Times Turn 27

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 )                                                                         (
(                             NewOrigins Events                             )
 )                              April, Year 3                              (
(                                                                           )
 )       Some traders are telling that they have heard about a small       (
(     battle between combatants in the forests of Indwes where ended in     )
 )                              a slaughter.                               (
(                                                                           )
 )                         .:*~*:._.:*~*:._.:*~*:.                         (
(                                                                           )
 )    Dozen traders are telling that locals are rumoring about a battle    (
(      between hostile forces in the plains of Traciovo with 1 killed       )
 )                  from both sides ended in a slaughter.                  (
(                                                                           )
 )                         .:*~*:._.:*~*:._.:*~*:.                         (
(                                                                           )
 )    Some traders are telling that have heard a tell about forests of     (
(       Busswood where in the Jaherthbuv city guards were slain by a        )
 )                                villans.                                 (
(                                                                           )
 )                         .:*~*:._.:*~*:._.:*~*:.                         (
(                                                                           )
 )     Many pilgrims are telling that they have heard about plains of      (
(     Torburn where in the Fenic village an opposition ambushed guards      )
 )                         but were unsuccessful.                          (
(                                                                           )
 )                         .:*~*:._.:*~*:._.:*~*:.                         (
(                                                                           )
 )     Many travelers are telling that they have heard about a rangers     (
(      who have murdered Tribe of Centaurs (258) freeing the plains of      )
 )                       Rerecol from their terror.                        (
(                                                                           )
 )                         .:*~*:._.:*~*:._.:*~*:.                         (
(                                                                           )
 )     Several travelers are telling that locals are rumoring about a      (
(     witchers who tried to put to the sword Living Trees (794) in the      )
 )         forests of Crormel but were all expelled by their prey.         (
(                                                                           )
 )                         .:*~*:._.:*~*:._.:*~*:.                         (
(                                                                           )
 )    Many travelers are telling that locals are rumoring about Dragon     (
(     (602) in the mountains of Usgate continue to cause fear on local      )
 )                              inhabitants.                               (
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    `-._.-' (___ _) `-._.-' `-._.-' )     ( `-._.-' `-._.-' (__ _ ) `-._.-'
            ( _ __)                (_     _)                (_ ___)
            (__  _)                 `-._.-'                 (___ _)
            `-._.-'                                         `-._.-'

Be productive and strong; explore new land and find a way to survive.

Quests

In the tundra of Croshea roams the Lizard Men (247). Free the world from this menace and be rewarded!
Build a Temple in Bacawknen for the glory of the Gods.
Build a Temple in A'art for the glory of the Gods.
In the tundra of Jitecpa lurks the Undead (599). Free the world from this menace and be rewarded!
In the desert of Stonmyxse lurks the Evil Warriors (591). Free the world from this menace and be rewarded!
In the tundra of Wa'uw roams the Pride of Lions (239). Free the world from this menace and be rewarded!
Build a Temple in Agate for the glory of the Gods.
In the forest of Coskal lurks the Kobold Pack (1617). Free the world from this menace and be rewarded!
In the plain of Flalo roams the Pride of Lions (251). Free the world from this menace and be rewarded!
In the jungle of Salauc roams the Family of Ogres (170). Free the world from this menace and be rewarded!
In the tundra of Huykash lurks the Hydra (510). Free the world from this menace and be rewarded!
Seek a token of the Ancient Ones legacy amongst the wood of Orne.
In the forest of Orfeidi roams the Giant Scorpions (1882). Free the world from this menace and be rewarded!
In the plain of Cetheim lurks the Evil Warriors (503). Free the world from this menace and be rewarded!
In the tundra of Vandmanddal lurks the Hydra (824). Free the world from this menace and be rewarded!
Build a Temple in Angli for the glory of the Gods.
In the desert of Ebigy roams the Pride of Lions (352). Free the world from this menace and be rewarded!
Seek a token of the Ancient Ones legacy amongst the grain of Reprau.
In the mountain of Lolti roams the Yeti (192). Free the world from this menace and be rewarded!
In the mountain of Hashhi lurks the Family of Ogres (5956). Free the world from this menace and be rewarded!

Articles

Not so long ago, there was an immigration boom in our city. As a result, many wine and vodka shops were opened. Fools, how could they not know that beer is the only drink dwarves respect?
Thane's Ring (10)
The cog with trade goods (and a fisherman, to spot any giant turtle breeding grounds) finally made it into port. Just outside the harbour, eight galleons full of troops were laying anchor. Gazing at the ships, the merchant of the North wind saw strange winged shapes....one of the galleons had a dozen demons on board!

