Times Turn 41

Quests

Seek a token of the Ancient Ones legacy amongst the rootstone of Aetell.
In the tunnels of Glockko roams the Ettins (326). Free the world from this menace and be rewarded!
In the forest of Steintving roams the Undead (13744). Free the world from this menace and be rewarded!
Build a Temple in Andshaw for the glory of the Gods.
Seek a token of the Ancient Ones legacy amongst the winged horses of Ype'e.
In the tundra of Ca'au roams the Undead (13746). Free the world from this menace and be rewarded!
In the chasm of Masspett roams the Balrog (705). Free the world from this menace and be rewarded!
Seek a token of the Ancient Ones legacy amongst the mithril of Firtmew.
Seek a token of the Ancient Ones legacy amongst the yew of Enraswood.
Seek a token of the Ancient Ones legacy amongst the furs of Deeland.
In the underforest of Icimin roams the Dragon (1954). Free the world from this menace and be rewarded!
In the underforest of Miaburn roams the Demon (328). Free the world from this menace and be rewarded!
In the tunnels of Ulgis lurks the Evil Mages (520). Free the world from this menace and be rewarded!
Build a Temple in Agumi for the glory of the Gods.
Seek a token of the Ancient Ones legacy amongst the furs of Althel.

Articles

"Your Wizardliness?"
"Yes, Quaethelinorinien?
"News from the east; rioting in Kandelspire against your plans for genocide."
"My... WHAT?"
"Your goblin secretary apparently told the masons that the inscription on the new courthouse should be 'There can be no peace until there is just us,' my lord."
TechniVorm (104)
The most annoying thing is to find that what you were looking for, excavated a half the world, took down a lot of heads, just lay at the door of your neighbor, who hardly even understands how lucky he really is.
The Eight Shores (11)
No news is good news (?)
Gilead (111)
"Sweeper, we discovered a way to build temples on the water!"
"Very good lad. But?"
"Er, how did you know there was a 'But'?"
"..."
"But they sink the next month.. "
"Well, just as well this world is called Atlantis then"
The monks (12)
What next? 
Nils Olav (14)
So, dragon hunt didn't went exactly as planned... We aimed to slain two dragons, what was sucessfully accomplished; Then third appeared to have revenge for his killed brothers; We managed to kill the third too, but with the last breath he managed to breathe out enormously large hellfire, so when fourth(!) dragon came, our frontline was largely non-existent...
We will try to regroup, and some of our bowmen will need to put down their bows and take swords and armour. Godspeed to them! Hope to see you alive next month, guys!
Gray Ones (16)
Ancient manuscript was saying, that there is a dragon roaming underworld caverns. And the one who kills it will get a reward. Apprentices were waiting impatiently for that reward. It might've been some rare magical artifact which they wanted to use since they finished studying. But the reward appeared to be some ancient rusty pikes. Author of that manuscript must be a cavern troll. He would be laughing if he saw faces of my apprentices. 
The Chosen Few (17)
Assassination of a Black Scout in the middle of a friendly area. Something is rotten in the Alliance's territory...
Black Tower (21)
It's past turn 40 already and we still have black spots on the map, need to explore harder.
Some evil mages are escaping their death for several turns, need to hunt harder.
We still don't own any magical buildings, need to build harder.
Skalperians (24)
One galleon is enough to carry 1 mage and 5 dragons - good :-)
Scoiatael (25)
Silence has descended upon the land.
I Wonder if this is the silence before the storm!
This is Paradise (29)
Wind in your face is nice.
The Filras (3)
The fleet escaped from the cloud giant wrath and safely returned to the home harbour. As warriors disembarked from the ship the rumours about their adventures quickly spread. The locals who had battled a dragon several times themselves did not believe the stories about cloud giant's power. 
Next day there was already a crowd of volunteers chanting that they want to fight the giant and help the neighbourly mountain tribes across the Giant Straight (as cartographers had quickly marked the ocean stretch between the Pine Island and Bructeri Peninsula). The crowd grew larger in the following day and finally the religious leader agreed to their demands. Every volunteer boarded the ships and they set sails again to fight the storm giant's even more powerful brother.
Kingdom of Charles (35)
Turtles found, lets see how good they are. Next step were thous galleons, but turns out they require some serious sailing skills, so teaching sailors ongoing. And as its going to take some time, lets find better some kraken and forget thous meaningless pirates. 
Miserable Maniacs (40)
Tasks that once required our full attention, and the diversion of a good part of our resources, are now handled by the local constabulary. What tasks now, are worthy of our full attention?
Northern Viking (42)
The disadvantage of having your empire overrun is that finding enough silver to stay alive is hard. The advantage is that your turns are so much quicker when there's no pesky production to micromanage!
Children of the Four Winds (44)
The Primarch frowned at the latest report, and fixed the assistant with a glare. "Why do our units keep starving?" he demanded. The assistant shrugged, and replied "Because we keep forgetting to feed them".  This didn't seem like the deference the Primarch was due, but he let it pass, mostly because he had the uncomfortable feeling that it was both true and entirely his fault. "Isn't the magic money tree supposed to feed them?" he asked, wincing at how petulant that sounded, even to his own ears. "It would, but it's empty" came the insouciant reply "because we stopped writing accounts of our embarrassing mistakes for the world to consume." "Well..." the Primarch blustered "see if you can fix that. And get very meta with it. "
The Worshipful Order of Guildsmen (45)
Demons have a personality disorder. Instead of roaming the lands, instilling fear in the peasants, they sneak around and hide in the shadows. They behave like rats, scurrying away as soon as you get close to them. 
Filcist (46)
Apparently they are coming.
Prepare the tea and crumpets!
Little House of Acceptance (49)
Elves of Lund was aggressive and killed my ambassador few months back. 

Decisions have consequences.
Semigallians (6)
Exploring far away lands, our scouts report they aren't dangerous. Only closed kingdoms, where foreign are not welcome, can be real dangerous.
Royal Pinguins (69)
- Sir, victory! We captured the city.
- Very well. We continue according to plan.
Moon Knights (7)
Quest: In the tunnels of Silglen lurks the Evil Warriors (530).  Free the
world from this menace and be rewarded!
Carbonari (75)
Need to write something to get SILV for scouts :D
Anomymo (76)
The shipbuilding company reports they have achieved the pinnacle of skill.  There is some concern regarding operations of the vessels.
The Phrygians (83)
Akhorahil watched from his tower as more scouting units of the nation of Miserable Maniacs attempted to make their way ashore, only to be chased back into the water by his alert guards.  So far it was only small scouting units, but was it a prelude to a larger force? One that wouldn’t be so easily turned away?  One that had designs on his small island?  Designs of conquest?  He scowled and called for his tactician and ordered more troops to be immediately trained in case the island were to be soon invaded!
Riders of the Storm (89)
well...
Fishmongers (9)

Rumors

We are worming.

Fishmongers (9)
In the last news, taking Gilead's herbs is not without risks. Side effects have been noticed : sexual impotence and mental degeneration. According to Gilead executives "nothing to worry about, no more than 50% of patients are affected".
Heretics will be purged!