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Times Turn 19

The people of the chasm (0,4,underworld) in Ectec are still in need of your
guidance.
   _.-=-._.-=-._.-=-._.-=-._.-=-._.-=-._.-=-._.-=-._.-=-._.-=-._.-=-._.-=-._
.----      - ---     --     ---   -----   - --       ----  ----   -     ----.
 )                                                                         (
(                             NewOrigins Events                             )
 )                             August, Year 2                              (
(                                                                           )
 )        A few locals are talking about a clash between two armies        (
(     happened in the swamps of Rutromo where 2 combatants were killed.     )
 )      The attackers slaughtered all defenders. This battle will be       (
(             known as Battle near the ocean of Atlantis Ocean.             )
 )                                                                         (
(                          .:*~*:._.:*~*:._.:*~*:.                          )
 )                                                                         (
(      Handful travelers are rumoring about the battle between hostile      )
 )     forces happened in the mountains of Emgrant where 81 combatants     (
(     were killed. The attackers were victorious.. This battle will be      )
 )            known as Battle near the ocean of Atlantis Ocean.            (
(                                                                           )
 )                         .:*~*:._.:*~*:._.:*~*:.                         (
(                                                                           )
 )     Handful refugees are rumoring about a clash between two armies      (
(      happened in the jungles of Schullnas where 163 combatants were       )
 )    killed. The attackers were victorious.. This battle will be known    (
(                   as Battle near the jungles of Espreg.                   )
 )                                                                         (
(                          .:*~*:._.:*~*:._.:*~*:.                          )
 )                                                                         (
(       Several commoners are rumoring about an encounter between two       )
 )     armies happened in the swamps of Rutromo where 1 combatant was      (
(       killed. Powerful magic was used in the battle. The attackers        )
 )     slaughtered all defenders. This battle will be known as Battle      (
(                     near the ocean of Atlantis Ocean.                     )
 )                                                                         (
(                          .:*~*:._.:*~*:._.:*~*:.                          )
 )                                                                         (
(     Numerous dockers are rumoring about the town of Basesm that lies      )
 )      in the Fle'obeas swamps, where a faction extinguished guards.      (
(                                                                           )
 )                         .:*~*:._.:*~*:._.:*~*:.                         (
(                                                                           )
 )    Some travelers are talking about the village of Eldham that lies     (
(         in the Moxsan desert, where a partisans expelled guards.          )
 )                                                                         (
(                          .:*~*:._.:*~*:._.:*~*:.                          )
 )                                                                         (
(     Several adventurers are whispering about the city of Dundorf that     )
 )      lies in the Hickpil swamps, where a partisans killed guards.       (
(                                                                           )
 )                         .:*~*:._.:*~*:._.:*~*:.                         (
(                                                                           )
 )     Some scouts are whispering about hunters who have killed Lizard     (
(          Men (353) near jungles of Atcam. Freeing the desert of           )
 )                    Chrastnasest from their anxiety.                     (
(                                                                           )
 )                         .:*~*:._.:*~*:._.:*~*:.                         (
(                                                                           )
 )     Handful scouts are whispering about hunters who have decimated      (
(      Lizard Men (10624) near mountains of Inberg. Freeing the swamps      )
 )                   of Ollbeetmoor from their anxiety.                    (
(                                                                           )
 )                         .:*~*:._.:*~*:._.:*~*:.                         (
(                                                                           )
 )     Handful traders are discussing about rangers who have decimated     (
(        Undead (7828) near jungles of Pefda. Freeing the plains of         )
 )                      Bresarfield from their dread.                      (
(                                                                           )
 )                         .:*~*:._.:*~*:._.:*~*:.                         (
(                                                                           )
 )    Handful pilgrims are rumoring about daredevils who have decimated    (
(      Lizard Men (875) near forests of Sedatte. Freeing the swamps of      )
 )                         Sinzid from their fear.                         (
(                                                                           )
 )                         .:*~*:._.:*~*:._.:*~*:.                         (
(                                                                           )
 )      Multiple dockers are worried about rangers who have massacred      (
(     Undead (8577) near mountains of Doosprub. Freeing the forests of      )
 )                       Dasknonla from their fear.                        (
(                                                                           )
 )                         .:*~*:._.:*~*:._.:*~*:.                         (
(                                                                           )
 )    In the swamps of Ca'on, near ocean of Atlantis Ocean, Hydra (672)    (
(            who continue to cause terror to local inhabitants.             )
 )                                                                         (
(                          .:*~*:._.:*~*:._.:*~*:.                          )
 )                                                                         (
(        In the plains of Wiscri, near jungles of Schera'oel, Undead        )
 )        (1054) who continue to cause horror to local inhabitants.        (
(                                                                           )
 )                         .:*~*:._.:*~*:._.:*~*:.                         (
(                                                                           )
 )    A group of witchers killed the Pride of Lions (206) who inflicted    (
(      dread on the inhabitants of the Otneskord plains near ocean of       )
 )                             Atlantis Ocean.                             (
(                                                                           )
 )                         .:*~*:._.:*~*:._.:*~*:.                         (
(                                                                           )
 )    In the underforests of Hesscot, near ocean of The Undersea, Demon    (
(          (541) who continue to cause fear to local inhabitants.           )
 )                                                                         (
(                          .:*~*:._.:*~*:._.:*~*:.                          )
 )                                                                         (
(      In the chasms of O'eonggend, near ocean of The Undersea, Demons      )
 )         (3123) who continue to cause fear to local inhabitants.         (
(                                                                           )
 )                         .:*~*:._.:*~*:._.:*~*:.                         (
(                                                                           )
 )    Alarming news were coming from the forests of Co'iork. Commoners     (
(     were horrified by the assassination near the forests of Enme. The     )
 )                       assassin escaped unnoticed.                       (
(__       _       _       _       _       _       _       _       _       __)
    '-._.-' (___ _) '-._.-' '-._.-' )     ( '-._.-' '-._.-' (__ _ ) '-._.-'
            ( _ __)                (_     _)                (_ ___)
            (__  _)                 '-._.-'                 (___ _)
            '-._.-'                                         '-._.-'