Making prayerful gestures to the ancestors and fortunes,the merchant hurried to unload his cargo. This was the only town they had found that purchased vodka, and if this market was destroyed then the whole trade schedule would be ruined.
Children of the Four Winds (13)
The centaurs we are hunting have moved again, where now?
The Filras (14)
The venture at the north is going well, the citizens are happy that we are bringing civilization to these remote lands. We have even spotted the fabled kobold pack terrorizing(?) the locals; getting rid of them should help on bonding with the population.
This is still not enough to offset the latest frustration at home. Given the size of the plains on the island, we expected to find at least one spot where the winged variety of horses could be tamed, but it looks like the cold does not sit with these beasts. We may need to remove same-day delivery from our list of perks.
Fanhunters (16)
From the diary of Garthan Silvertong:

5th of March Year 3

The army went hunting today while Bohica and I stayed behind and enjoyed some privacy together. She acted sweet today no punishment. Anyway, the army killed two rocs and scored a few swords and some shiny armor. I have no idea what kind of a hunting party they belonged to previously but they obviously had a bad luck with those birds.

12th of March Year 3

We are sailing again. The smiths are busy turning all the iron ore the miners have gathered into swords. Soon we'll have more swords on board than men to wield them. Maybe even I can get one to practice with. Lahdanan said I can have a break from combat training for a week or two because Bohica wants me to learn how to handle magic items. Best news ever.

19th of March Year 3

I received my first lesson as an apprentice. Kresius lent me his healig staff and I was allowed to experiment with the thing. It was awesome! I start to understand why Bohica likes magic so much. Even if I have no talent to actually practice magic I can learn how to wield artifacts. 

24th of March Year 3

We arrived to Myintdale. It's an orkish town in a stinking swamp in the middle of nowhere. Miserable place but at least it's not freezing tundra. I sang some of my newest songs to the crew at the campfire. They were battle songs. The crew liked it. Bohica and Lester illustrated the lyrics with mighty fireballs. They were obliterating clouds of mosqitos while doing it. The swamp is full of them. The culture mages said they will set up some kind of a ward around our camp fot the night but I have my doubts if they will work. I wish I could channel real magic or at least I had a fire staff or a flaming sword. Or I could drink rum like Fannybaws. I swear he killed more mosqitos than Lester with his fireballs. And all Fannybaws did was he drank some rum and breathed into a torch ocassionally. He did it just for fun. No bug would bite him. Even his sweat is full of alcohol. That guy is nuts.
Indigo (17)
Hmmm..... It seems it's not all sword, shields, and warships. If you want your towns and villages to grow into big cities ($$), you've got to work on culture. Markets, fancy foodstuffs, and rare luxuries, are what's needed. I wonder if I can teach the orcs to pirouette.
Big Ol Bob (18)
We've found the first place where one of our explorers was murdered.
And now it is all quiet and peaceful there.
Though shaman insists we should go further...
Beastmasters (21)
The winds blow and slowly the mists clear. Standing before the city guards, an army. An army of orc, armed, armoured and eager for a fight. Now we'll see if all our preparations have been worthy.  
The Grey Order (27)
We explore the world, we meet other factions, their leaders are pleasant people... who are factions at war? what happened with them?
The Black Obelisk (28)
Scouts are informing that considerable forces of other factions have united. Something must be done about it.
Avalon Empire (3)
OMG City Guards can respawn and then you cannot tax and everybody starves why have I not remembered this what a disaster 
Filcist (32)
Glittering prizes
Gyperboreya (33)
The Grandmaster is most pleased. Not only has there been more time for planning, but he managed to submit his orders with no errors flagged. What an achievement. Maybe the Count and the other helpers are finally showing the Grandmaster the sign of good deputies in leadership.

Sadly that means no story about the misadventures of Count von Count or the others, but after all that thing with the ice dragon is just a rumor, no? Not to mention the ice dragon would not very much like a desert climate
The Most Righteous Order (34)
Tables were set up and food was loaded onto them. Entertainers were called in to perform and magical phantasmal displays were given.  The troops had earned a little time to relax and have fun.  Sooner or later, someone would come and try to take our new town away from us…
Riders of the Storm (37)
CATPs have passed test very good. We managed to clear Crypt. However there are some troubles on horizon. It was only stylish entrance to bigger underworld complex, evidences show connection with horrible cult from old days. We managed to decypher word: 
Mirongalva. ???
That's all for know as more undeads lead by lich emerged from within of complex.
Somple test evolved into complex one. Good that we send those catapults as normal soldiers wouldn't make it. After battle we will do more reasearch and excavations.
Frozen Sails (38)
Let's get ready to battle!
WindMasters (4)
We are still tottering around, grilling some unfortunates who are "keeping us from helping the inhabitants of the settlement". Whatever, but none of that gets us any closer to finding what is the entity that shows the powers that are simply way beyond anything the simpleton civilizations on this planet should be able to do.
The Culture (41)
Report from Scout #5
My long journeys have now taken me to the village of Foderborough. It seems this is the last unclaimed parts of the island. However, I have seen settlers and troops coming in from the south and it seems this last oasis of calm may not last that long.

It seems a new dawn is coming... 
The Disinherited Knights (42)
Dancing demons, dancing demons!
Red Skulls (5)
Failure to Please God - My Judgement - A Lost Battle

All of them are desirable young men, governors and deputy rulers, warriors and handpicked, all mounted on horses. They will attack you with rumbling war chariots and wheels and with a great assembly of troops, with large shield and buckler and helmet. They will take up positions all around you, and I will authorize them to pass judgment, and they will judge you as they see fit. I will express my indignation against you, and they will deal with you in their rage. They will cut off your nose and your ears, and those of you who remain will fall by the sword. They will take away your sons and your daughters, and those of you who remain will be consumed by fire. They will strip off your garments and seize your beautiful jewelry. 

