Times Turn 5

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 )                                                                         (
(                             NewOrigins Events                             )
 )                              June, Year 1                               (
(                                                                           )
 )       Dozen travelers are telling that they have heard about Evil       (
(         Warriors (544) in the deserts of Great Dokimalotos Desert         )
 )             continue to cause terror on local inhabitants.              (
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    `-._.-' (___ _) `-._.-' `-._.-' )     ( `-._.-' `-._.-' (__ _ ) `-._.-'
            ( _ __)                (_     _)                (_ ___)
            (__  _)                 `-._.-'                 (___ _)
            `-._.-'                                         `-._.-'

Go into all the world, and tell all people that new world is great.


Build a Temple in Airokles Woods for the glory of the Gods.
Seek a token of the Ancient Ones legacy amongst the winged horses of Philagimos Valley.
Build a Temple in Agamenakos Desert for the glory of the Gods.
Seek a token of the Ancient Ones legacy amongst the livestock of Great Dokimalotos Desert.
Seek a token of the Ancient Ones legacy amongst the rootstone of Great Azshak Mountains.
In the desert of Great Dokimalotos Desert lurks the Evil Mages (535). Free the world from this menace and be rewarded!
In the desert of Great Dokimalotos Desert lurks the Sphinx (534). Free the world from this menace and be rewarded!
In the mountain of Philagokles Rocks lurks the Evil Warriors (516). Free the world from this menace and be rewarded!
In the plain of Antanoeros Valley roams the Sandlings (1394). Free the world from this menace and be rewarded!
In the plain of Sinatos Valley roams the Giant Scorpions (357). Free the world from this menace and be rewarded!
In the desert of Great Bletchgrove Desert lurks the Evil Mages (482). Free the world from this menace and be rewarded!
In the swamp of Delar River lurks the Hydra (639). Free the world from this menace and be rewarded!
Seek a token of the Ancient Ones legacy amongst the furs of Autarkotuspolisus Woods.
In the mountain of Durshak Heights roams the Yeti (722). Free the world from this menace and be rewarded!
Build a Temple in Aoratotuspolisus Forest for the glory of the Gods.
Seek a token of the Ancient Ones legacy amongst the iron of Durshak Heights.
In the plain of Naitas Valley roams the Tribe of Centaurs (819). Free the world from this menace and be rewarded!


Where is my money, where is my money. Quickly check if there is anything left in the chest. Raise the taxes.
Cerwins of Castle of Cerwin (10)
A sandy world! Are there any giant sandworm creatures that we should watch out for while exploring?
Sonus Silentii (11)
Perhaps elsewhere ?

No, just more desert there as well.
Iron Harlequins (13)
Soon we will know does sphinx likes goblins for the lunch.
Avalon Empire (14)
"I called this meeting to organize our life here in Metanokles." said Edwin and paused to sip his wine for effect.
"I'm not very good at organizing things. Wild magic and order just doesn't mix." Said Neera.
"Don't look at me." said the dwarf called FlameBeard. "I'm a runesmith, not a quartermaster."
"Actually I was thinking about running things myself and just letting you know the decisions that affect you." said Edwin looking at the others then seeing their nod he continued:
"The first item of business is our security. Neera, you'll be leading our rangers. We need eyes at as many places as possible."
"I can do that." Replied the elf.
"Flamebeard will be in charge of weapons and armor production and all building activities." Edwin continued.
"On it. I've already contacted my clan to see if we can hire some builders and smiths." said the dwarf.
"Slayn..." began Edwin but the skinny human interrupted him:
"Let me guess. Healing and undertaker duty. Consider it done."
"There's just one question." said Neera.
"What's that?" asked Edwin.
"What will your task be?" asked the she-elf.
"Besides looking at the big picture? I'll teach you magic. Proper magic." Edwin replied with a wry smile.
Wandering Monsters (15)
Half man, half horse. I dread to think of the logistics that enabled that to occur.
Sultans of Sling (16)
Come, join the Collective!
Borg (17)
Another City, nice, seems empty. And a nice trade route between the 2. That should be nice.
The Filras (18)
"Our fist taxes will arrive this month."
"And the treasury?"
"Low, very low."
Grey Order (19)
In a truly amazing turn of events, it seems the deserts of this world have a mix of plains, tundra, ocean, swamp, forest and mountain in them. Every terrain type except jungle within two month's camel ride.
Children of the Four Winds (20)
My Lord! We need MORE silver!
Elven Kingdom of the North (21)
The world is a dangerous place and it not the fault of the Peacekeepers if you are not prepared.

But we are generous to the inhabitants of this place and have made moves towards peace with the removal of two unprepared gate mages.

