Times Turn 54

Void spreads... There are rumors about demigods, avatars who posesses power to stop this world turn into dust.
Creatures appeared from the Void...

Quests

Seek a token of the Ancient Ones legacy amongst the livestock of Cestheth.
Build a Temple in Dicim for the glory of the Gods.
Seek a token of the Ancient Ones legacy amongst the stone of Anlu.
Build a Temple in Abyssal Plains for the glory of the Gods.
In the jungle of Sperburn roams the Crocodiles (158). Free the world from this menace and be rewarded!
Seek a token of the Ancient Ones legacy amongst the rootstone of Dra'e.
Show your devotion by visiting Temples in A'abua, Anlu, Bashartgrou and Cestheth.
Seek a token of the Ancient Ones legacy amongst the stone of Geberg.
Seek a token of the Ancient Ones legacy amongst the livestock of Prutsieldor.
Seek a token of the Ancient Ones legacy amongst the iron of Arder.
Seek a token of the Ancient Ones legacy amongst the iron of Nylwood.
In the deepforest of Anlu roams the Demon (16030). Free the world from this menace and be rewarded!
Build a Temple in Cightsa for the glory of the Gods.
Show your devotion by visiting Temples in Acalleigh, Arder and Blialan.
Build a Temple in Acalleigh for the glory of the Gods.
Seek a token of the Ancient Ones legacy amongst the iron of Cramvale.
In the deepforest of Anlu lurks the Troll Pack (1678). Free the world from this menace and be rewarded!
Seek a token of the Ancient Ones legacy amongst the winged horses of Igate.
Seek a token of the Ancient Ones legacy amongst the grain of Sissmerd.
Seek a token of the Ancient Ones legacy amongst the stone of Protan.
Seek a token of the Ancient Ones legacy amongst the mithril of Lirusslyr.
In the deepforest of Anlu roams the Demon (16032). Free the world from this menace and be rewarded!
In the swamp of Irsmoor lurks the Swamp Creatures (315). Free the world from this menace and be rewarded!
In the grotto of Arpoonway roams the Demon (14074). Free the world from this menace and be rewarded!

Articles

The council felt satisfied with the fights against marauding monsters in the underworld. However, the sudden appearance of dragons and trollpacks on different fronts could cause trouble - the tacticians weren't quite optimally aligned, and there was a risk that unpredictable movement could cause serious strain. Nevertheless, the children of the Four Winds will continue their efforts to survive.
Children of the Four Winds (13)
okeans (6551): 1 starve to death.

no one said that life at the sea will be easy.
Semigallians (18)
Peasants in Pictedund were surprised that morning.

Clouds in the underdeep town? They had never seen such thing. Most of its inhabitants (if not all) had never been the light from sun, needless to say they haven't seen some meteorological phenomena as rain or clouds... but they were.

Expectants, they waited to see what surprise these dark grottoes wanted to show to them.

After a couple of hours everything became clear: there were no clouds, it was Grotus army approaching the town on tons of magic carpets. The balrogs had been defeated.
The Lizards (20)
Just as you think that minions of Devourer are eliminated, more and more members join their ranks.
Good thing that our men grow stronger too.
Skalperians (22)
"Where am I?" the old swamp farmer wondered.  He scratched his head in confusion as he stared across the stretch of what used to be his land.  Now there was, well, nothing but void space.  Maybe he was drunker than he thought last night.  Strange things happening these days...
Covenant of Souls (26)
For Lost Kingdom (69). 
When you trumpet to all of Atlantis that my faction scout's head is at its peak, you don't think you have to pay for everything. He was survived by seven children and a wife. 
Any magic you have to pay. (c) Rumpelstiltskin.
Gyperboreya (38)
And so it came to be that the three wise men found the crib just outside Eesale. They arrived with SILV, SPIC and PERF as gifts for the just born Avatar.

They also came with a prepared contract for the exclusive times, book and kabuki rights to the franchise, which was signed on the spot. All hail capitalism.
Disasters Inc (43)
Another couple of fortresses demolished, and still not done with this first batch. We'll have to go underground soon! Time to rescue the dark parts of the world.
Anuii (44)
Noizy Tribe declares a crusade against Heirs of the Sun (110). All factions are encouraged to join in this effort to clean our world of their infestation!

To  Heirs of the Sun (110): I cannot stand cheaters. Playing with an invalid email address and not being on Discord shows that your faction is most likely a second faction of a player. Multiple factions by the same player is not allowed in Atlantis. If the GM is not getting rid of your faction I will.
If your faction is not a duplicate then change your email address to a valid one (see the rules for the relevant command to use) and get onto Discord to explain yourself. Silent factions (especially ones with invalid email addresses) cannot participate in diplomacy and will be attacked by most players on sigh.
Noizy Tribe (49)
Here we are again!
  Oooooh those undead, mindless and stupid... but slowly they do their job and balrog eventually goes down. What about a dragon and another balrog?
Beigtais
Dii Minores (50)
After the disaster, a new hope. Allies have been kind enough to give a help recovering from the loses.
No Hope Nation (61)
A last line of centaurs and high elves was still fighting in Pryltubront. Through the destroyed gates of the city, convoys of women and children were fleeing the battle, way too slowly to avoid the bloody slaughter of Gyperboreya forces. A ship desperately tried to exit the port with some members of the royal family but was burnt and sunk, leaving no survivors.
In Denerst, the garrison was preparing the coming battle. Enemy assassins were already inside the walls though, and some high rank guards had already been targeted. The last forces were gathered, mainly centaurs and elves, but some orcs had joined from their mountains too. They hoped at least for slowing down the attack, to let the last civilians flee the town. But to where?
Lost Kingdom (69)

Rumors

die bastard