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Times Turn 9

The chasm of Miopifrun, through a shaft south of Stenbay, has yet to be
visited by exiles from destroyed worlds.
   _.-=-._.-=-._.-=-._.-=-._.-=-._.-=-._.-=-._.-=-._.-=-._.-=-._.-=-._.-=-._
.----      - ---     --     ---   -----   - --       ----  ----   -     ----.
 )                                                                         (
(                             NewOrigins Events                             )
 )                             October, Year 1                             (
(                                                                           )
 )      Many travelers are whispering about an encounter between two       (
(       armies happened in the plains of Rodi where battle ended in a       )
 )       slaughter of one of the sides. This battle will be known as       (
(                 Battle near the ocean of Atlantis Ocean.                  )
 )                                                                         (
(                          .:*~*:._.:*~*:._.:*~*:.                          )
 )                                                                         (
(         Numerous refugees are talking about the skirmish between          )
 )      combatants happened in the mountains of Doosprub where battle      (
(       ended in a slaughter of one of the sides. This battle will be       )
 )             known as Battle near the forests of Dasknonla.              (
(                                                                           )
 )                         .:*~*:._.:*~*:._.:*~*:.                         (
(                                                                           )
 )       Several adventurers are discussing about a conflict between       (
(     combatants happened in the plains of Rodi where battle ended in a     )
 )       slaughter of one of the sides. This battle will be known as       (
(                 Battle near the ocean of Atlantis Ocean.                  )
 )                                                                         (
(                          .:*~*:._.:*~*:._.:*~*:.                          )
 )                                                                         (
(      Some scouts are discussing about a conflict between two armies       )
 )    happened in the plains of Rodi where battle ended in a slaughter     (
(     of one of the sides. This battle will be known as Battle near the     )
 )                        ocean of Atlantis Ocean.                         (
(                                                                           )
 )                         .:*~*:._.:*~*:._.:*~*:.                         (
(                                                                           )
 )      A few locals have heard about an encounter between combatants      (
(     happened in the plains of Rodi where battle ended in a slaughter      )
 )    of one of the sides. This battle will be known as Battle near the    (
(                         ocean of Atlantis Ocean.                          )
 )                                                                         (
(                          .:*~*:._.:*~*:._.:*~*:.                          )
 )                                                                         (
(      Numerous locals have heard about the village of Iawnpaipol that      )
 )       lies in the Cencokstrel plains, where a villans annihilated       (
(                                  guards.                                  )
 )                                                                         (
(                          .:*~*:._.:*~*:._.:*~*:.                          )
 )                                                                         (
(      Several refugees are rumoring about the town of Laddirflea that      )
 )      lies in the Swespughlen mountains, where a villans put to the      (
(                               sword guards.                               )
 )                                                                         (
(                          .:*~*:._.:*~*:._.:*~*:.                          )
 )                                                                         (
(      A few merchants have heard about the town of Daltarri that lies      )
 )      in the Dasknonla forests, where a partisans murdered guards.       (
(                                                                           )
 )                         .:*~*:._.:*~*:._.:*~*:.                         (
(                                                                           )
 )     Multiple wanderers are whispering about hunters who have killed     (
(     Undead (3980) near mountains of Cherchesca. Freeing the plains of     )
 )                     Cencokstrel from their terror.                      (
(                                                                           )
 )                         .:*~*:._.:*~*:._.:*~*:.                         (
(                                                                           )
 )     Numerous bards are whispering about adventurers who have put to     (
(     the sword Grizzly Bears (320) near mountains of Doosprub. Freeing     )
 )               the forests of Dasknonla from their terror.               (
(                                                                           )
 )                         .:*~*:._.:*~*:._.:*~*:.                         (
(                                                                           )
 )     In the plains of Chenjadkand, near jungles of Whosfi, Tribe of      (
(           Centaurs (1053) who continue to cause horror to local           )
 )                              inhabitants.                               (
(                                                                           )
 )                         .:*~*:._.:*~*:._.:*~*:.                         (
(                                                                           )
 )      In the jungles of Chase, near ocean of Atlantis Ocean, Undead      (
(         (1828) who continue to cause horror to local inhabitants.         )
 )                                                                         (
(                          .:*~*:._.:*~*:._.:*~*:.                          )
 )                                                                         (
(       In the forests of Resoontvale, near ocean of Atlantis Ocean,        )
 )     Undead (653) who continue to cause dread to local inhabitants.      (
(__       _       _       _       _       _       _       _       _       __)
    `-._.-' (___ _) `-._.-' `-._.-' )     ( `-._.-' `-._.-' (__ _ ) `-._.-'
            ( _ __)                (_     _)                (_ ___)
            (__  _)                 `-._.-'                 (___ _)
            `-._.-'                                         `-._.-'