Quests

Seek a token of the Ancient Ones legacy amongst the ironwood of Illford.
Seek a token of the Ancient Ones legacy amongst the furs of Ihietway.
Build a Temple in Baquaudblir for the glory of the Gods.
In the jungle of Stenlut lurks the Great Apes (1833). Free the world from this menace and be rewarded!
Seek a token of the Ancient Ones legacy amongst the stone of Slegladdes.
In the underforest of Uru roams the Pack of Rats (476). Free the world from this menace and be rewarded!
Seek a token of the Ancient Ones legacy amongst the herbs of Wichy'om.
In the tunnels of Dosford lurks the Evil Warriors (709). Free the world from this menace and be rewarded!
Seek a token of the Ancient Ones legacy amongst the mithril of Smabo.
In the mountain of Flelspidug roams the Grizzly Bears (181). Free the world from this menace and be rewarded!
Build a Temple in Blarnfashire for the glory of the Gods.
In the tundra of Speibucfolk roams the Kobold Pack (282). Free the world from this menace and be rewarded!
Build a Temple in Ca'a for the glory of the Gods.
In the underforest of Miorlriras roams the Troll Pack (479). Free the world from this menace and be rewarded!
In the desert of Chrastnasest lurks the Evil Mages (632). Free the world from this menace and be rewarded!
Build a Temple in Allswirnan for the glory of the Gods.
Build a Temple in A'ynch for the glory of the Gods.
Build a Temple in Ascan for the glory of the Gods.
In the swamp of Perchviaped roams the Wolf Pack (318). Free the world from this menace and be rewarded!
In the underforest of Bakut roams the Dragon (478). Free the world from this menace and be rewarded!

