Times Turn 7

Be productive and strong; explore new land and find a way to survive.

Quests

Seek a token of the Ancient Ones legacy amongst the grain of Reprau.
Build a Temple in Borac for the glory of the Gods.
In the mountain of Weatsquen roams the Yeti (192). Free the world from this menace and be rewarded!
In the tundra of Pepaldil lurks the Undead (522). Free the world from this menace and be rewarded!
Build a Temple in Bomospel for the glory of the Gods.
In the forest of So'o'at roams the Living Trees (470). Free the world from this menace and be rewarded!
In the tundra of Cidplas roams the Giant Scorpions (164). Free the world from this menace and be rewarded!
Build a Temple in Cefelat for the glory of the Gods.
In the tundra of Jitecpa lurks the Undead (599). Free the world from this menace and be rewarded!
In the desert of Osdhan lurks the Sandlings (1309). Free the world from this menace and be rewarded!
Seek a token of the Ancient Ones legacy amongst the furs of Strowon.
In the desert of Ebigy roams the Pride of Lions (352). Free the world from this menace and be rewarded!
In the plain of Cetheim lurks the Evil Warriors (503). Free the world from this menace and be rewarded!
In the desert of Feapi'iss roams the Giant Scorpions (1882). Free the world from this menace and be rewarded!
Build a Temple in Anuhiant for the glory of the Gods.
Seek a token of the Ancient Ones legacy amongst the stone of Nicerrom.
In the mountain of Femont roams the Family of Ogres (292). Free the world from this menace and be rewarded!
Seek a token of the Ancient Ones legacy amongst the yew of Crormel.
In the swamp of Cefrapes roams the Lizard Men (247). Free the world from this menace and be rewarded!
Build a Temple in Agate for the glory of the Gods.

Articles

Jumping, jumping, jumping is so much fun.

Fresh Meat (12)
The Ambassador looked at the fine lands his people were exploring. It seemed there was not a dwarf or centaur to be found.
When he asked the local elves, they replied singing "It's an elves' night out! No dwarves! No dwarves!"

Truly this land was mysterious.
Children of the Four Winds (13)
Some not so friendly folks met, will see how the communication go. If it doesn't go that well, then we might need fists make the talking for us.
Loki (15)
The scouts are getting lazy during the summer. At the beginning everyone was moving around, surveying new places and establishing new outposts with unending energy; I could get 10 of these reports a month! Now I am lucky if I get a couple. Do they think that "but we are in an island" is an actual excuse?
Fanhunters (16)
From the diary of Bohica Miaburn:

2nd of July Year 1

I'm taking swimming lessons from the local fishermen. Seawater is cold here up north even in July so I threw some fireballs into the water. It's amazing how useful basic things like fire can be. You can separate fighting individuals, extort money, dry clothes, fish, cook food, incinerate barricades with a single fireball. Ohh, and kill people of course. I almost forgot the most basic use.

6th of July Year 1

I can swim! Most surface dwellers would look at this simple declaration strangely because swimming comes natural to all people living on the shores of the multitude of surface islands. But to subterranean folk such as myself who lived her whole life in the underworld where big bodies of water are less common it is not so simple or even useful. I will celebrate my small victory over the waters with a bowl of hot and spicy shark fin soup. My swimming instructor told me it's a delicacy. Poor fellow did not survive his catch. I'll think about him while I'm eating.

12th of July Year 1

Today I've met the greatest pirate ever. His name is Fannybaws. He rode to the city on the back of a centaur. Strange little man. Imagine a 5 feet tall red bearded man wearing a tiger pelt. If half the stories are true about him he'll be a great addition to my guild.

17th of July Year 1

I'm starting to suspect that the stories about Fannybaws might not be true. He still seems to be a decent tactician and con man and I am in need of both. I'll keep him alive for now.

25th of July Year 1

With the whole island mapped I need to turn my attention to the ocean. My guild doesn't have any shipbuilders or carpenters so I've ordered some of our armorers to design a boat for me. I figure if they can put together a wooden shield then a raft or longboat can't be so big of a challenge. I told them that I trust them and they should build on the skills they already know.

27th of July Year 1

My armorers came up with a raft shaped like a rounded shield with a mast in the middle. Great. They managed to design a damned floating sundial. I incinerated their plans and sent them back to the drawing board. I told them if they fail to design a proper boat they will burn like the paper plans they've presented to me. I'm sure they will come up with something nice. They just needed the proper motivation.
Indigo (17)
After a few months, wandering the seas, we may have found a home...