Quests

In the forest of Dabastpre lurks the Kobold Pack (1045). Free the world from this menace and be rewarded!
Build a Temple in Baquaudblir for the glory of the Gods.
Seek a token of the Ancient Ones legacy amongst the horses of Sonokark.
In the mountain of Farsatstan lurks the Undead (620). Free the world from this menace and be rewarded!
Seek a token of the Ancient Ones legacy amongst the herbs of Wichy'om.
In the plain of Inteng lurks the Tribe of Centaurs (969). Free the world from this menace and be rewarded!
Build a Temple in Allswirnan for the glory of the Gods.
In the jungle of Stenlut lurks the Great Apes (1833). Free the world from this menace and be rewarded!
In the desert of Chrastnasest lurks the Evil Mages (632). Free the world from this menace and be rewarded!
Seek a token of the Ancient Ones legacy amongst the stone of Slegladdes.
Seek a token of the Ancient Ones legacy amongst the ironwood of Illford.
In the forest of Starath roams the Wolf Pack (318). Free the world from this menace and be rewarded!
In the plain of Sonokark roams the Crocodiles (355). Free the world from this menace and be rewarded!
Build a Temple in Ca'a for the glory of the Gods.
Seek a token of the Ancient Ones legacy amongst the livestock of Ruhan.
Seek a token of the Ancient Ones legacy amongst the furs of Ihietway.
In the swamp of Jengau roams the Lizard Men (209). Free the world from this menace and be rewarded!
Seek a token of the Ancient Ones legacy amongst the wood of Dasknonla.
Build a Temple in Blarnfashire for the glory of the Gods.
In the plain of Enknaindrun roams the Pride of Lions (315). Free the world from this menace and be rewarded!

Articles

Well, this island has proved to be a nice place indeed. Lets hope it stayes abandoned.
Legacy of Disasters (106)
This swamp is nicer than the one with the hydra but it is still too chilly. I'm after a much sunnier climate! *fingers crossed*
Thornhaven (108)
I will try to do it.
My friends found me!
The Coalition of the east (CotE) began its development!
MMF (113)
May have idled too much last turn. Luckily everyone knew what to do. Less idling more vice!
Idle Vice (12)
The captain of the Black Company welcomes the leaders of this world!
Black Company (120)
Busy in the nexus!
Faction (124)
The world of adventuring awaits!
Faction (125)
I see the bad moon a-risin'
I see trouble on the way
I see earthquakes and lightnin'
I see bad times today...

          Credence Clearwater revival
Them (15)
We send thanks to all well-wishers as our first battle went just as tactician expected. Rabble of village guards was uncoordinated and easily beaten. Now we hire new guards and everything continues unchanged.
Lords of the Sky (16)
The guards were tenacious, but ultimately doomed.  The bears in the forest, however, were surprisingly hungry...
Kiiran (17)
Teaching has begun, and I even found an easy and profitable route for some quick trades.  Life is looking up!
Atlanteans of Yore (19)
Can we use centaurs like horses?! The also have hooves...
Clan of the Crooked Hooves (20)
We are Borg!
Borg (21)
still got smashed... beware the underworld.
Punkers (22)
"David is in place and egger to get started"
"That's good news"
The Grey Order (23)
Arrogancy of Yet Another Faction clearly points to unfamous Th...
The Wolves of Isengard (25)
They were with him from the very beginning. Unconditionally believers, absolutely devoted. They infiltrated the city of Daltarri under the guise of pilgrims. They talked to the citizens. They promised them miracles, they pointed out the arbitrariness of the guards, the lack of development, poor trade. They talked about the ritual and how it would change their lives. Someone did not understand, someone laughed, but many believed. When the time comes, they will come to the rescue and help establish a new government in the town. Power bearing Faith!
Church of The Holy Deed (26)
When calamity starts?
Friendly people (27)
The ocean is white until it is explored
Rainbow Falcons (29)
If you encounter one of my units or are denied entrance in a region by me, please contact me by game message.
The Merry Magicians (3)
The beginning is always harsh. But we've seen worse ones.
Dogs of war (31)
The gray lord announces:
Our business is starting to pick up, but it will take us a long time to get strong enough to take on the city guard. The people who usually hang around here are another matter, we might get rid of them sooner. I can only urge you to leave the city, by whatever means. In the medium term, no one other than my followers will be tolerated here,  
Greylords (32)
Rumors of battles fill The Times. Very worrying.
Three (33)
"In the beginning there was darkness, and that which moved within the darkness.  And that which moved in darkness was a thought and a word, and that thought was beyond the ken of mortal men, and that word was beyond their ears to hear.

