Times Turn 17

The people of the mountain (44,34) in Khimilmud Mountains are still in need of
your guidance.
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.----      - ---     --     ---   -----   - --       ----  ----   -     ----.
 )                                                                         (
(                             NewOrigins Events                             )
 )                              June, Year 2                               (
(                                                                           )
 )     Numerous travelers are discussing about the battle between two      (
(          armies happened in the forests of Hornlock Forest where          )
 )     81combatants were killed. The attackers were victorious.. This      (
(       battle will be known as Battle near the ocean of Sylahel Sea.       )
 )                                                                         (
(                          .:*~*:._.:*~*:._.:*~*:.                          )
 )                                                                         (
(        Multiple adventurers are rumoring about a fight between two        )
 )     armies happened in the desert of Great Autarkaros Desert where      (
(      many soldiers will never fight again. This battle will be known      )
 )             as Battle near the forests of Hornlock Forest.              (
(                                                                           )
 )                         .:*~*:._.:*~*:._.:*~*:.                         (
(                                                                           )
 )       Dozen merchants are rumoring about the skirmish between two       (
(     armies happened in the desert of Great Azagal Desert where battle     )
 )      ended in a slaughter of one of the sides. This battle will be      (
(           known as Battle near the ocean of Great Rukail River.           )
 )                                                                         (
(                          .:*~*:._.:*~*:._.:*~*:.                          )
 )                                                                         (
(     Multiple peasants are talking about an encounter between enemies      )
 )     happened in the desert of Great Autarkirmos Desert where battle     (
(       ended in a slaughter of one of the sides. This battle will be       )
 )         known as Battle near the ocean of Great Lochash River.          (
(                                                                           )
 )                         .:*~*:._.:*~*:._.:*~*:.                         (
(                                                                           )
 )       Multiple travelers are discussing about the battle between        (
(     combatants happened in the tundra of Kataretes Tundra where many      )
 )      soldiers will never fight again. This battle will be known as      (
(               Battle near the volcanoes of Ibinzan Volcano.               )
 )                                                                         (
(                          .:*~*:._.:*~*:._.:*~*:.                          )
 )                                                                         (
(      Some traders are worried about the city of Lurgdor that lies in      )
 )     the Khimilgog Rocks mountains, where an opposition slew guards.     (
(                                                                           )
 )                         .:*~*:._.:*~*:._.:*~*:.                         (
(                                                                           )
 )    Dozen refugees have heard about the town of Portsham that lies in    (
(      the Agamenakos Desert desert, where a faction decimated guards.      )
 )                                                                         (
(                          .:*~*:._.:*~*:._.:*~*:.                          )
 )                                                                         (
(     Several dockers are rumoring about the town of Moragal that lies      )
 )       in the Garaen River swamps, where a rebels put to the sword       (
(                                  guards.                                  )
 )                                                                         (
(                          .:*~*:._.:*~*:._.:*~*:.                          )
 )                                                                         (
(       Numerous wanderers are whispering about hunters who have slew       )
 )      Crocodiles (229) near ocean of Great Yaer River. Freeing the       (
(            desert of Great Autarkaros Desert from their dread.            )
 )                                                                         (
(                          .:*~*:._.:*~*:._.:*~*:.                          )
 )                                                                         (
(     Dozen merchants are rumoring about adventurers who have murdered      )
 )     Sandlings (747) near forests of Bletchgrove Woods. Freeing the      (
(            mountains of Ametanimos Mountain from their horror.            )
 )                                                                         (
(                          .:*~*:._.:*~*:._.:*~*:.                          )
 )                                                                         (
(       Many bards are discussing about daredevils who have destroyed       )
 )    Tribe of Centaurs (369) near ocean of Lanktor Ocean. Freeing the     (
(                plains of Dunlock Plain from their anxiety.                )
 )                                                                         (
(                          .:*~*:._.:*~*:._.:*~*:.                          )
 )                                                                         (
(       A few travelers are whispering about rangers who have killed        )
 )       Grizzly Bears (404) near mountains of Agamenakos Mountains.       (
(        Freeing the tundra of Ametanakos Tundra from their anxiety.        )
 )                                                                         (
(                          .:*~*:._.:*~*:._.:*~*:.                          )
 )                                                                         (
(        Many travelers are worried about rangers who have destroyed        )
 )    Sandlings (663) near ocean of Ugubal Lake. Freeing the desert of     (
(                  Great Ialihn Desert from their anxiety.                  )
 )                                                                         (
(                          .:*~*:._.:*~*:._.:*~*:.                          )
 )                                                                         (
(       In the desert of Great Lurgbuz Desert, near ocean of Gwalall        )
 )         River, Undead (936) who continue to cause fear to local         (
(                               inhabitants.                                )
 )                                                                         (
(                          .:*~*:._.:*~*:._.:*~*:.                          )
 )                                                                         (
(      In the desert of Aereinos Sands, near ocean of Birmington Sea,       )
 )         Evil Mages (2817) who continue to cause horror to local         (
(                               inhabitants.                                )
 )                                                                         (
(                          .:*~*:._.:*~*:._.:*~*:.                          )
 )                                                                         (
(         A group of rangers extinguished the Kobold Pack (218) who         )
 )      inflicted anxiety on the inhabitants of the Bletchgrove Woods      (
(                  forests near ocean of Dokimarenos Sea.                   )
 )                                                                         (
(                          .:*~*:._.:*~*:._.:*~*:.                          )
 )                                                                         (
(       In the desert of Melgrove Desert, near ocean of Kagaen River,       )
 )     Undead (598) who continue to cause horror to local inhabitants.     (
(__       _       _       _       _       _       _       _       _       __)
    `-._.-' (___ _) `-._.-' `-._.-' )     ( `-._.-' `-._.-' (__ _ ) `-._.-'
            ( _ __)                (_     _)                (_ ___)
            (__  _)                 `-._.-'                 (___ _)
            `-._.-'                                         `-._.-'

