Build a Temple in Coflol for the glory of the Gods.
In the cavern of Sie'oct lurks the Dragon (409). Free the world from
this menace and be rewarded!
In the tundra of Lincal lurks the Ice Wurms (296). Free the world from
this menace and be rewarded!
In the underforest of Hawheci roams the Ettins (278). Free the world
from this menace and be rewarded!
Build a Temple in A'abua for the glory of the Gods.
Seek a token of the Ancient Ones legacy amongst the iron of Eynos.
Build a Temple in Branfel for the glory of the Gods.
Build a Temple in Cestheth for the glory of the Gods.
Seek a token of the Ancient Ones legacy amongst the herbs of Duckcap.
Seek a token of the Ancient Ones legacy amongst the wood of Wudo.
Seek a token of the Ancient Ones legacy amongst the stone of Erquo.
Build a Temple in Arder for the glory of the Gods.
In the tunnels of Moulye roams the Ettins (274). Free the world from
this menace and be rewarded!
Build a Temple in Arpoonway for the glory of the Gods.
Build a Temple in Certicount for the glory of the Gods.
Seek a token of the Ancient Ones legacy amongst the iron of Poodimont.
In the tundra of Echan roams the Yeti (193). Free the world from this
menace and be rewarded!
In the cavern of Etsce lurks the Dragon (1440). Free the world from
this menace and be rewarded!
Seek a token of the Ancient Ones legacy amongst the livestock of Teda.
Wake the Sleepers! Arm the Acolytes! Raise the Rivers!
The Sidhe march to War!
The Sidhe (11)
Where once there were many, now there are few.
Legion of Boom (12)
After a month spent hiding, the soldiers finally lifted their heads.
"Is it gone? Is the screaming bird of death gone?" one asked.
Before him, there was a bloody scene of carnage. Among the corpses and bloody feathers, there stood a couple of soldiers in friendly uniforms wielding bizarre swords.
"The bird came and attacked our training camp - luckily there were enough of us to fight back and rip it apart", announced the soldier. "The bird's a strange thing - it had these ancient swords embedded in its gizzard. It seems to be using the fantastic loot of ancient civilisations to help it grind up its food."
They decided to send a report back to the general, reporting this as a fantastic victory.
Children of the Four Winds (13)
"AE Explorer" report to Imperial Fleet Command:
"We have reached a new land, local inhabitants have not heard anything about Empire or any of our neighbors. This could be a new continent, we will continue exploration.
The land, where we stayed to replenish our supplies, is controlled by a faction, although they were completely not interested in our arrival. Thankfully they are not hiding their alignment and a scout was ordered to estabilish contacts with them."
End of report.
Avalon Empire (15)
Meddle not in the affairs of dragons, for you are crunchy and taste like chicken.
Mortal Wombats (16)
Receives 6 vodka [VODK] from trader
If things go wrong, we can just use this, if things go well, we'll definitely use this.
It was a clear night. At beach, looking to black waters under moonlight, eight shapes wait.
Suddenly a small noise and the whispering of the small group of goblins signal the men the point where they have to met their transport.
The Lizards (20)
Our scout ship has landed in Pryltubront and we seek to connect with the local inhabitants. We also hear tales of peaceful ships being waylaid in the area and wish to avoid the same fate. Any knowledgeable parties are invited to reach out with guidance or warning.
Five levels of beard growth:
2. A week in a binge.
3. The sea captain.
4. Prisoner of war.
5. The wizard.
Dark League (24)
The lands are filling up, what next?
The young mage-to-be picked up the heavy, bound leather tome and blew off the layer of dust that had settled like a soft blanket during its years of rest. Opening to a random page, he pretended to read the strange script and imagined he understood the meaning of the images detailed so carefully on its pages. In his imagination he was the grandest mage to ever travel this land, casting spells no wizard before had ever known.
"Put that down boy before you incinerate yourself!" The old master chastised the boy for his recklessness and lack of care when handling the ancient spellbook. "Lessons begin this instant." The young mageling was simultaneously thrilled and terrified at the academic journey ahead of him.