Articles

Time speeds up.
Oriental Sweets (100)
One man units guarding for months with no other units in the region is so annoying they should be removed just on principle. We just wanted to see the rest of the island.
Legacy of Disasters (106)
I claimed all silver. We need more.
Darlocks (107)
It seems that some order is emerging from the chaos!
Thornhaven (108)
Where harmony reigns - there will be victory!
MMF (113)
"Well, you see," Glimmer the gnome explained with a twinkle in his eye, "Gnomes, we're quite fond of the earth underfoot, the cozy burrows, and the snug tunnels. But centaurs, they're all about galloping and prancing, and they've got such a tall view of things! Riding them is like being on a never-ending roller coaster, and for us, that's just too much of a dizzying whirlwind. We'd rather be down-to-earth, quite literally!"
Sunspear (117)
Another tourist eaten by dragons, this time in the mountains of Gainford north of Crotarstad.
Travel is dangerous.

The following nations have restricted borders and do not allow tourists to travel outside of the ports. 

Brown Bread of Runkcagh
Tailenders of Cenlantstren
The Lands Kepper of Slegladdes

Visa requirements for inland travel are not published.
Idle Vice (12)
Excitement coursed through my veins, the thrill of the unknown beckoning me forward, while the familiar path I was leaving behind seemed to whisper words of caution. It was a pivotal moment in my life, one that I knew would define my future. The prospect of leaving my mark on this budding group filled me with determination and hope. With my heart set on the uncharted path, I took my first steps into the new world, eager to embrace the challenges and opportunities that awaited me.
- From memories of Fenrol from Bogs
Kroll Empire (123)
magic time :)
Faction (124)
Lizards. Wonder if they are edible. Hope we aren't.
Disencharmed (125)
Was it the nightwalker passing by just a second ago?
No, just a pack of trolls sniffing for food.
Night Watch (127)
What a cursed place, they don't even let you get out of the jungle.
New Exhibits (130)
This month we have got in touch with the old friends and got some new ones as well.
The Arrival may actually happen sooner or later.
Seanchan (132)
We 'killed' a bunch of undead. They came back from the undead. How annoying.
Them (15)
Maybe undead know where the land is. We will ask undead and let you know in the next Times article.
Lords of the Sky (16)
Quick - send a messenger to say.... *Squelching sounds*
Kiiran (17)
Well, that oversight last month turned out to be fortuitous.  Sometimes the best sort of problem is the one luck makes into a boon.
Atlanteans of Yore (19)
+200 :)
Crooked Hooves (20)
We are Borg!
Borg (21)
Agh!
Punkers (22)
[tossing purse] damn, now gnomes must clean the room.
The Wolves of Isengard (25)
The power of the Church grew. Another city at his feet. The walls of new temple rushed into the sky. Rituals were performed on the lands of the Church. Trade and crafts is flourish. Isn't this a sign that his Faith is true?! Yes, new challenges and new threats await him in the eastern lands. He won't ignore them. He'll be ready! His people will be ready, his followers will pray and perform rituals in the name of victory over the enemies! And let the enemies blame themselves for doubting the truth of his Faith!
Church of The Holy Deed (26)
Winter is coming, have you purchased wood for your fireplace? Have you sharpen your sword to stop those who have not purchased wood? 
Friendly people (27)
Turbulence mixes colors. This is bad
Rainbow Falcons (29)
If you encounter one of my units or are denied entrance in a region by me, please contact me by game message.
The Merry Magicians (3)
The clock is ticking and we're still struggling.
Dogs of war (31)
The High Command of the Greylords announces.

Lord Greywolf says that he has other things on his mind. The people should not worry, 
Greylords (32)
Nothing to report.
Three (33)
"His service demands sacrifice once again," cried the priest.