Quests

In the mountain of Khimilgog Rocks roams the Family of Ogres (2242). Free the world from this menace and be rewarded!
In the desert of Antanoimos Sands roams the Sandlings (405). Free the world from this menace and be rewarded!
Build a Temple in Agamenakos Desert for the glory of the Gods.
Seek a token of the Ancient Ones legacy amongst the rootstone of Great Lurgbuz Desert.
In the desert of Agamenakos Desert roams the Giant Scorpions (246). Free the world from this menace and be rewarded!
In the swamp of Dunham Marshes roams the Living Trees (482). Free the world from this menace and be rewarded!
In the desert of Great Perikeros Desert lurks the Sphinx (848). Free the world from this menace and be rewarded!
In the tundra of Tritotuspolisus Tundra roams the Giant Birds (149). Free the world from this menace and be rewarded!
In the mountain of Nottinghill Rocks lurks the Undead (498). Free the world from this menace and be rewarded!
In the desert of Great Bletchgrove Desert roams the Giant Scorpions (108). Free the world from this menace and be rewarded!
Build a Temple in Ametanakos Dale for the glory of the Gods.
In the desert of Great Autarkotuspolisus Desert roams the Sandlings (350). Free the world from this menace and be rewarded!
In the desert of Great Izuknuz Desert lurks the Sphinx (811). Free the world from this menace and be rewarded!
In the desert of Great Bletchvil Desert roams the Crocodiles (106). Free the world from this menace and be rewarded!
Seek a token of the Ancient Ones legacy amongst the camels of Great Antanoatos Desert.
Seek a token of the Ancient Ones legacy amongst the camels of Great Durbuz Desert.
Build a Temple in Aerakos Valley for the glory of the Gods.
In the desert of Great Ugdur Desert roams the Great Apes (864). Free the world from this menace and be rewarded!
In the desert of Great Birmington Desert lurks the Sandlings (926). Free the world from this menace and be rewarded!
In the desert of Great Volbuz Desert lurks the Sphinx (631). Free the world from this menace and be rewarded!

Articles

We are here.
Gyperboreya (10)
Ow, my head..
Iron Harlequins (12)
Ah, city life. No worries of rampaging sphinxes, no more checking our shoes for scorpions. There are those of us however, who prefer the freedom and anonymity if the desert. We're not all kicking back at the pub.
Four Horsemen (13)
Englefart is going to have to start hiring middle-managers!
MetroGnomes (14)
"Where are our builders?"
"Still on a job."
"We need them back to base asap."
Grey Order (15)
So many cities are being taken by villians, it is hard to read times
Great Horde (16)
Search, search, search.
Malibu West (17)
- we did it, sir! The city is finally captured!
- so all our problems with money had to be gone?
- no, sir, now, when we have a city to develop, we have much more of unexpected expenses...
Desert Eagles (18)
Why is this world so empty, so many towns, and very few people around?
The Filras (20)
Every little goblin wants to join our feast. Shall we let them?
M9 (22)
finally some rootstone found, lets mine it and get some building going
Akacis (23)
Did you know that FOOD is a key for POWER!
The Power (24)
The Elf was back in the city. One day, the silver and blue colors would raise on the highest tower !
Silver Hand (25)
Finally we've found some mushrooms!
Beastmasters (29)
Orc Hunters and Ogre Mages have united and are threatening the peaceful life of the Stockhom city. They are disrupting trade and are making some evil plans for sure. We need to find a way how to stop them.
Avalon Empire (3)
Some people are asking the Cartographers about the situation they meet in their travels. The Cartographers will NOT talk about the actions they witness. 
Their only ambition is to build a map of the whole world.
At best, they can tell you where you would find an empty place if you want a fresh start or a safe heaven.
They can even transport one of your people there.
The Cartographer (30)
Armies have gathered in and near Stockham.
On one side, the noble Order of Hornwood. On the other side, barbarian orcs and ogres. Will the deciding battle happen in this turn?! Read about it in next month Times!
Vikings of Hornwood (31)
The Prime Exarch places his ledger back on his desk, running the numbers again and again in his head.  They add up, but not to his liking. 
He gestures to his aide and writes out some quick directives to hopefully rectify the situation.
Atlanteans of Yore (32)
Why? Why? WHY?
Why did the courier carrying the orders not arrive in time?
Blood Angels (35)
==============
Little Article
==============