Covenant of Souls (26)
The Elves threw their tools away. They had wasted wood and time to build a ship according to the old plans of a clipper but the result did not even float... They had to rebuilt according new plans, like a cog...
Silver Hand (27)
2 Days is a short time for a turn
Demon's Duchy (28)
Geros ilas cruel vys
Valyrian Freehold (3)
Chaos claims the unwary or the incomplete. A true man may flinch away its embrace, if he is stalwart, and he girds his soul with the armour of contempt.
Ordo Hereticus (30)
Very suspicious traveller identified as Apiary was noted around old gate (named 540, strange name anyway). He failed to contact - anybody, especially Rurisku. Too bad for him, good for us. We will make sure memory of him will live longer than he. Boyz are recruiting again.Will Candyman appear as talented as Sabrina?
Frozen Snails (32)
Time flies so fast...
Red Skulls (34)
'Master, the wisest of the wisest claim, that the population of settlements will grow,
if we sell them what they demand, build roads, temples, ranches, farms and fortifications.'
'Growing population brings growing income. We must try this. Sell and build!'
Atlantis Explorers (35)
In the underworld, far from home, fremen warriors and Bene Gesserit sisters travelled for days.
They saw mighty dragons, huge balrogs, strange elves with a dark skin.
Everything was different, the only light was what they took with them.
After days they found small village with frightened dwarfs, enslaved by evil guard.
They must stop this.
Fremen warriors with sisters behind them rushed forward.
"Honorable members of the Council, I'm glad to announce you that Gicacre has fallen. The troops move now according to the plans to take the next city."
Black Tower (40)
hmm, some elbow room
VP of Marketing (1352): It has come to our attention that we have ruffled some feathers by spreading our wings.
Let me give a free lesson in making a public statement. When claiming a settlement guarded by city guards, having one scout named "claiming city" is a somewhat weaker message than having a few hundred scouts standing in the city.
Disasters Inc (43)
Somehow showing my intent to take a city in the desert has surprised some neighbours. 400 men stand ready to tax, dealing with the guardsmen is nothing but a formality at this point. That did not go without people taking notice:
- "but Ockwi is not promised to you"
* I was not included in the conference, not aware of anything
- "I am really appalled by your lack of interest in establishing diplomatic contacts with neighbours"
* You do not have any units anywhere revealing their faction. Why would I even think you are interested in contact with your neighbours?
- many turns ago I had a unit which was revealing, so you should know!
Obviously this misunderstanding was all my fault, plain and simple.
Common etiquette dictates that the first to defeat the guardsmen is the owner of the settlement. I like this approach. If you feel cornered, maybe we can work something out.
Once again, the Sisters were ready to purge the world from the evil... What would happen if there was no more evil?
Bene Gesserit (45)
Just down to the wire again. This army needs discipline. Perhaps a quick skirmish will make things better. The scouts reported a pack of trolls roaming near that shaft last month. It may be time for things to change.
The Darkest Night (48)
"Nice view." said Uthark as he climbed after Adrica onto the stone ledge on the southeastern wall that towered over Shresta. The city was indeed an impressive sight below them in the darkness of the underworld. Glowglobes, rows of torches, fluorescent mosses and open firepits illuminated the streets and the walls of the houses.
"Thanks." said Adrica with a smile running her slender fingers over her hair and the neck of the silk dress she looted from the goblins that used to inhabit the ruins to the northeast.
Uthark meant the city but knew better than to correct her. She looked good too. Calmer perhaps but her eyes glowed with the same intensity. Uthark saw the hunger for power, knowledge and adventure in those eyes.
"So what do you think about the city?" he asked her.
"It will do. Good location. A duergar, drow or orc city should have been better but humans will do I suppose. We'll need to bring in some experts from other races and erect proper defenses though." Adrica said and filled two cups with wine while Uthark laid down a blanket and produced the food and utensils from his backpack.