 - Ezekiel 23:23-26
Truthseekers Alliance (50)
Nothing is changing. Monsters eat our people. Scouts find only wastelands or overcrowded places. Life is going to be normal... for how long?
Under Pressure (57)
Well, time has come. Nobody wasn't expecting that, but this has happen... or will be.
Lords of Centurion (58)
"Room-room-shun!" cracked the serjeant's voice.  He was... irked when the beardiest boom he could muster registered only a raised eyebrow from the nearest smith.  "The room will come to attention... ATTEEEEEEEEEEHHHHHHHHNNNNNNN...   WAIT FOR IT... SHUN!" 
 
One of the dwarves put down tongs holding the cherry-hot billet he had been studying intently and turned to face the newe entrant. "Are ye lost, man?  This is a forge, nae yer barracks." 

"This forge was ordered to relocate a month ago. A. MONTH. What are you 'orrible lot doing sitting around with your thumbs up your benighted arses!  Get this place packed up and ready to move within the hour or I think of a punishment detail so horrible it will be used to terrify new shortbeards in boot for the next five hundred years.  MOOOOOOOOVE!" the serjeant ended on a note that was almost screaming, along with an unpleasantly large quantity of saliva.

"Och, Tavish, hae ye gone and enlisted yersel' inna this wee laddie's army while Ah was having a wee dram?"  drawled the furthest one.

"Nay, Morag," replied a surprisingly-filthy individual from the bellows.  "I dinna believe I hae."

"Well, then, pour yon serjeant a glass before he goes completely purple."

As the soot-smeared bellower began the clinking and gurgling of hospitality, the tong-wielder continued,  "Aye, we did hear some faddle about moving, but when we inquired as to transport we were given neither aid nor instructions to dispose of stores.  So we felt it was best to continue production rather than waste valuable material."

"YOU WILL CARRY YOUR STORES YOURSELVES. NO MORE EXCUSES!"  The serjeants eyes were actually bulging now.

"There's enough iron over there make the gear to outfit a company.  I dinna think we'll be carrying it all, so until you come up with a better plan, I think we'll just fail to comply with your movement orders again." The smith smiled. "Cheers, serjeant." 
Church of Light and Truth (59)
Vengeance for lizardmen has been served, but that ice dragon is nowhere to be found, sneaky walking bastard. Very sneaky.
In other news, very first visitor from neighbor islands has found their way to our borders. We are delighted to meet other tundra lovers.
Wildcard (63)
Another month gone by
Malibu West (7)
--What is it? 
--The message in the bottle.
--Throw it away, it is full of goblins filth.
Bleak Creek tribe (75)
The fishermen climbed on board and tried to hide.

Unfortunately the ship was actually a boat and they were easily seen.

Yet they hoped to convince sailors to allow them stay.
Iron Harlequins (76)
Let's make some winged scouts!
Tribes (77)
The Fountain is welcoming with magic. The meatbag recruitment has been prolific. We have thousands of meatbags at our beck and call. Except for the ones that tried to bathe in the fountains. Those had to be sacrificed.

Ew, the smell.
Fountain of Magic (8)
Rumors of north fleet with a lot of mages. Are the old gods also in potential danger in the near future?
Heimdall (80)
The fu..ng roaming Dragon continues to wreak havoc and destruction. Now it has demolished an industrial center. 
TS (81)
"Alstad Monthly" reports:
The terrible event occurred last month in our village: the entire city guard squad was destroyed in a fire. The cause of the incident is called the explosion of a warehouse with magical artifacts. 
Here is how the leader of the Nomads faction, the Great Emir Timur, commented on this event: 
"We are outraged and shocked by what has happened. It is highly likely that the warehouse was set on fire by agents of Faction 2. According to our reliable data, this was done by two agents whose-names-should-be-not-named. We are conducting an investigation and ensure that those responsible are punished. Unfortunately, we shall now have to take on the heavy burden of collecting taxes and restoring order.  
In addition, we have our own Alstad village development program. We will organize new jobs, dramatically strengthen the construction of infrastructure, build new mines, quarries, roads and help local farmers. Our plans include the development of tourism and entertainment. We will increase the attractiveness of our village, soon it will turn into a town, and then into a city. I have a dream we make Alstad great again."
Nomads (82)

Rumors

The mountains of Nicerrom are full of dangerous creatures. Their inhabitants are the worst of them.
The ice dragon is enraged. Nobody listens to her. Nobody takes her seriously. Well just wait. Time to scope out a nice target.
Ho ho ho, I killed a lich. Now I have a ring of invisibility, should I killed 1 more lich or dragon? Wait, why do I need to choose I will kill them both! Ohhh Kraken, you will die next...
Better one lich than a thousand leeches.
Rumors that Northern Alliance Fleet was formed.
We have not received any information about this yet. What do they want?