And when at long last there came light, so they who moved in darkness became giants in the earth; and there they do not sleep, but rather wait.

Here endeth the lesson," intoned the priest.

"'They do not sleep, but rather wait.'  That's a bit bloody unnerving if you ask me," mused the dwarf.

"If you want the Church of Happy Fun Times and Pretty Flowers, I think you came to the wrong world," replied the priest.
Cthonic Underground (35)
Alone in the dark...
Silver Hand (36)
The locals liked Ishtar dance all right, but the real money maker were the food stands.
Babylon (37)
Aggressive neighbours?  Did they think to communicate?  Looks like the Clan must ready for war. SIGH!
So much for the peaceful world we had hoped for.

Gather the Clan, we march at the turn of the season.
Clan McTavish (38)
- Learn, learn and learn.
Mages guild master put the pen down.
Stand up and went to the training room.
WindMasters (39)
It's all good.
Gyperboreya (4)
A curious observation! The world is full of factions, but very few regions have really developed. For some reason, everyone rushed to seize towns and villages, although they do not provide the same income as the nearby forests, mountains and plains. We've been to many places. There were few places where we were greeted in a friendly way. Well. We'll have to help those who agreed to let us through and shelter us.
Danado (40)
Once more, the Children of the Four Winds called forth their chief econometrist, for within their people this was a vital position. 
"I have great news, we are the second greatest empire in the world for camels! We have recently sank down the rankings for picks and hammers, I suspect those living in the mountains are outpacing our tiny desert production. As soon as our fleet is ready to sail, I expect we will become mighty fishers as well!"
His boasts did not excite the watching crowd of goblins.
The Children of the Four Winds (41)
The captain of the Black Company welcomes the leaderSomehow I started very unsuccessfully.. I guess I'll have to start over. I'll look at a couple more moves and decide.s of this world!
SkyRaiders (46)
From the diary of Gale Swifthands

Today our new tactician Shakaa (a lizardman with some good insights regarding combat) organized a hunt for enemy spies. We've been all chasing a minion of Fish lovers (105) down the streets this morning. The poor fellow had no chance. We got some excercise.
The fleet is ready. It's time to leave this city. We will have a big farewell party tomorrow and planning to sail the day after but I anticipate that we will be hung over so let's just assume it will be the day after that when we finally depart these shores. Can't wait to get entangled with Irinba in a hammock. Unfortunately the longships offer very little privacy or even even hanging points for hammocks. I'm sure we'll figure out something.
So far there hasn't been any monster sightings at see. Either our lizardmen got lucky or they aren't that observant or both. I hope we won't end up in the belly of a kraken or some other monster. We'll make sure we stay near the shoreline just in case.
Sticky Hands (48)
Things are getting spicy 
Brown Bread (50)
[Watches gnomes die]
Tyranny (51)
Well, it is nice to have a collaborative group to work with. 
Greywolf (52)
The troops are slowly being recruited.  What to do next?  I think we need to take a village.
Mantzikert (53)
What's to the south. Lets see.
The Order of Tolin (55)
So the mass production of leaders doesn’t work, glad I didn’t try it, but having no leaders seems to be like trying to go through life with one hand tied behind your back.
Sooo, as with most things it’s all about finding the balance, shame I’m greedy
Kragers Klowns (58)
With friendly cartographers help we found vodk, but its very very far, we need some faster ways of transportation to get the thing to our lands.
Drunken Dwarves (59)
September, Year 1

The underworld, a place of shadows and secrets, has shown its fangs once again. The tunnels, which we believed were our sanctuary, have become a hunting ground. The Evil Warriors have made their presence known, ambushing our scouts in the dark corners of The'eng and Mestecwood. Their audacity is alarming, and their intent, clear.

