Times Turn 34

The people of the cavern (35,1,2 <underworld>) in Ore have not yet heard news of The Devourer.

Quests

In the tunnels of Friskalper roams the Goblin Horde (213). Free the world from this menace and be rewarded!
Build a Temple in Bashartgrou for the glory of the Gods.
Build a Temple in Arder for the glory of the Gods.
In the deepforest of Cestheth lurks the Troll Pack (520). Free the world from this menace and be rewarded!
Seek a token of the Ancient Ones legacy amongst the stone of Cramvale.
Build a Temple in Blialan for the glory of the Gods.
Seek a token of the Ancient Ones legacy amongst the iron of Eynos.
In the tundra of Bria'ousa lurks the Ice Wurms (506). Free the world from this menace and be rewarded!
Build a Temple in A'abua for the glory of the Gods.
In the cavern of Arder lurks the Dragon (413). Free the world from this menace and be rewarded!
In the deepforest of Anlu lurks the Dragon (429). Free the world from this menace and be rewarded!
Build a Temple in Cysgill for the glory of the Gods.
Seek a token of the Ancient Ones legacy amongst the herbs of Dafolk.
Build a Temple in Anlu for the glory of the Gods.
In the grotto of Arpoonway lurks the Dragon (1899). Free the world from this menace and be rewarded!
In the underforest of Hawheci roams the Dragon (10650). Free the world from this menace and be rewarded!

Articles

The island of Kadlee, and all underground provinces directly connected to it, is now wholly claimed by The Sidhe and our Alliance.  Units belonging to all other factions, including the Lost Kingdom, will be destroyed on sight.  Anyone wishing to avoid this fate should contact us immediately.  This will be the only warning given.
The Sidhe (11)
Hopefully, peace can continue without too much strife.
Legion of Boom (12)
The Council of the Four Winds was having a disturbed session. The editors of the Atlantis Times were taunting them by advertising how unvisited the deepest level of this world was, but where were the shafts?
"Order the wizards to scry every scrap of the underdeep we can't get to! There must be a passage somewhere!"
Children of the Four Winds (13)
It seems as after a month of training the twin drows begins to handle the rudiments of magic.

It seems...
The Lizards (20)
As alliances form and shift, those who have decided to remain alone might yet do well, unless they have also chosen to engage in hostilities with every neighbor. You know who you are, and if you are regretting your decisions there is still time to make amends. Otherwise, you are lucky you will not live to see the arrival of the Devourer.
Jax (21)
As I was writing some turns ago, first 3 factions are confirmed evil in this world.
And surprise, surprise, now we are hearing that faction 4 has started "borrowing" valuable transport items from other factions.
Evil plague is spreading by the minute, let's hope it won't reach 22 any time soon.
Skalperians (22)
If you have a problem, try to solve it.
You can’t solve it, then don’t make a problem out of it!
Dark League (24)
The enormous shadow passed silently over the tiny gnome and quickly sped onward.  Squinting against the glare of the sun, she could not believe her eyes.  It was a ship but .... flying.  Was such a thing possible?  She shook her head in disbelief.  This would certainly make for an interesting dinner conversation.
Covenant of Souls (26)
Quest: In the deepforest of Anlu lurks the Troll Pack (2741).  Free the world
from this menace and be rewarded!
Valyrian Freehold (3)
Always endeavour to fight the enemy on your terms. If you are powerful at close quarters then engage in dense terrain where your advantage will prove greatest. If you are superior at long range then fight the battle at a distance. If you have greater numbers then attack along an extended front. Use reserves to break through when the enemy's overstretched lines collapse. If outnumbered then concentrate your forces so that the enemy can fight only your best troops. No-one ever won a battle who failed to take advantage of his enemy's weakness.
Ordo Hereticus (30)
Dear fellow lords, 

I would like to setup a mage faction specialized in artifact crafting. Looking for sponsors. Interested parties please let me know.

Best regards
MrDamPsy (Archmage of Fenris)
MrDampsy (33)
"My lord, our intelligence reports that a fleet sails to burn down Peghtmont! 
- What? Why? Why is the point in burning down a productive site ?
- Don't know, my Lord. According to the intelligence, we would not be the target but only collateral damage...
I see... The Great Devourer will not have a lot to devour left if people behave like that..."
Black Tower (40)
New products rolling off the production line; Admantium plate mails, the pinnacle of technology has been reached. Dragons swirling around the towers, we had to open up another tower to bring in the new ones.

Now, where is this little devovov?
Disasters Inc (43)
Work, work, work.  All day, nothing but heat, strike, cool, repeat.  What about my dreams?  What about my desires?  At this point, just some excitement would be nice.  Lead us, lord!  If I wanted middle management, I would've studied programming!
The Darkest Night (48)
Gnarl inspected the admantium ring mails and nodded to the duergar armorsmiths with a smile. "Nicely done. You will be paid handsomely. Have the armors delivered to Uthark." he said to them then continued his walk in the city to check on the weaponsmiths next.
"Master! Master! I did it! Giblet summoned dragonses!" came the happy squeel from the top of the magetower in the center of the city. Giblet's joyous shout was followed by a thunderous roar.
Gnarl made a 180 degree turn and hurried back to the armorers.
"On the other hand I would like one set of armor for myself. You say it protects against magic and fire as well?" Gnarl asked as he was getting into the oversized ring mail.
"Yes, it offers the best protection we currently have against any kind of attack. But..." said the lead dwarf and glanced toward the tower and asked: "Is that the goblin Giblet over there?"
"Yes. You heard about him?" Garl asked.
"Indeed we did. We are very grateful for Master Giblet. Our business quadrupled since he appeared in the city. To be frank sir, we are considered the best in our trade." the dwarf said and glanced at the tower again. "But your goblin friend is on a completely different level in dealing damage and spreading havoc. I don't think we'll ever catch up to him with our protection gear."
Noizy Tribe (49)
Here we are again!
We are such a friendly alliance. More and more friends appear.
Beigtais
Dii Minores (50)
The boats sailed across the seven seas and always they found inhabited lands at the other side. Where is the empty spaces, wondered walkers. There were none. What is left to explore, asked others?! Maybe we need to find the deepest underground...
Brave Walkers (51)
Gate mapping is increasing. So far locals are friendly and give warm welcome to a gate traveler.

Meanwhile the old mage continues his study in gate lore mysteries.
No Hope Nation (61)
So with all this free time we now have... we can now study longer!
Naughty Princesses (62)
Some people are polite and are granted access to your territory. 
Some people are rude and are surprised when they are blocked. 
Some people are even dumber and are surprised when they are fought back when they invade you territory.
We definitely need more pikes for the heads of the dumbs.
Lost Kingdom (69)
Completely empty cities you say? What could cause such a thing? Maybe it was the Devourer or a Black Wind.
Feet of Fleet (7)
I’ve fallen to this magic land
The camel bell guides my weak hand
Please forgive me for falling into a trace

So many stray ahead but I stay confident
Out of the darkness you can be free and happy 
Wodia Empire (8)

Rumors

Three Galleons you say?
I remember when old Albacores were called Woodies.