Times Turn 50

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 )                                                                         (
(                             NewOrigins Events                             )
 )                              March, Year 5                              (
(                                                                           )
 )     Several pilgrims are telling that refugees are worried about a      (
(     small fight between hostile forces in the forests of Prolangrhek      )
 )                       where ended in a slaughter.                       (
(                                                                           )
 )                         .:*~*:._.:*~*:._.:*~*:.                         (
(                                                                           )
 )     Some traders are telling that locals are rumoring about a small     (
(      skrimish between enemies in the plains of Flalo where and many       )
 )                    soldiers will never fight again.                     (
(                                                                           )
 )                         .:*~*:._.:*~*:._.:*~*:.                         (
(                                                                           )
 )      Many traders are telling that have heard a tell about a small      (
(      skrimish between combatants in the tundras of Vandmanddal where      )
 )                          ended in a slaughter.                          (
(                                                                           )
 )                         .:*~*:._.:*~*:._.:*~*:.                         (
(                                                                           )
 )    Many travelers are telling that have heard a tell about mountains    (
(        of Lolti where in the Esdur town guards were expelled by a         )
 )                                villans.                                 (
(                                                                           )
 )                         .:*~*:._.:*~*:._.:*~*:.                         (
(                                                                           )
 )       Several traders are telling that have heard a tell about an       (
(        andventurers who have put to the sword Cloud Giant (16745)         )
 )           freeing the tundras of Ronthheath from their dread.           (
(                                                                           )
 )                         .:*~*:._.:*~*:._.:*~*:.                         (
(                                                                           )
 )      Several pilgrims are telling that have heard a tell about an       (
(       andventurers who tried to slain Family of Ogres (398) in the        )
 )         deserts of Stonmyxse but were all slain by their prey.          (
(                                                                           )
 )                         .:*~*:._.:*~*:._.:*~*:.                         (
(                                                                           )
 )      Many adventurers are telling that locals are rumoring about a      (
(       witchers who have murdered Swamp Creatures (595) freeing the        )
 )                 swamps of Posclebon from their terror.                  (
(                                                                           )
 )                         .:*~*:._.:*~*:._.:*~*:.                         (
(                                                                           )
 )      Several travelers are telling that locals are rumoring about       (
(       Giant Birds (16746) in the mountains of Sousalpo continue to        )
 )                    cause fear on local inhabitants.                     (
(                                                                           )
 )                         .:*~*:._.:*~*:._.:*~*:.                         (
(                                                                           )
 )    Some pilgrims are telling that they have heard about Living Trees    (
(     (16751) in the forests of Prolangrhek continue to cause dread on      )
 )                           local inhabitants.                            (
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Quests

Build a Temple in Bengbost for the glory of the Gods.
Build a Temple in Abre for the glory of the Gods.
Seek a token of the Ancient Ones legacy amongst the stone of Helmec.
Seek a token of the Ancient Ones legacy amongst the grain of Flalo.
In the tundra of Jitecpa lurks the Cloud Giant (605). Free the world from this menace and be rewarded!
Seek a token of the Ancient Ones legacy amongst the iron of Hashhi.
In the mountain of Anuhiant lurks the Undead (14953). Free the world from this menace and be rewarded!
In the tundra of Bitem roams the Tribe of Centaurs (733). Free the world from this menace and be rewarded!
In the plain of Rerecol lurks the Evil Mages (538). Free the world from this menace and be rewarded!
In the jungle of Poland lurks the Hydra (807). Free the world from this menace and be rewarded!
Seek a token of the Ancient Ones legacy amongst the horses of Ystda.
In the tundra of Vandmanddal lurks the Ice Dragon (1894). Free the world from this menace and be rewarded!
Seek a token of the Ancient Ones legacy amongst the grain of Reprau.
In the plain of Rardmomvale lurks the Evil Warriors (638). Free the world from this menace and be rewarded!
Build a Temple in A'edsai for the glory of the Gods.
In the tundra of Aspol roams the Yeti (147). Free the world from this menace and be rewarded!
Build a Temple in Byrges for the glory of the Gods.
In the desert of Bomospel lurks the Evil Warriors (587). Free the world from this menace and be rewarded!
In the tundra of Huykash lurks the Hydra (510). Free the world from this menace and be rewarded!
Show your devotion by visiting Temples in A'art, Bomcan and Borac.