Only one scout managed to escape the clutches of these malevolent forces. His tales of narrow escapes and close encounters send shivers down my spine. We must tread with caution and reinforce our defenses in these tunnels.

On a brighter note, the shipyard is now operational. The scent of fresh timber and the sound of hammers and saws fill the air. Soon, our ships will sail, expanding our reach and influence.

The settlement we've had our eyes on is almost within our grasp. Its strategic importance cannot be overstated. Once under our control, it will bolster our position and provide a much-needed stronghold.

As we move forward, we must remain vigilant. The underworld is a treacherous place, but it is our home. And we will defend it with all our might.

- Malagor
The Order of Obsidian Shadow (6)
Announcement from Queen XOT
"We are pleased to provide a range of young ladies for your entertainment. Please enjoy the music, dancing and puppet shows. Handling of the girls in any way is strictly forbidden."
XOT (60)
Water, water and more water how big is this ocean. We must find land soon!
Malibu West (62)
describe unit “carrying his pet sheep”

Then came Dawn…

Cutting the ribbon to open the Gates was one of the City Mage’s ceremonial duties. Today, of all days, someone had slashed the floater tyres of his Raven GT. Now he was late. He called to his housekeeper as he rushed out - “Don’t call a taxi. I’ll take the tram.”  But on Bol’shoy Patriarshiy that morning, maybe, tram take you…


The dragons roared across the City bringing Perun’s thunderous summons. By the kind light of the morning star Narochka dressed and caught the trolley bus down to the Gates. There she met Svyatoslav as planned. Kylie, in her best fur coat, was there to wave goodbye and pick up her keys. Baaa and quite a flock of Narochka’s other friends were there too. Bright Zoria had brought a beautiful Dawn. 

Pet and Owner entered the inspection booth for the Gates.  At one table a loud argument over a Dwarf Llama was raging. “It’s a hybrid subspecies of guinea pig, just with cloven hooves” insisted a Clan leader. A Supervisor was called. The Supervisor called the Head Zoologist. Who took one look at its  hooves and called the Chief Veterinarian. It bit off three of his fingers. The City Exorcist was summoned…

Igor chose a table away from this furore. It was manned by a bleary-eyed guard who he’d seen moonlighting at the Casino. Silver was counted scrupulously and disappeared into a magic chute. Then documents were checked again and a debit card issued. The Guard occasionally looked between master, cat and ID. Luckily his attention was mostly on pretending he could read. He passed them through. 

One last hurdle.The guard at the gate. 
Oh S***
He’s holding a wand of 
detection. He passed it over Narochka. It sounded with an ever-rising pitch…
“Bleeesheeep!” 
“Meooow?!” 

At just that moment there was some sort of commotion involving the flock at the fence. Then Mother moon passed in front of Father Sun and there was an ominous eclipse. 

Svyatoslav scooped up Narochka and dived into a random gate. He had this strange feeling that he was surrounded by falling sheep…

And that was the end of the dreams our sheep had in the Nexus.  


Rurikids (65)
Message me or find me on discord if you want safe passage or to be friendly neighbours.
Fon (69)
The Hide and Branch Commune of Adofield celebrates a fine dance.  Some of the visitors elected to stay here, and some of their Celebrant dance partners elected to stay with them.  The Commune held an extraordinary meeting and decided to permanently give some of the commune's land to the visitors who elected to stay, and to their partners who elected to stay with them.  Carved stone markers were commissioned from stone carvers of Fe'on to permanently mark the land that shall, by vote of the commune, be theirs for perpetuity.  The commune is honored by our recent visitors.  They danced a fine dance.  We shall be glad to have them here in their new Adofield homes.