The survivors watched the jungle, full of fear, lest the dark elves with their sticky hands come again.
Cthonic Underground (35)
A deceived hope....
Silver Hand (36)
With the guards attending the performances every night, the city is a paradise for artists of all kinds.
Babylon (37)
So many factions making claims of land only the clan and allies have step foot in.
Is no one willing to be reasonable in the new world.  Land is scarce, factions continue to drop in requesting a small holding until there is none left.  Other factions just make ambient claims on cities they can't take and lands their scouts can only see on the horizon. 
What a strange and diverse world of even stranger people.  We can only hope that peaceful relations continue on all our borders.
Clan McTavish (38)
World is changing. let's see where it will lead.
WindMasters (39)
Who is next?
Gyperboreya (4)
Where are you going?! Come back, you cowards! You only know how to suddenly attack the unprotected and weak!
Danado (40)
Sadly, the Children of the Four Winds must bow out of the race to be number 1 in camels, as our allies need mounts.
The Children of the Four Winds (41)
The era of great geographical discoveries begins.
OrTOdox (42)
Town Danblo'est joined our faction in this turn.
SkyRaiders (46)
From the diary of Gale Swifthands

Our troops are getting more efficient in killing people. An they seldom flinch now when the girls or I hurl a fireball past them at the enemy. I guess the saying about practice and perfection is true. Allowing them to keep the spoils of battle also helps. Gnolls and orcs have a special fondness of edged weapons. If only we had more swords to properly arm them. We'll see if the dwarves of Baicstowe can help us in that matter. 
Sticky Hands (48)
You walk around the world
Eternal wanderer - free and wild.
Today you whisper quietly,
And tomorrow you will rage and roar.
Dark League (5)
What are those strange lights in the sky?
Brown Bread (50)
[Counts heads].
Tyranny (51)
The undead continue to create a trail of destruction through the peasants and they have this horrible trait of not 'dying' and also increasing their numbers...

Some are suggesting cold steel, but that requires the miners to live and not be converted... Might be time to jump away and leave the peasants to their fate!
Greywolf (52)
The game is afoot.  Or is it aHand.  Not really sure.
Mantzikert (53)
A few months more and our sailors will have a second chance...
Let's hope they will not be attacked this time!
Iron Dwarves (54)
I need to kill my pa, they keep forgetting to send my articles in
Kragers Klowns (58)
Vodka route is now clear, still only dreaming and planning, but there is only one way to approach it from the scouting information we have. Will see if the city owners agree that we start bringing vodka out of the city to the underworld. If they won't agree, then there is only one way to settle this as dwarves are used to. First we need to get some silver to actually pay for the substance. 
Drunken Dwarves (59)
July, Year 2

The winds of change continue to blow, bringing with them whispers of unease. Our Northwestern border, once thought to be a haven of solitude, now teems with hidden dangers. The forests, which we believed to be devoid of significant threats, have proven us wrong. We must tread lightly and keep our senses sharp.

Our Battle Group's descent into the underworld was not without its surprises. The vast, shadowy expanse below is not as uninhabited as we had hoped. An ettin, a colossal two-headed giant, was spotted near the shaft through which we entered. These creatures are known for their immense strength and unpredictable nature. While they are not typically the aggressors, their mere presence is a cause for concern. One wrong move, one unintended provocation, and the ettin could unleash its fury upon our ranks.

We must approach this situation with caution and strategy. The underworld holds many secrets and treasures, but it also harbors dangers that can decimate even the most prepared. We stand at the precipice of the unknown, and every step we take must be calculated. The Order of Obsidian Shadow will not be deterred, but we will be wise.

- Malagor
The Order of Obsidian Shadow (6)
What a heavenly peaceful game we are having.
When do all the ships begin to break from oceam collisions?
XOT (60)
Unprovoked attacks will not be forgotten
Malibu West (62)
New turn, new friends.
I just hope the borders stay friendly!
Fon (69)
Zorion celebrates retiring from the wine business.  Briefly, Zorion had the largest wine collection in all the world.  But now there is competition, and Zorion is happy to retire a winner.  Let the younger factions trade wine now; they need their chance.  Zorion wonders what to do in his early retirement.  Perhaps a VODK trade route?  He has found a city that wants to get rid of the stuff, but no settlement anywhere that want to consume it.  Where would fire water be popular?  At the equator, where it is hot?  At the poles, when it gets cold?  Maybe fire mages can convert VODK into somethething better.  Is there anything better than VODK?