Our Eldest's Column
-------------------

Giant scorpions are smarter (or at least have better tactics) than sandlings, and sandlings are smarter than little folk.  A score of miners hit giant scorpions and sandlings several times, but none died.  Apparently one must hit the same sandling or same giant scorpion many times to kill it, while a sandling or giant scorpion only has to hit one of the little folk once to crush him or her.  We shall record this as a mining accident.  How can little folk be tough like giant scorpions?  Do we need armor?  Do we need better weapons than picks?  Or do we just need to be at least as smart as a scorpion?


Pillaging Column
----------------

The little folk are digging out their frightening masks again.  We really hope this works better than the last time.


Assistant Editor's Column
-------------------------

Short issue this month, our columnists were busy either working or dying last month.  If any other faction has advertisements they would like placed in the little folk Times article, let us know, we will probably be happy to oblige.


Women's Column
--------------

The little boys are getting more frightening in their play attempts to join Thane's Naz Gul.  It is a good thing we only give them harmless wooden practice weapons.  Wood is more precious than steel, but we give them wooden swords so they can't hurt anything.


LFLF Column
-----------

Our Eldest encourages more music while our mining operations are eaten by arachnids.  Some are slain by other factions again.  The little folk liberation front thinks music is not the answer.  Biscuits might be the answer.  If we give the arachnids our biscuits, perhaps they will leave our miners alone?  I wonder if this works for other factions?  Should we contact the other factions that are trampling us and ask what kind of biscuits they like best?

A) Yes, turn the other cheek
B) No, don't make eye contact and they won't notice you
C) Yes -- and poison the biscuits!

Little folk with 2 or 4 legs (but not 8, definitely not 8) are invited to our little folk liberation from meetings for discussion of the current situation with the 8 legged ones and with other factions.  Tea and really good biscuits will be served.


Peace Column
------------

Are the little folk alone in their desire for peace?  Is every other faction here for the excitement of war?


Religion Column
---------------

The young orcs are very devout, very devoted to their religious practice, their clubs, their clean "go to meeting" clothes, their polished bright jewelry, their parades, and their dances with their harmless wooden practice weapons.  They attend to their studies.  Our young orcs are really an inspiration to us all.

Little folk orcish children's and adolescents' evening prayer:
    Tari amase wahr als ish usi tai Hagen Thane's nazg gul itt hab te summ ula Hagen
    Durbuk ustipte gimbatuluk krimpatul thrakuk suruhsi summuhsi urbu nazg ishi


Obituary Column
---------------

Deocillimon and all of his miners perished in a mining accident.  It was an accident that the sandlings were assisted by giant scorpions.  
little folk (38)
Overhead in an Urgdur tavern....
-------
"... right terrifying it was."
   "Aww, you never saw it.  You're full of it"
"It's the truth!  I swear it on my mother!"
  "You saw a Sphinx?  You wouldn't be here to tell if that happened"
"I did!  Scariest thing in me life, it was.  It just sat there, looming over me.  Then I look away for a second - next minute, it was gone."
   "And that was it?"
"No!  I just caught my breath.  Settled my nerves with a little nip o' something.  Then - I look over my shoulder - there it was again!"
   "No!"
"Yes!  Just glaring at me...."
.....
.....
Kiiran (39)
After months of being brutally slaughtered by monsters, this month the Children of the Four Winds have caught a break and only lost one member to monsters. It was a lich and some undead in a crypt, in case you were interested.
The Children of the Four Winds (40)
The attempt to kill the last magician failed. The killer crept up under the cover of night and tried to mutilate with a pick. Observation Skill allowed us to detect the killer and declassify him with his own pick. The leaders of the Kingdom are now securely protected.
Alwengos (41)
The Romans should not keep units wester of the Dunham Sands. With a high probability they will be destroyed from two month. 
If the Voice of Reason is heard, town Durnazg will remain behind them. Otherwise, there will be nothing left but a Big War for the North.
Prodigal sons (42)
- The fourth sphinx has already appeared in the desert. 
- Follow them.
Martiniks Trade Guild (43)
Utuk'ku needed to cool a little more than just the heads, so now several ice statues surround the state of Stormspike. They don't look happy, the locals avoid the place, and she can finally focus.
Stormspike (49)
Hard time to get enough steel.
Thane's Ring (5)
Kong successfully escaped our wrath and hid deep in the jungle. We won't chase him for now as new rascals have appeared on horizon in form of scorpions and centaurs.
Nobody seem to like our servants of internal revenue office, killings are constant, who could of known...
Magogash empire (51)
Torwin peered around. Was it his new home? Large houses and wide streets. Sand everywhere. Fine while he had at least a tower to climb at the top floor. Now he got to find it.
Corvin Ravens (55)
The siege of Vodka City continues.
Orc Hunters (56)
We started talking with you
Immerse yourself in the flow of life.
We wrote without regret
Wasting time sand.
Dark League (6)
Horned Vikings. So strange humans pretending rams and goats. Maybe pretedning to be Ogre. Silly creaturs.
Ogre Mages (62)
Hmmmm... if we attack units that are unrevealing but turn out to be friendly, do they die?

