free the world from this menace and be rewarded!
In the forest of Coskal lurks the Kobold Pack (1617). Free the world from this menace and be rewarded!
In the tundra of Jitecpa lurks the Undead (599). Free the world from this menace and be rewarded!
Build a Temple in Borac for the glory of the Gods.
In the desert of Feapi'iss roams the Giant Scorpions (1882). Free the world from this menace and be rewarded!
Seek a token of the Ancient Ones legacy amongst the grain of Reprau.
In the forest of So'o'at roams the Living Trees (470). Free the world from this menace and be rewarded!
In the mountain of Lolti roams the Yeti (192). Free the world from this menace and be rewarded!
Build a Temple in Anuhiant for the glory of the Gods.
In the tundra of Croshea roams the Lizard Men (247). Free the world from this menace and be rewarded!
In the mountain of Bibriprest roams the Pride of Lions (714). Free the world from this menace and be rewarded!
Seek a token of the Ancient Ones legacy amongst the yew of Crormel.
In the tundra of Pepaldil lurks the Undead (522). Free the world from this menace and be rewarded!
Seek a token of the Ancient Ones legacy amongst the stone of Nicerrom.
In the plain of Cetheim lurks the Evil Warriors (503). Free the world from this menace and be rewarded!
Build a Temple in Agate for the glory of the Gods.
In the forest of Reprau roams the Family of Ogres (292). Free the world from this menace and be rewarded!


It's rigged!  Thrice now we've ended up at places we have already visited... the jumping continues.
Fresh Meat (12)
The victory over the town guards had left enough swords to form the nucleus of an army. Sadly the sphinx kept munching taxmen, so it would be necessary to build a large army to kill it. Where would we find enough...."volunteers" to face it in the front line?
Children of the Four Winds (13)
Production is flowing, and the Town is growing. Time to get more production happening.
The Filras (14)
The new year starts, and we have our first visitors in town! We also have news of our delegation finding a suitable place for opening shop in the capital. Good news all around; let's hope that those lions on the forest keep to themselves, at least until we are able to locate them properly.
Fanhunters (16)
From the diary of Bohica Miaburn:

2nd of January Year 2

I celebrated the one year anniversary of leaving the underworld by getting roaring drunk with Lester and Kresius. Regdan and Fannybawas were there as well but they didn't. Get drunk what I mean. I think there was not enough alcohol in the city to get that dwarf and the pirate drunk. Anyway, we had a good time and now Lester and I are busy projectile vomiting and keeping our heads from exploding. Kresius is way ahead of us and now he is sleeping like the dead. I don't think I'll touch alcohol for a year.

4th of January Year 2

Drygg is still mad at us for having a party without him. He was out in the city chasing tail. Gnolls have a seasonal mating cycle and given that we were to leave Va'os and likely to be away from gnolls for a while he decided to go on a bender on his own.

7th of January Year 2

News of the first skirmishes with kilayon (66) reached us. Their leader is dead but some of his followers got away. Oh well, there's always another day to finish the job.

15th of January Year 2

Today we set sail with our allies on two longships. They looked impressive from the shore but are less so from the inside. They are small, damp and the waves rock them like a drunk drider. Especially rocky with a weather mage boosting their speed to breaking point. Maybe we should have stayed in Va'os. Or at least we should have chosen a calmer route alongside the shore rather than crossing the Peansurmmez Sea in a direct line to our destination.

19th of January Year 2

Studying while in the middle of the sea is far from ideal. Studying magic that is. I'm sure that our current position is ideal for improving one's fishing or sailing skill. I'm not interested in either. So far we haven't seen any sea monsters or pirates and I am hoping to have an uneventful voyage all the way to Pewnrath. I'm not against a good battle but our current skills and the two barely seaworthy vessels are not up to the task of having any kind of a fight except over deciding who sits in the less windy part of the damned ships.

26th of January Year 2

We've arrived. In one piece. But we'll need to continue our journey next month. At least we won't let the land out of our sight for the short journey that's still ahead of us. I'm really hoping that the target city is worth all this effort.
Indigo (17)
Our list of vulnerabilities is long. There's lots of coastline, monsters everywhere, and more than our fair share of gates. Are these the costs of living in paradise? On the other hand, can such a place, with all it's dangers, be called a paradise?
Big Ol Bob (18)
Can't remember if we had seen a mage do hard manual work just to get by. But now we have!
Steve N Seagulls followers (20)
After discovering hordes of new species on our island we are ready to set sail for other lands!
Beastmasters (21)
A new month, a new challenge ! Two neighbors, two opportunities !
Black Tower (23)
The thin mists rolls and twists: some locals say they've seen an orc or maybe two but as soon as the shapes seems to form, the breeze blows and they fade away.
The Grey Order (27)
Safety of our towns encourage peasants to have large families, poplulation is growing. I am pleased to see childten playing with wooden words, they will be good recruits for the Black Obelisk Army.
The Black Obelisk (28)
It was close, but they still managed to defeat the enemy. Emperor was happy, now it is time to think about more global plans.

Scouts are reporting about several unexplored islands around their current location, some of them being very promising. But any colonization or conquest will require ships, many ships, not the boats that they have now.