Peace at all costs!
Peacekeepers (22)
We hear stories of crowding, and early competition for resources. Conversely, it seems my neighbours can't get away fast enough. Are my lands so desolate? Perhaps breath mints are in order.
The Big Bad (23)
The winter in deserts was quite hot. I'm afraid of the coming summer.
Thane's Ring (24)
Any turn when we don't run out of funds is a good turn.
Fanhunters (25)
A little more, half a step more.
The Mystic Nine (26)
Another faction: friend or foe? We'll know soon enought...
Silver Hand (27)
Why do they call this small settlement a "city"?
These quiet guards all around again with their swords while my hands are still empty...
There's no blacksmith here at all!
How can I even dream to find the Armorer?!
The Tribe (31)
Grugluf walked back to their table from the bistro's jakes.
The guardsman looked up from his dish, and Sollozzuf spoke to Grugluf as well - something in orcish, but the ganglord's voice rang soft and distant in Grugluf's ears, as fear and adrenaline spiked within him.
Outside, a clattering grew as a wagon and team approached, the jingle of the harness and the rumble of the iron-shod wheels reaching a crescendo as it passed outside the door.
Grugluf struck, the blade first taking Sollozuf in the face amidst the tumult.
The guard officer watched, jaw slack with surprise, a half-chewed morsel still protruding from his lips.
The white-clad waiter recoiled in revulsiom, tablet splintering when it hit the flagstones.
The second blow glanced off his chest and he reared back in fear, but too slow, and Grugluf's next swipe came down upon his skull.
Outside, the wagon stopped.
Steel rang in the silence as Grugluf dropped the weapon from nerveless fingers and strode for the door.
In the square, where the guard formation paraded, the fires began.
The Family Business (33)
We claim all wee need, rest can be negotiated.
Lazy Paladins (35)
Village has been taken under control, a bit too much loses, but we'll manage.
Upright ones (37)
A lot of monsters in Great Dokimalotos Desert. 
Martiniks Trade Guild (38)
I so love my scouts
They are so brave and faithful.
They have two fast legs
And two sharp - sighted eyes too
When they die I feel so unhappy
Lwa Law (39)
With an Airirmos village under control, I decided to send some patrols around the area. One of them reported that we found a few people who repeat exactly the same words again and again - “We hunt elves, we hunt elves…”.

Are we elves? Probably not. But why do they hunt elves? This is a true mystery we will uncover probably later.

-Ah, and some troops were eaten by sandlings, sir!
-Did they find The Holy Grail of Great Tings?
-Only sandlings know…
The Order of Holy Grail (41)
Glittering Prizes
Gyperboreya (46)
We see cities, towns, villages, what should we take first?
Truth seekers (47)
What's going on?
Who are all these people, surrounding me.?
Why do they have sticks and stones in their hands?
No! Stop! PLEASE!!!!
I just escaped spinx. I dont want to die here!
I have done nothing to harm you! 
StarFire (50)
Liluputians are sleeping
Merchants of Death (54)
We continue to explore the Great Mountains of Azshak. And met not friendly neighbors
Wonderland (55)
There be giants there.  May have to show them what happens when you don't play the game.
Gamesters of Trisaklion (56)
There is a lot of animals in the desert. 
Livestock, camels, undead, sphinxes, gnolls, and other animals.
At the first glance, it looks like only some of them is useful, but when it comes to details, all the species are valuable.
Livestock gives you food.
Gnolls give you force.
Undeads, sphinxes, and other animals give you silver and rare items.
WindMasters (58)
Where to go? What to see? The opportunities are boundless. As are the dangers. 

The desert has its appeal, but the mountains hide what we seek. 
Rockside Excavations (66)
"Twenty one years have past; twenty one summers, with the length
Of twenty one long winters! and again I hear
These gnomes and elves, fighting in these jungles and swamps
With a loud clamour.— Once again
Do I behold these ocean shores,
That, not as secluded as I would wish, impress
Wishes of more deep seclusion; and bring a longing
To unite the landscape with the quiet of the sky."

Ulrichkhan, the Eternal King of the Lilliputians, sighs.
Truly, twenty one years since last he saw the beauty of Atlantis.
A new millenium has come, but Ulrichkhan remains Eternal.
Lilliputians (8)


Every time you upload a new set of orders, you make the rng gods smile.
How hard for me to be on a stakeout, insidiously waiting for the right moment. But soon blood will be shed and my patience will be rewarded.
Monsters don't respect anyone.
Red skulls. 
Ork likes that. 
It is tasty.
You studied all month instead of seeing the city sights?