We will find out.

Peace at all costs, so it seems...!
Peacekeepers (7)
"Grizzly bears?"

"Yes, grizzly bears. Snuck in while we were fighting the guards, then took out a few warriors."

"Those guards may be like weeds when not uprooted completely, but they sure don't hold a grudge."
Fenris Reborn (70)
What a filthy betrayal!
Hundreds armed men attempted to attack peaceful mages in crowded city.
What did they expect?
That the valiant guards will stand watching and do nothing?
They miscalculated!
The guards, not sparing their lives, became an insurmountable wall in the path of the aggressor.
Of course, the magicians also did not sit idly by. Storm blows and fireballs drove back the attackers.
They were all killed. With a sword or fith a fire. Someone was killed by the summoned wolves.
Of course, many guards also died, because the vile traitor was able to attract several fire mages to his side.
Let's give them the proper honors!
And the name of the traitor will never be spoken again and the memory of him will be erased from history.

StarFire Keeper.
StarFire (72)
The gate closed with a loud suction sound making everybody's ears click. And that was that. The Steward was gone. The goblins of the Clan of the Dragon were left alone in this world. Dazzled by the sudden disappearance of their chief, an eerie sort of silence settled on the village. Miners dropped their pickaxes, guards stopped their mock fighting, even the smith's checked their endless hammering, their dreary eyes focusing on nothing. Suddenly the wind could be heard rustling tents and dry bushes, where there usually was the din of a whole clan canceling out every soft noise.

Then there was a clapping sound. It took a while to shake the goblins out of their waking nightmare of lonelyness, but one by one, the clanspeople blinked and refocused on the one goblin left standing where the gate had closed.

The Steward's wife.

"Well", she said, more collectedly then one would have expected after having been left by one's lover on an alien world, after a maiming row in front of everybody you know. So let's get on with it!"

There was protest. No clan goblin could imagine being led by a woman. No male goblin, at least. But there was nobody in the mood to challenge the Steward's wife. Not now - and definitely not later, when she was better established as the clan chief. Leadership challenges usually were not a goblin issue. The Clan of the Dragon was no exception there.
Horse Lords (77)
Let's build a lodge
SuperBober (78)
Wolves attack because they know nothing else.  They die, crushed by the Guards.

Must watch those Guards.  Not fun fighting them!
Langobards (79)
Warning,
There are Munsters near!
Romans (8)
That which was broken shall be remade
This world will be cleansed of flesh
The skull shall be reborn anew in the ashes of the living
The Broken Skull (81)
Surveying the new stockade, Peter smiles...the new headquarters will work nicely.  Now, how to take vengeance on the undead for the loss of his little street urchins? 
The Orphans (9)

Rumors

they say someone is going to build a tower to touch the skies!
In mountain taverns people gossip that House of Cygwin will betray their allies.
The next rumor is false.
Rumor has it that interest in Holden is fading
The unfinished Cathedral Church of Holden's Holy Deed burned down this month in the Great Bletchgrove Desert. Everything points to arson. At the same time, a wave of brutal murders of priests swept through the villages. No one has claimed responsibility for the atrocities, but the patriarchs suspect heretics of their Holden Witness Sect. The inquisitors of the church are given additional rights to punish infidels. A new church tax is being introduced to restore the destruction. Seniors who refuse to collect additional taxes from peasants are threatened with excommunication from the Holy Ritual.
The Lizardmen will win
I ain't touchin' those FLOATers...