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Times Turn 10

Players have visited 72% of all inhabited regions.
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 )                                                                         (
(                             NewOrigins Events                             )
 )                            November, Year 1                             (
(                                                                           )
 )     Many dockers are rumoring about an encounter between two armies     (
(        happened in the jungles of Rheshho where battle ended in a         )
 )       slaughter of one of the sides. This battle will be known as       (
(                       Battle near the town of Pu'i.                       )
 )                                                                         (
(                          .:*~*:._.:*~*:._.:*~*:.                          )
 )                                                                         (
(     Dozen travelers are worried about a fight between hostile forces      )
 )    happened in the plains of Ceckshire where 1 combatant was killed.    (
(       The attackers slaughtered all defenders. This battle will be        )
 )               known as Battle near the town of Wi'ofglen.               (
(                                                                           )
 )                         .:*~*:._.:*~*:._.:*~*:.                         (
(                                                                           )
 )     Dozen pilgrims are whispering about the battle between enemies      (
(        happened in the jungles of Rheshho where 15 combatants were        )
 )    killed. The attackers slaughtered all defenders. This battle will    (
(                 be known as Battle near the town of Pu'i.                 )
 )                                                                         (
(                          .:*~*:._.:*~*:._.:*~*:.                          )
 )                                                                         (
(     A few traders have heard about the town of Vejirthi that lies in      )
 )        the Selfle mountains, where a faction annihilated guards.        (
(                                                                           )
 )                         .:*~*:._.:*~*:._.:*~*:.                         (
(                                                                           )
 )     Several peasants are whispering about the town of Diodorf that      (
(       lies in the Stiadi'i swamps, where a rebels massacred guards.       )
 )                                                                         (
(                          .:*~*:._.:*~*:._.:*~*:.                          )
 )                                                                         (
(     Dozen commoners are rumoring about the town of Gokio that lies in     )
 )       the Stiadi'i swamps, where an opposition massacred guards.        (
(                                                                           )
 )                         .:*~*:._.:*~*:._.:*~*:.                         (
(                                                                           )
 )     Some refugees are whispering about the town of Trebwhanaes that     (
(       lies in the Portshaint forests, where a faction slew guards.        )
 )                                                                         (
(                          .:*~*:._.:*~*:._.:*~*:.                          )
 )                                                                         (
(     Multiple pilgrims are whispering about hunters who have murdered      )
 )    Family of Ogres (201) near town of Ogacre. Freeing the mountains     (
(                      of Lechpout from their horror.                       )
 )                                                                         (
(                          .:*~*:._.:*~*:._.:*~*:.                          )
 )                                                                         (
(       In the swamps of Casssixglen, near village of Hotha'a, Undead       )
 )        (622) who continue to cause horror to local inhabitants.         (
(                                                                           )
 )                         .:*~*:._.:*~*:._.:*~*:.                         (
(                                                                           )
 )    In the desert of Hiernep, near town of Mallbank, Evil Mages (634)    (
(            who continue to cause terror to local inhabitants.             )
 )                                                                         (
(                          .:*~*:._.:*~*:._.:*~*:.                          )
 )                                                                         (
(     In the caverns of Enbost, near ocean of The Undersea, Devil (992)     )
 )            who continue to cause fear to local inhabitants.             (
(__       _       _       _       _       _       _       _       _       __)
    '-._.-' (___ _) '-._.-' '-._.-' )     ( '-._.-' '-._.-' (__ _ ) '-._.-'
            ( _ __)                (_     _)                (_ ___)
            (__  _)                 '-._.-'                 (___ _)
            '-._.-'                                         '-._.-'