Entertains Ice celebrates Sky Raiders' discovery of the cost of pillage.  Growth becomes overpopulation.  Overpopulation becomes starvation.  Study undoes death.  Undone death must kill or starve.  Devils offer faster growth than our neighbors this year.  Prissy Mother Nature warns "Take not the Devils' shilling."  Devils promised a wall of pillagers would walk from the western shore to the eastern shore, growing in number each month as they cross the continent.  Devils promised none might stand against the pillagers, for pillagers grow faster than those who nurture the soil.  Sky Raiders took the shilling.  Growth becomes overpopulation.  Overpopulation becomes starvation.  Study undoes death.  Undone death must kill or starve.  Mother Nature dislikes the pillager.  When the pillagers, fast growing as the demons promised, reach the east shore, a plundered continent at their backs, Mother Nature shall begin to starve the pillagers, for the demons did not tell Sky Raiders that none but the Kraken may plunder the sea.  Entertains Ice celebrates Sky Raiders' good fortune that they discovered the Devils' price before they reached the eastern shore.

Hissschel Bassss celebrates the life of Doloress Rissssefissh, who led him to this whirlpool.  Hissschel Bassss celebrates the tornado she found in the whirlpool, and the large, many armed creature she reported seeing just before the tornado.  Hissschel Bassss hopes his whirlpool has a large multiarmed creature and a tornado, too.  Truly the celebrants are blessed to have so many whirlpools near our shores.
celebrants (7)
Progress is slow, but it is our fault. Anyway.....
The Filras (8)
Darlking has finally met his fellow drow. But they forgot their liege and should be reminded of it again as it seems.
Drow (82)
The swamp is an interesting hunting place
Monster hunters (85)
Damn Hydra, was it so hungry????
The Night Watch (86)
Another one bites the dust.
Yet Another Faction (9)
In the heart of the lush Co'iork Forest, there nestled a small village known as Spesoungport. The villagers were known for their craftsmanship and deep connection to the natural world. But their lives changed when a group of gnomes arrived, bringing with them a passion for innovation and a drive for progress.

The gnomes, led by a visionary named Tinkerwick, saw the untapped potential of village. They believed that the village could flourish with a blend of nature's beauty and gnomish ingenuity. They proposed ideas for building bridges, waterwheels, and intricate irrigation systems to enhance the village's infrastructure.

At first, some villagers were skeptical of the gnomes' plans, fearing that the changes would disrupt the harmony they had with nature. However, Tinkerwick and his fellow gnomes were determined to show that progress and preservation could coexist.

They began with a simple project—a waterwheel-powered mill that ground grains more efficiently. As the villagers witnessed the benefits of this innovation, they warmed to the gnomes' ideas. Soon, other projects followed, like the construction of treehouses linked by intricately designed bridges, allowing them to live among the forest canopy.

The gnomes also introduced a system to harness the natural springs in the forest, providing a consistent supply of fresh water to the village. This innovation not only improved daily life but also allowed the villagers to care for their gardens and farms more effectively.
Paykiss (92)
Nous commençons à construire un fort, puis un autre et autant dont nous auront besoin...
La foret va nous permettre de construire des navires pour explorer cet océan
The Lands Kepper (93)
Chapter 4: The Swamp Enigma
The swamps proved to be a daunting challenge. Murky waters and hostile creatures became obstacles to the tribe’s advancement. But Seranis, guided by whispered prophecies from Conus Mysticus, led the tribe deeper.

There they discovered the Florus Noctis, a rare magical flower that bloomed only in the presence of their mystical pine cone. It had curative properties, and soon it became another symbol of the tribe’s divine backing.
Revenge of the Cone (95)
Gnolls of Iawnpaipol are finally free from the necromaniac plague!
Tailenders (97)
The taxation system was implemented with precision and care. Aelarion ensured that it was fair and equitable, considering each territory's resources and capabilities. The collected tithes would be used not only for advancing technology but also for the welfare of the people. The Adeptus Mechanicus recognized that a content and prosperous populace would be more likely to embrace their teachings and contribute to the cause.
Adeptus Mechanicus (99)

Rumors

It's coming soon! We will come and help you take revenge! The Greywolf will answer for his misdeeds. He will be banished!
So it seems that the Silver Hand may not be quite as trustworthy as we had hoped, if our intelligence is to be believed.
Isn't it great to be famous? Or is that infamous?
So how many players have dropped out so far?  No enough?
A Sea Serpent has been spotted SW of Runkcagh...
Tavern rumour says that the one legged Evil Mage in Cunlerdacre Plains was once the City Mage!
125 factions.  11 rumors.  Without Holden, of whom should we write?