Emperor took out the maps, a serious planing must be done if he wants that everything happens ASAP.
Avalon Empire (3)
My ship was killed by merfolks. They must have been hiding unterwater, no one saw them coming. What a scary danger.
Filcist (32)
Fifteen men on a dead man's chest,
Yo-ho-ho, and a bottle of rum!
Drink, and the devil will bring you to the end.
Yo-ho-ho, and a bottle of rum!

They were thirsty, after all,
Yo-ho-ho, and a bottle of rum!
They began to feel as if they were eating the dead.
Yo-ho-ho, and a bottle of rum!

That they drink their blood and chew their mouths.
Yo-ho-ho, and a bottle of rum!
That's where the devil Davy Jones came in.
Yo-ho-ho, and a bottle of rum!

He emerged with a large black key,
Yo-ho-ho, and a bottle of rum!
With the key to the closet at the bottom of the sea.
Yo-ho-ho, and a bottle of rum!

He stared like a forest owl,
Yo-ho-ho, and a bottle of rum!
And his head was shaking with terrible laughter.
Yo-ho-ho, and a bottle of rum!

He said, " Now you will come with me,
Yo-ho-ho, and a bottle of rum!
I will bury you all in the depths of the sea."
Yo-ho-ho, and a bottle of rum!

And he dragged them to his underwater home,
Yo-ho-ho, and a bottle of rum!
And he locked the doors with that black key.
Yo-ho-ho, and a bottle of rum!
Gyperboreya (33)
The Grandmaster came down to the disciples assembled

"We have had a revelation. Moral purification through diligent labors. Enough with the slaughter and the violence and the extortion of the populace. We must reread the 48th chapter of the Rule which states 'for then are they monks in truth, if they live by the work of their hands' We shall support our new allies and achieve moral perfection."

The amazed disciples saw the truth in this.
The Most Righteous Order (34)
The Storm King set about searching for a new apprentice.  He traveled to an Elven city and held a magic competition with a prize of 500 silver for the winner.  Many onlookers watched the events while entertained with music and song.  At the end of the event there was a clear winner, and he recruited the talented young mage, calling her his Stormbringer.
Riders of the Storm (37)
Do You need some truffles ?
SoE (38)
Report from Scout #5

They were wiped out! Wiped out!
All the men are gone. Damned be that sneaky Ice Dragon!

We will get revenge...
The Disinherited Knights (42)
One year already... Time flies when you struggle to not starve while single-handedly moving tons of stone around... Hmm
Heralds of the Great Wahzoh (46)
New settlements were discovered every turn, however, to discover any settlement already captured was still a rare sign. World's development seems to be delayed by roaming monsters, but then a more riches for the persistent ones.  
The Trade Guild (48)
One year has passed and we slowly stagnate.
Red Skulls (5)
I do not associate with deceitful men,
And I avoid those who hide what they are.
I hate the company of evil men,
And I refuse to associate with the wicked.

	- King David (Psalm 26:3,4)
Truthseekers Alliance (50)
I gaze across the valley to the castle of the Cloud Giant a mile from the village; we're going to have to do something about that before too long...
The Greycloaks (51)
Another battle won, although the adventurer magical powers were strangely absent. However, since medal was minted beforehand, the second adventurer was named Hero for the battle of Todafield "in absentia". Other adventurers were in full agreement that smart words can successfully hide failure.
Last of Cone (53)
Orc village is slowly growing. We have some food to eat, clothes to wear, houses to live in. Maybe we should build something? A monument?
Under Pressure (57)
Talenc jogged at the head of the guards company.  Finally an informant had given him a lead on the grain seller's base of operations, and finally she would not slip through his fingers.

The guards column double timed over the columns to the market square.  Talenc's target was the orcish warehouse on the far side, so the company continued straight across the quiet of the empty plaza, stalls draped in cloth now that the day was drawing to a close.

Too quiet. 

His fist came up to signal halt, but even as their hobnails were still skidding on cobbles, awnings dropped away from stalls on both sides to reveal the cavalry waiting.

Too late.

Whinnying horses and the ring of drawing steel were shortly eclipsed by the nearer shouts of the guards as they tried to draw into a defensive ring...

And then the fire came.
Church of Light and Truth (59)
It's the start of the second year here, and letters are coming in thick and fast. Rumours of hostile factions in far away lands seem not far away enough for my liking. We will be watching with interest.
Podeans (61)
Reminding myself - be more paranoid.
Only the paranoid will survive. 
ClanJaguar (64)
Prince Brightflame is a slaughterer of innocent farmers, women and children. Watch your lands and guard what's yours.
Wenvonians (65)
Happy New year everyone
Malibu West (7)
I just found a new source of income.  

This is very good news.
Keel's Farm (71)
Horrible creatures of the bog awoke. So trust your fears traveler -- the darkness do brings death.
Bleak Creek tribe (75)
A big floating woodpile is ready at waterfront. It is said this will help us accumulate higher levels of magic water. Oh, marvelous meatbags and their inventions!
Fountain of Magic (8)
Still no one found on the island, its good news in general, also some plain regions ahead, its looking pretty good so far. Lets hope its not silence before the storm. Some guards will be taken down this month.
Heimdall (80)
Highprinces expand their influence but growing dread of monsters can not keep people safe.
Expeditions to the ocean started but islands seem not to be safe.
What can we do to protect our people?
Eternal empire (9)


One skull.
Two skull.
Red skulls.
Poo skulls.
A volunteer is required for the blasphemous ritual. The reward is guaranteed.