Articles

Mages are on the move.
Fresh Meat (12)
The Children of the Four Winds would like to apologise for the repetitive nature of the news. Once again, the biggest events occurring are loss of a ship to sea-monsters, and scouts being killed. At this rate, it might be necessary to change the faction name to "shipyard of the four winds".
Children of the Four Winds (13)
Times move slowly onwards.
The Filras (14)
Another edict from the ministry of Not Too Bright Giants:

What is what the giant population around our town? Didn't they got the memo? They are not welcome here any more. Well, that is not exactly true, they can drop their valuables and they leave. Or die, we don't care after that.
Fanhunters (16)
It's quite remarkable, how lucky we've been....
Big Ol Bob (18)
There's never a forever thing...
Beastmasters (21)
The workers, it seems, are not that lazy, and work even without instructions. The leaders are complaining, however, that the wages are substandard.
Fenris Knights (22)
"Command... Commander!"
"Yes, sir?"
"How are we doing on the roads for Iwick project?"
"Sir, we have all the stone required stockpiled and the road builds will return next month"
The Grey Order (27)
The Storm Giant we chase!
The Black Obelisk (28)
Away...
Avalon Empire (3)
First assassin down, thanx for a ring.
Frozen Sails (38)
The caravanserai should be built long ago but massive fortifications and road construction has distracted builders. 
But finally, it was built.
WindMasters (4)
Report from Scout #5

Life goes on peacefully once again. Isn't it just wonderful?
The Disinherited Knights (42)
What a stupid death, catch more fish, that you are able to swim with, and drown...
Fishers (15480): Drowns in the ocean.

Is there Darwin Awards in Atlantis?
Heralds of the Great Wahzoh (46)
For a long time now, everyone has been discussing the quality of the food in the orc canteens. The food used to seem at least edible. Now it's some kind of slop. There are two possibilities - either the cooks are stealing, or they don't know how to cook. Either way it's going to end badly for them.
Under Pressure (57)
Ellor could feel the day-bell's imminence so much he was bouncing on his toes while setting the type for yet another lugubrious tale of valour and victory over vicious and vainglorious villains.

The last character slotted in, he swept a roller over the tray, then over the lead.  A clean sheet went into the frame, was lowered to the contact point, then the bar swiped smoothly across to press it firmly against the inked metal.  Count to five, then up with the frame and out with the paper to proof...

It was done, with no more errors he could see.  He waved to the print team, and turned yet another broadsheet page over to their tender mercies, when the daybell began to ring.

Without a word, but with the broad smile of freedom, he strode from the print shop into the afternoon sun.
Church of Light and Truth (59)
Famous last words:
"Navigating ocean through krakens is very easy!"
Let's hope those are not true...
Wildcard (63)
All quiet again
Malibu West (7)
They heard the higher ups had made two mistakes.

Only two ? That must have been a mistake.
Iron Harlequins (76)
Need more money for special operations.
Tribes (77)
do those guys really want to disrupt our friendly lands? 
Heimdall (80)
Alstad Monthly

Nomads mages have made a revolutionary discovery - a new ability when reaching the 6th level of healing!

healing [HEAL] 6:  A unit with this skill may PRODUCE mushroom tincture [MTIN] from mushroom [MUSH] and vodka [VODK] at a rate of 1 per man-month.

mushroom tincture [MTIN], weight 1. This item allows its possessor to heal emotional wounded units before, after and instead battle. No skill is necessary to use this item; it will be used automatically when the possessor is involved in a something. It can heal up to 1 casualties, with a 146 percent success rate. Healing consumes an item.
Nomads (82)
Errors, errors, errors.

Always errors.
Pax Fabulii (84)

Rumors

Summer holiday.
Seaside laughing and shouting
Until someone coughs.