Times Turn 3

Players have visited 36% of all inhabited regions.
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 )                                                                         (
(                             NewOrigins Events                             )
 )                              April, Year 1                              (
(                                                                           )
 )      Some adventurers are telling that refugees are worried about       (
(     deserts of Great Autarkotuspolisus Desert where in the Maranaros      )
 )             village guards were murdered by an opposition.              (
(                                                                           )
 )                         .:*~*:._.:*~*:._.:*~*:.                         (
(                                                                           )
 )       Several pilgrims are telling that locals are rumoring about       (
(      swamps of Adail River where in the Tarkhgar village guards were      )
 )                           slain by a faction.                           (
(                                                                           )
 )                         .:*~*:._.:*~*:._.:*~*:.                         (
(                                                                           )
 )        Many traders are telling that refugees are worried about         (
(      Sandlings (303) in the deserts of Great Bolubal Desert continue      )
 )                  to cause dread on local inhabitants.                   (
(                                                                           )
 )                         .:*~*:._.:*~*:._.:*~*:.                         (
(                                                                           )
 )     Some travelers are telling that have heard a tell about Sphinx      (
(     (862) in the deserts of Bletchgrove Sands continue to cause fear      )
 )                          on local inhabitants.                          (
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    `-._.-' (___ _) `-._.-' `-._.-' )     ( `-._.-' `-._.-' (__ _ ) `-._.-'
            ( _ __)                (_     _)                (_ ___)
            (__  _)                 `-._.-'                 (___ _)
            `-._.-'                                         `-._.-'


In the desert of Great Bletchgrove Desert lurks the Evil Mages (482). Free the world from this menace and be rewarded!
Seek a token of the Ancient Ones legacy amongst the rootstone of Great Azshak Mountains.
Build a Temple in Aoratotuspolisus Forest for the glory of the Gods.
In the tundra of Papyraskalos Tundra roams the Yeti (722). Free the world from this menace and be rewarded!
In the plain of Sinatos Valley roams the Giant Scorpions (357). Free the world from this menace and be rewarded!


That was easy, as soon as you show people a little silver they join you. Would they kill for me too?
Cerwins of Castle of Cerwin (10)
Another month another gate another company. Seems finding quiet on this world will be difficult. Should we try once more?
Sonus Silentii (11)
The sand !

It burns !
Iron Harlequins (13)
So, we see... orcs, goblins, gnolls, and some dwarf clans. It is all we ever wanted!

Hei! Orcs and gnolls Imperial Legions are waiting for you!
Avalon Empire (14)
Edwin was frustrated. King Leto of Leonia was still ignoring reality. The reality of Edwin and a baker's dozen of orcs. Granted, the self appointed king gathered his own handful of henchmen but avoiding all channels of communication was a bad omen. Even the best case scenario of a conflict would leave both parties worse off. It was time to do the wise thing and leave the these mountains to the mad king and look for greener pastures.
Wandering Monsters (15)
Two local families of ogres, a (currently) empty crypt and an ominous volcano. But two promising looking lands. 
Sultans of Sling (16)
We are Borg!
Borg (17)
A few more strangers arrived, will reach out to them to see how friendly they are. 
The Filras (18)
We attack next month (they'll never expect!)
Grey Order (19)
The Cartographer of the Four Winds presented their findings. It seemed the Sphinx that was alarming the Times' journalists was right next to the settlement the Children had found.

Once again, bloody desert sphinxes coming to destroy the faction!
Children of the Four Winds (20)
Lucky start!
Elven Kingdom of the North (21)
It's a trying time but we will all do our best.

All praise The Peacekeeper.

Peace at all costs!
Peacekeepers (22)
Thanks to my generous neighbours, I've come to a greater appreciation of my surroundings. Man, there's a whole lot of nothing out there. Nice beaches though.
The Big Bad (23)
We're low on cash but seen another target.
Thane's Ring (24)
It looks like there is water in this desert, unless it is a mirage.
Fanhunters (25)
The inhabitants of the twilight city were glad to see the return of the first.
The Mystic Nine (26)
A horse, a horse, my kingdom for a horse!
Silver Hand (27)
At first I did not believe it, but there were no swamps around me. I began to worry.
But no, everything is fine! The swamps were found soon.
Dark League (30)
I can feel the Force now!
It really is the energy between all things!
My new devotion will be to master these powers...
The Tribe (31)
So much fresh air. But what is it in the distance?
Red Skulls (32)
The fire was small and smoky, but enough to keep the evening chill off.  Ashdur and Lagrag were rolling in the dirt over an imagined slight, while Shaghra and Gurk were keeping the miserly stew away from the ruckus.

Krobur tapped Gargun on the shoulder to drag her attention away from the scuffle to the party standing in the doorway of the roofless shack in which they huddled.

"Evening" the newcomer said.  He was, Krobur noted, in clothes that were - if not new, at least clean, and neither so ragged nor so threadbare as those of Gargun's mob.  "I'm Grugluf.  I hear you lot are reliable in a tight spot, and I've got a... business venture... coming up that needs orcs like that."

Gargun spat into the flames, producing a short hiss. "That sort of thing costs."

Grugluf smiled, showiing white tusks - one with a gold cap.  "Then let's talk."  
The Family Business (33)
Exploration going very well so far. A lot of interesting places to visit.
Upright ones (37)
We are a peaceful trade faction. We don't want to fight. Production and trade.
Martiniks Trade Guild (38)
Lwa Land! Lwa Land!
Your future is magnificently,
You will get rid of all enemies
From Arinae sea to shining Burmoor sea!

Tremble, city guards!
Hide in the tower, you miserable evil magician!
Fall to your knees, evil warriors!
The Lwa is coming!
Lwa Law (39)
It is time to introduce my brave companions, knights of the Square Table.

The first one, Sir Leonardo, master of geometry, big inventor, and an author of the Square Table design.

The second is a beautiful woman in shiny silver armor, Sir Joano. You might ask her why a woman calls herself Sir. She would say something like “Sir I am a knight, sir!” - And then would add. “Go and f*** yourself sir!”

Last but not least is Sir Big Hands Jimmy. Well… he has big hands…
The Order of Holy Grail (41)
orcs find clever people
orcs eat clever people!
orcs find new lands
orcs charge into new land!
orcs find volcano
orcs charge into volcano!
orcs (44)
In search of the best places, we travel through the gates.
Gyperboreya (46)
Deserts all around. How this place is called? Arrakis?
Truth seekers (47)
This sphinx is alive!
casting GATE immediately
StarFire (50)
The wheel of time is turning and the Merchants of Death are raising an army of gnomes, ready to spelunker and make high quality watches to sell to lonely wanderers, who roam taverns filled with angry looking orcs that are putting an eye on some fine looking elven females, who are looking for someone to keep them warm at night, as the nights grow darker and darker, since winter is coming and snow is following covering roofs of elder men who have lived to crawl caves filled with treasure that once was guarded by mighty creatures, but which are now long forgotten as is the start of this story.
Merchants of Death (54)
Taking a long look around, Gwellynn mutters "Gnolls?" under his breath with distinct distaste.  Well, you use what you have available, he thinks, and sets up a recruiting center.
Gamesters of Trisaklion (56)
Undeads lives nearby. It's pity. We have to learn how to banish them. 
WindMasters (58)


Go home elf boy
There are a lot of sphinxes in this world
Sand is already pouring out of some factions...