Times Turn 4

Quests

In the forest of Reprau roams the Family of Ogres (292). Free the world from this menace and be rewarded!
Build a Temple in Anuhiant for the glory of the Gods.
Build a Temple in Bomospel for the glory of the Gods.
Build a Temple in Agate for the glory of the Gods.
Build a Temple in Cefelat for the glory of the Gods.
In the tundra of Cidplas roams the Giant Scorpions (164). Free the world from this menace and be rewarded!
Seek a token of the Ancient Ones legacy amongst the stone of Nicerrom.
Seek a token of the Ancient Ones legacy amongst the grain of Reprau.
In the desert of Osdhan lurks the Sandlings (1309). Free the world from this menace and be rewarded!

Articles

There is not much to see here, so we will continue to gate.
Fresh Meat (12)
The Ambassador looked at the missives coming back in, it appeared there was plenty of room to negotiate with neighbours and settle peacefully. The General, however, was pessimistic.
"Don't think of building forts for the academic study of magic, think of building forts to secure the area. Just because we didn't land next door to some of the....erm...famously aggressive factions doesn't mean we're safe. Besides, look at that sphinx wandering the desert - one wrong riddle and our troops will be eaten."
Children of the Four Winds (13)
As we explore around, all we can see is more plains and tundra. Where is the mountain and forests? Is it an island we are on?
The Filras (14)
Seems that the answer is pretty simple, there is no hope. But we don't need one, we are the old gods after all. Hope is for the weak.
Loki (15)
Artisanal bread, bagettes, pan de pueblo, muffins, to name just a few of the way too many different variations of products being offered now. Has nobody in this town done the only sensible thing that you can do with grain and brew beer?
Fanhunters (16)
From the diary of Bohica Miaburn:

Day 62

I've decided to relocate to the gnoll city my centaur scouts have discovered. It was a month long journey for my scouts and they were running constantly on 4 legs. I need a mount and I'm not going to ride a smelly centaur. What alternatives are there to buy or steal? 

Day 63

First time in the saddle of a horse. They are much faster than the giant cave lizards and spiders I used to ride in the underworld. Less balanced too. The damned creature tripped once in a dich and almost lost her balance. Luckily I was able to stay in the saddle or I'd be eating horse stew tonight and'd be forced to make my trip on foot.

Day 69

My journey continues. I've left centaur land and passing through plains cultivated by humans. They look and smell better than orcs but seem just as strong. I guess I'll be able to use them as footmen in my army. When I manage to gather enough funds to build an army that is.  

Day 75

Today I've met two strange figures fighting on the side of the road. A tall but skinny man was punching and kicking a surprised gnoll next to an elven corpse. I made them stop their struggle by hurling a fireball past over their heads. It turns out that the two were robbing the corpse but their friendship went sour when the gnoll wanted to crack open the bones of the rotting mess for the marrow. The man on the other hand wanted to save the bones to study and re-animate them. The surface is really different than I imagined if people are fighting over corpses here. Maybe it's just the harsh tundra environment? I don't have much experience to draw conclusions yet. Anyway, I can contemplate on surface society later. I decided to hire them both. I can find use for a talented necromancer and a skilled gnoll ranger.

Day 83

I've finally arrived to Va'os. My companions on foot were unable to keep up with my horse so I told them to find me in the city when they arrive. The city hardly merits the name. It's a slum. A mixture of hastily erected mud huts and tents made of skins. It reeks of damp fur and rot. Well I guess I can't expect neat rows of stone houses from gnolls in the frozen turndra. At least I won't have any regrets when my army pillages it and takes everything that can be moved. But I'm getting ahead of myself. First I need some bodyguards and a source of income. Maybe I can team up with the man with the insipidly stupid smile I've seen at the gate? He followed me to the city.
Indigo (17)
Checking our pulse... as some fortune teller has informed us that our end is nigh.