Quests

Seek a token of the Ancient Ones legacy amongst the furs of Nambla.
In the desert of Mebros lurks the Undead (600). Free the world from this menace and be rewarded!
In the forest of Inde lurks the Living Trees (999). Free the world from this menace and be rewarded!
Build a Temple in Ago for the glory of the Gods.
Seek a token of the Ancient Ones legacy amongst the grain of Ialincal.
In the forest of Hulryl roams the Wolf Pack (148). Free the world from this menace and be rewarded!
Build a Temple in Bamit for the glory of the Gods.
In the underforest of Paheim roams the Demon (421). Free the world from this menace and be rewarded!
Seek a token of the Ancient Ones legacy amongst the livestock of Daunlont.
In the underforest of Baltgrove lurks the Troll Pack (962). Free the world from this menace and be rewarded!
Seek a token of the Ancient Ones legacy amongst the iron of Vaha.
In the jungle of Lyce roams the Crocodiles (224). Free the world from this menace and be rewarded!
In the desert of Ominchud lurks the Sphinx (592). Free the world from this menace and be rewarded!
In the plain of Padi lurks the Tribe of Centaurs (575). Free the world from this menace and be rewarded!
In the forest of Fashploorcoo lurks the Kobold Pack (2522). Free the world from this menace and be rewarded!
Build a Temple in Besburn for the glory of the Gods.
Build a Temple in Baswatshaw for the glory of the Gods.
In the forest of Pospechesm lurks the Undead (2205). Free the world from this menace and be rewarded!
In the mountain of Selfle lurks the Evil Mages (545). Free the world from this menace and be rewarded!
In the plain of Dehewn roams the Tribe of Centaurs (303). Free the world from this menace and be rewarded!

Articles

WHAT THE ASHES REQUIRE

From the Ninth Commentary of the Annals of the New Sun

There are histories written to commemorate foundations, victories, and the orderly enlargement of human purpose. There are others which begin only after the order of things has been broken.

The account of Verdant Forge belongs to the latter kind.

In those days, the eastern works had become a place of uncommon promise. Hands once occupied solely with survival had learned the disciplines of cultivation and craft. Timber passed from root to axe, from axe to workshop, and from workshop into the instruments by which a young realm intended to sustain itself. What had begun as a foothold in difficult country was slowly becoming an institution.

Then the work ceased.

The chroniclers do not soften what followed. The Forge was broken, its labor scattered, and the neighboring settlements deprived of those who had held them. Tools remained without hands to wield them. Roads which had carried the traffic of growing purpose fell quiet. In the space between one reckoning and the next, years of possible harvest seemed to vanish.

It is tempting, when writing of calamity, to search backward for some sentence which might absolve those who survived it. Yet history is poorly served by consolation masquerading as judgment.

Memory without accountability is merely nostalgia.
Judgment without resolve is merely punishment.

Thus the loss of Verdant Forge was not preserved in the annals so that later generations might rehearse their grief. It was preserved because destruction imposed an obligation upon those who remained. They were required to examine what had failed, to distinguish misfortune from error, and to rebuild without reproducing the weakness that had made the loss possible.

For this reason, the first labor after the catastrophe was neither felling timber nor raising walls. It was the restoration of discipline.

Every surviving asset was counted. Every frontier obligation was reconsidered. Every assumption concerning safety, readiness, and mutual defense was subjected to a harsher measure than before. The Collective did not possess the luxury of declaring that endurance alone constituted wisdom. Survival had preserved the possibility of correction; it had not completed the work.

And yet despair was denied its customary victory.

For ashes are not evidence that nothing endured. They are evidence that something existed which must now be remembered—and, if worthy, made again.

Verdant Forge had been worthy.

Its value had never rested solely in its timber, its tools, or the silver those things might command. Its deeper importance lay in the proof it offered: that inhospitable ground could be made productive through patience; that scattered labor could become an institution; and that the frontier might be cultivated rather than merely occupied.

What had been demonstrated once could be demonstrated again.

So the record does not end with the silence of the eastern works. It ends with inventories opened, surviving hands reassigned, and the first deliberate measures of restoration placed upon the page. The rebuilding would not be swift. It would not recover every life, every season, or every opportunity that had been lost.

But it would proceed with clearer sight.

The measure of the New Sun was never that darkness failed to reach it.

The measure was what its people required of themselves when morning came.
New Sun Collective (107)
So much happening far in the world. But we don't care. 
Equilibrium (108)
The mountains are rich and poor at the same time.
Moon Knights (112)
Another attack report.
Another month of loses.
At this speed we will hardly have an army standing to fight.
The Metaverse Band of... (113)
The village does not look much the same as it did last month.
Gatefall (114)
It was time to free the local town of the pillaging bandits, now peace and prosperity is united with people again.
The Guild (117)
Freedom is irrelevant. Self-determination is irrelevant. You must comply.
Borg TNG (119)
Need more money.
Gyperboreya (12)
Mistakes were made...
Wanderers of the Lost Lands (120)
BY THE CHAMBER OF THE HEPHAESTUS SYNDICATE

In the name of the Forge and of the Ledger.