"Yes. Gnarl is working on setting up the guilds. As for defenses I was thinking about having four bastions built to cover all four entrances to the city. The wall behind us looks solid enough that we have the southeast and the south covered." said Uthark tapping the stone behind them.
"Building four forts will take some time." Adrica said. She handed a cup to uthark and eyed him with a frown.
"About half a year. What? You are afraid we'd get bored here? I told you that this is only the first step. We need to get settled in this city to plan our conquests from here."
"I was just concerned about when we'd get our own fort with private quarters." Adrica said laughing.
"I see." said Uthark with a smirk. "What do you suppose we should do until we get our own place?" he asked.
"We'll have to be creative." said Adrica and pulled Uthark behind a pile of stones that covered them from the city.
Noizy Tribe (49)
Here we are again!
We have been trying goblin for days now and we aren't enjoying it one bit. We tried this and that, we tried salt and pepper, we tried hot and cold, we tried hard and soft, we even tried to change the place - instead of gloomy cave we got to nice sunny clearing in the middle of the forest, but to no avail. The bastard goblin keeps telling us: "Better just kill me!"
Have YOU tried goblin?
Dii Minores (50)
Magic is strange and hard to understand,.. even for mages.
A gate spell was cast. And the mage found himself teleporting for the same place.
No Hope Nation (61)
Yep, another month spent deep in study... and still no attack or assassinate orders! What is wrong with us?
Naughty Princesses (62)
"Hey, advisor!" the Southerner leader shouted to Chane. "Why are we moving north? We helped those northerners to get the town, now they need to give us money and we are off to rebuild our kingdom in South, right?!"
"Right, you are, oh Leader" Chane replied. "But our northerner partners require more of our help to get more settlement. So, then we will have even more money and we could buy some armor against monsters."
Monsters was something that leader had not thought of, and he stopped objecting.
Southern Kingdom (68)
The Lost King threw the Times in the fire. This unworthy alien, who came hidden in the dark to spy on the Lost Kingdom (or worse), now publicly claimed to have been traitorously attacked!
Anyway, he was wasting his ink, his time and, if he really wanted to cross the oceans to invade the island, he would eventually waste his men's life.
"I have, myself, full confidence that if all do their duty, if nothing is neglected, and if the best arrangements are made, as they are being made, we shall prove ourselves once again able to defend our Island home, to ride out the storm of war, and to outlive the menace of tyranny, if necessary for years, if necessary alone.
At any rate, that is what we are going to try to do.
The Lost Kingdom will defend to the death their native soil.
We shall go on to the end,
we shall fight on the seas and oceans,
we shall fight with growing confidence and growing strength in the air,
we shall defend our Island, whatever the cost may be,
we shall fight on the beaches,
we shall fight on the landing grounds,
we shall fight in the fields and in the streets,
we shall fight in the hills,
we shall never surrender."
These words sounded familiar to the Lost King. Maybe a reminiscence of one of his previous life?
Lost Kingdom (69)
Lieutenent Crakow said, "Shall we check on the gnomish village?" He places a small viewing globe on the table.
A Centaur is wandering through the village picking up gnomes and asking if their name is Ted.
Finally he finds a Ted. Thump! Kick! Whump!
Lieutenent Crakow looked from the globe to the King and back to the globe again. He thought aloud:
"Let's put a notice out warning the gnomes. And bring that Centaur in for re-education."
Feet of Fleet (7)
I have now known that the methods with which I built a ship were unknown. Now they are known.
The Great Unknown (72)
For the first time since reaching these new lands Ninrolf felt safe. The new owners of the city had proven to be real friendly and open to negotiation. His family has found new friends. With lifted spirits they got to work to demonstrate to their new friends the worth of the Freeman of Lund.
Aside from the promising situation in the city Ninrolf has assured the loyalty of a fearsome orcish warlord near the city who has agreed to train some personal guards from his tribe for the protection of the family.
Freemen of Lund (79)
Lizzard man should be able to cross water by default.
Wodia Empire (8)
You can feed the wolf all you want - horse has the bigger one anyway.
Hammers knock, horns burn. The whole world is preparing for war, forging swords.