Entertains Ice celebrates evil spirits.  The evil spirits are winning.  Almost everyone keeps growing each month.  Almost everyone keeps studying things that should not be studied each month.  There are a few good factions, but soon the good factions stop writing articles in the Times; Ed wonders whether they still survive somewhere, in some isolated land that is still pleasantly uncrowded the way our whole world once was.  Here's to you, evil spirits of growth; you are winning, and I have no idea how to stop you.

Ed celebrates bureaucracy.  Life is pretty simple, or was when Ed was alive, anyway.  Teach the kids how to farm.  One month out of three, grow wheat or sheep.  (Or reindeer, or pigs, or whatever you use for livestock in your part of the world.)  The other two months, dance and sing and perform rituals honoring the ancestors.  But now that Entertains Ice's evil spirits of growth have arrived, Ed's descendants are no longer happy with the simple life.  They now breed like rabbits, overgrow what the land can support, and slave away to make the land support just a few more people.  No more of two months to play for every month worked.  And now, Ed's descendants have decided that they need organization.  They look around and see other factions ruled by kings and wizards, and they say "we want a king".  But they can't agree who should be king.  So they divide themselves up by whether they live near the center or near the frontier, by whether they live in jungle or ocean, by whether they live in the east or the south west, by whether they swim or trot.  And everyone wants to be king of something.  King of the swimmers, king of the trotters, king of the northwest, king of the tailors, king of the western tailors who swim.  If we divide the pie enough different ways, everyone can be king of something.  Lots of tiny pieces of pie.  Is a waste of a good pie crust.
celebrants (7)
The City Guards need to go soon. Maybe we should help them.
The Filras (8)
The travel is enjoyable so far. Meeting interesting people.
They are showing us their swords sometimes.
We are not sure about their intention. Are they trying to sell us their weapon?
Drow (82)
Why hasn't Aval stuck to anyone yet?
Monster hunters (85)
All my people are slaughtered by ruthless devils in the swamps of Co'inhen. But revenge will be mine.

-old wise man
Tribes of Bructerie (88)
There are a lot of strange creatures down there.
Yet Another Faction (9)
Time stopped...
Nature froze...
Kariya feels that evil is approaching...
You need to run.
Paykiss (92)
La famille d'Ogres a été éliminée...
quelques pertes raisonnables à dénombrer.
Nous prendrons bientôt la route de Muci pour en prendre le contrôle et nous pourrons ainsi apporter de l'aide à nos alliés pour la capture de Tiwnco.
il est temps de constituer des réserves qui serviront pour le voyage vers de nouvelles terres.
The Lands Kepper (93)
Chapter 11: The Forgotten Relic
While repairing a collapsed section of Conepoint's grand library, an old, dust-covered tome was discovered. This book spoke of another artifact, the "Nexus of Spruce", which allegedly rivaled the power of Conus Mysticus. Legends spoke of its ability to reveal truths and dispel illusions.

Veren, seizing this opportunity, rallied his followers. "We must find this Nexus," he proclaimed, "and see the truth for ourselves."
Revenge of the Cone (95)
Lights over the stream!
Tailenders (97)

Rumors

Stinky Hands no good boy ?
Could it be that the Legacy alliance are doing their own press releases?  Enquiring minds want to know?
Celebrants should consider that they might be betrayed soon...
But who will be the traitor?
Vodka is the cure
Talk amongst the peasant women of the plains tells of large numbers of handsome men in fine uniforms riding your way. Or coming from you. 
Cities are twice as common in one half of this world than the other half.  Can you find the dividing line between the two halves?