Welcome to the jungle, the natives seem friendly... before you enter, please wipe your feet.
Big Ol Bob (18)
In the neighborhood there are people talking about shipbuilding. Also seeing wood prospectors hope they see that there is enough wood for us all, or at least for the both of us. Lest see when talks about tax regions will start.
Steve N Seagulls followers (20)
Our mission is tough!
Plans need to be changed almost every day.
This world is really full of surprises.
Beastmasters (21)
The exploration of the neighborhood revealed a few people and settlements. Not a lot of monsters though. Where were they hiding ?
Black Tower (23)
The Elf sent a last message. The place began to be crowdy and maintaining good relationships was key to avoid unecessary conflicts. The question was: what was a necessary conflict?
Silver Hand (26)
We are not alone in the desert, hope we will work together with those people, we should forge our might and glory 
The Black Obelisk (28)
"Sir, have you finished reading the book I gave you"
"Not yet"
"Sir, I was fortunate enough to be able to take this artefact from our old World, you could at least honour this by reading it"
"Yes, yes, I will do so. But it is boring, who is this Clausewitz guy anyway? I'm sure he is not a very funny person"
"No Sir, but he can teach you how to increase your chance of survival in a battle. It would not be very funny if we would die in the field, wouldn't it"
"all right, all right, I've already promised to read it, haven't I?"
Nekojin Empire (29)
Money is the basement of every conflict or conquest.
Avalon Empire (3)
The economy strikes my as quite limited in this game. It is not the easiest thing to make a living in these lands.
Filcist (32)
Somewhere empty, somewhere dense.
Gyperboreya (33)
Things were coming along nicely... Until the young mages got carried away with their new fire spells and suddenly crops were burning in the fields and some buildings in town were on fire!
Riders of the Storm (37)
Rebuild... errr... Build!
SoE (38)
It turned out that undeads are pretty aggressive. We have to wipe some crypts to feel safe on this island.
WindMasters (4)
Well, the Interesting Times Gang sent SC packing faster than they could turn around. I do wonder what they have in mind. That said, there's a good thing on this world, as the belief in "magic" seems to be widespread. One doesn't have to try to explain the effectors, just says "magic" and everyone is happy. 

The problem is that they are asking us to teach this magic to others, and I do wonder how many of the inhabitants even ITG can track and keep the pretense up.
The Culture (41)
Report from Scout#5

After having wandered down the mountains of Femont for weeks, I can now see the plains of Tornburn. I hope to spend the night with the Centaur tribe that I got to know a few years back. Hopefully, their chieftain still remember me and how we shared bottles of Ne-Glacht during some late nights.
The Disinherited Knights (42)
I don't know how The Founding Feather will manage to lead a crew this big...

We've been starving for three weeks now, living out of the few pieces of bread we took with us. We are filled with hope with every passing caravan, but none of them displayed the Great Bird Pennant...
We shouldn't have enlisted as scouts, I bet the Hawks and the Peacocks are making so much money with those rich city people...
Heralds of the Great Wahzoh (46)
Hoping to set forth and explore the seas and maybe find new lands to rule.
Kingdom of Bogmor (47)
The first half year and first errors already crept in. Some workers did not work and some expeditions travelled in wrong direction last month. Apparently, Representative sighed, some managers were needed. Noone liked managers, but what can you do.
The Trade Guild (48)
With a quiet puffff the last of Anuii mages was gone. Ogres watched in disbelief. 
Red Skulls (5)
You sons of men, how long will you turn my honor into humiliation?
How long will you love what is worthless and search for what is false?

		- Psalm 4:2
Truthseekers Alliance (50)
This is the month it begins; the 'generals' of my ragtag army assure me we have enough men to take over the village of Decbank.

I agree; give the orders!
The Greycloaks (51)
Adventurers that already did consider themselves mages, did look at grand schemes: the greatest power lay in magic studies, but those now seemed quite far away, years in future. Now, maybe there was some quicker gains to consider - quick way to reaches my magically entertaining townfolk or enchanting weapons? No, these seemed more like servitude than power. Even summoning wind seemed better, there at least one was master not a servant. 
Last of Cone (53)
Ghhrrr'hruff was feeling rather smug, even if she was unpleasantly damp.  Her horse picked its way through the mire, hooves squelching between the drier raised tussocks, and the air was less rain than a cloud that came all the way down to the mud.

At least she was here, safe in the swamp, she mused, unlike those poor sons of bitches out west on the expedition to the volcano.  Eighty percent casualties between devils and giants, the rumour mill said - gossip traveled faster than pegasi out here.

Not Ghhrrr'hruff, though.  This seasoned gnoll was not going anywhere near a giant.

Of course, that was when the hydra's sinuous necks uncoiled out of the fog.
Church of Light and Truth (59)
An eventful month!

One land scout was ripped apart by undead, while no less than 4 swimmers have reported back sightings of things at sea, including Merfolk, Pirates, and a Kraken! One narrowly avoided a whirlpool and seems to be safe, but I suspect that might be the last we hear of the others.
Podeans (61)
Island is explored and we will try to look for new horizons over the ocean, let's hope we succeed and monsters spare our lizardmen.
Wildcard (63)
After much planning, figured out how to survive the upcoming
financial pinch point; having lots of leaders is very expensive. 
Reserves will be low, but new taxes will be coming in soon.
Hopefully those Grizzlies hold off attacking for one more turn.
ClanJaguar (64)
Settling down, but slow progress
Malibu West (7)
Wood.
Brown.
Production.
Ships?
Fountain of Magic (8)
Eternal empire leadership discovered itself on a small island and preparing the first expedition to sail and find new places to colonize.
Magic is powerful but building lands and expanding horizons is the goal. We shall make this lands great again.
Eternal empire (9)

Rumors

The ocean will receive its tribute soon. Krakens are its tax collectors.
Hunters will be hunted!
Scouts sent in every direction; and within a few months travel we find sea and ocean, on every boarder... An island! Recall and retrain the scouts... umm, boats maybe?
Rough times, rough times ahead...