Since we were able to check our pulse, we must still be alive "Cogito, ergo sum". In addition to being alive, we are bobbing about the sea, in a shiny new boat. Which, incidentally, has the nice round number '100' carved on it's keel.
Big Ol Bob (18)
The band is setting up, getting ready to play some peaceful music. Hopefully the neighbors are peaceful as well. All basic needs seem to be covered, stone thou might be a problem. 
Steve N Seagulls followers (20)
Local people reported about several rare creatures terrorising their farms.
We are preparing a huntsman squad to catch those species.
Beastmasters (21)
How to conquer the city? The city guard was way too skilled... May be a little magic could help?
Silver Hand (26)
Quets... Holy quests... How these ideas sneak into my head... why should I looks for Giant Scorpion in the tundra...
The Black Obelisk (28)
All plans have the same fate - they are not fulfilled fully, which was not different this time.

Several dwarven clans, who refused to cooperate, were burned to the ground. Emperor looked at the loot that raiders gained from the dwarves... and was disappointed. During the ages that have passed from the war with Devourer and all cataclysms, this land became a pale image of what it was initially. If even dwarves have such a small pile of valuable items, then what to tell about others?

The plans must be corrected!
Avalon Empire (3)
It's not a tiny island after all, there is an exit in the north. But still no company to join us develop the lands.
Filcist (32)
That's it, we're giving it to Special Circumstances. This sentient colour claims that they will pillage  plains. That's too much to take on even for an eccentric Mind.
The Culture (41)
Report from Scout#5

As expected the pit was empty and I had a good night's sleep, I seem to have reached a large plateau on the volcano and to my surprise, there is a huge castle on the plateau. The size is enormous, and I would call it a Giant's Castle. I will approach and knock on the door. Perhaps the inhabitants are interested in trading.

This could be a real breakthrough in the expedition!
The Disinherited Knights (42)
Ah ! The mechanism is set off ! Crows are planting, Woodpeckers are cutting down trees and Peacocks are gathering money from the rich centaurs of the region... All seems well and good... 
Except... Except for The Hawks... The seem a bit bored... Those Guards are doing their job too well. I need to find some... unprotected regions.

But with Spring comes new life, and the Sparrows are already flying off to see what the land has to offer... Winter is over, and passive times too. Time to get moving.
Heralds of the Great Wahzoh (46)
So finally the traders had found first place that would buy their goods, but alas it was only small fishing village. So traders wondered, are all these lands so poor that not a town can be found. Do we need to make also others rich not only ourselves?!
The Trade Guild (48)
Ogres came for dinner.
Red Skulls (5)
The area looks pretty livable...  Not much money, but plenty of resources, ripe for development.
We'll just avoid thinking too much about that castle with the Cloud Giant in it, and that volcano just over the mountain...
The Greycloaks (51)
To capture a towns by burning city guards seems a bit cruel way to power. Adventurers did try to find a way to discover a mind control spell, but currently with no success. Would that be less cruel?!
Last of Cone (53)
There is water, forests, fields. The tundra turned out to be small.
Gray Faction (54)
A young orc sitting on a mountain looking for a Sun.
Under Pressure (57)
The scout tethered his horse to a jutting outcrop and walked softly to the lip of the caldera.   His ears pricked up at the sounds of movement coming from further down in the crater, hidden by steam and sulphur.

"Who could live in such an environment," he mused, "and I wonder if they will be my friend?"
Church of Light and Truth (59)
I've found some scaly lizard creatures. They seem agreeable and they can swim! I payed a few to swim off and find friends.
Podeans (61)
Hydra killed two scouts. Have never met one before. We like to play with fire.
Revenge will swift and deadly in a year or two...
Wildcard (63)
Scout reports say: more awesome mountains, and endless oceans surrounding us.
Would be nice to find some trees eventually.
ClanJaguar (64)
The thirsty scout plodded on as the desert was slowly changing to plains. 
Malibu West (7)
They came in the morning, calling themself Highprinces. They live forever and even physical death does not stop their existence.
We do not know yet how they do this but they seemed very wise and have great powers.
They told us, all lands they see is an Eternal Empire. And they allow us to live here in peace.
Global Trade Corp (9)

Rumors

Some fool is going to get roasted this turn...

HAHAHA
Here and there people see strange men bearing a T on their chest. Is it their religious symbol? Should we create a cult of T witnesses?
Friends made? An alliance? Who are these people, can they be trusted?