To all whom these presents may concern, greeting.

Be it known that report is abroad of an engine kept by this Chamber
which is said to think. The Chamber is obliged for the interest, and
sets the matter straight.

Be it known that the engine is an instrument of the counting-house and
nothing further. It is of the kind of the balance and the weight: it
answers what is put to it, in the order it is put, and it answers a
wrong question as readily as a right one.

Be it known that it is no automaton. The Articles of this Syndicate
touching the making of automata stand as they stood, unaltered and
unaltering.

Be it known that where the engine is right, it is right because the
numbers put to it were true; and where it errs, it repeats the error
with the same composure with which it repeats the truth. The merit,
such as it is, belongs to the arithmetic and not to the brass.

Errors and omissions excepted.

By order of the Chamber,
Coenraet de Koperen, Secretary and Bookkeeper,
for and on behalf of the Hephaestus Syndicate.

Sealed by the hand of
Andries Baselier, Director of the Chamber.

Given in the month of November, in the first year.

Goed ijzer, eerlijk gewicht.
Hephaestus Syndicate (121)
The town cryers walked through the streets.
They called to all the villagers...

' Let it be known that this fair town is under the protection of Elm Lord and his allies.  Those of peaceful intent need have no concern.  We look for friends.  We shall protect you.  Taxes will be appropriate and the cost of fish is now 42 silver. Praise Elm Lord of the wavy branches...'

Many villagers looked at each other.  'Sounds like we have new guards'  'Are they not trees?'  'How can a tree protect us?'  'Which one is Elm Lord?' 'Does this mean Guard Billy won't buy me a drink anymore?' 'Wait, is the tavern even open?'  'Oh it's open and run by them trees.  They serve water'  'Who cares.  Why is the fish price going up?'

and so the villagers adjust to their new masters.  Soon the allies arrive to help fill the town.
Mandrakes (13)
Woof!
The Pack (14)
Magic can destroy, but my magic knows how to listen,” the Chosen One said, looking intently at the elder warrior. “The Ironclad army is pursuing us. They will burn these lands to ash to build their mines. If we do not unite, they will destroy both my people and your families.
Voras (15)
FROM A LEADER'S DIARY - THE TENTH MONTH
=======================================

Three small pieces of arithmetic this month, none of them clever, all of
them things I had wrong.


I. MEN AT THE BACK OF A FORMATION SWING AT NOTHING
--------------------------------------------------

I keep most of my companies set to stand behind. It is the cautious
habit and I adopted it early without examining it.

It costs more than caution should.

A man at the back of the line strikes only if what he holds can reach
over the front - a bow, a sling, a spell. A sword cannot reach over the
front. Nor can a fist. So a company of swordsmen set to stand behind
does not fight at reduced effect; IT DOES NOTHING AT ALL, for as long as
any front line stands ahead of it. The report will tell you afterwards
how many times each company attacked, and the number beside such a
company is nought.

The one mercy is that an army with NO front line at all is pushed
forward entire, and fights as normal. So a house whose every company
stands behind has never seen the fault and never will - until the day it
brings one company forward, and discovers that all the others have
quietly stopped fighting.

If you set the habit as I did, go and read your last battle. Count the
attacks made by each company. If a company with weapons made none, this
is why.

Keep behind for those who cast, for those who carry a bow, and for the
man whose only job is to see. Bring everyone else forward.


II. FIVE MEN EAT EXACTLY ONE MEASURE OF FOOD
--------------------------------------------

Food is consumed WHOLE. A company works out what it owes for the month,
divides by what one measure is worth, and rounds UP. There is no half
measure and no change given.

A measure covers precisely five ordinary men. So:

  - a company of five, ten, fifteen, twenty eats exactly what it needs
  - a company of sixteen eats FOUR measures where three and a fifth
    would do, and burns the remainder, every month, for ever

I found this in my own books. One company of sixteen was quietly wasting
the value of four-fifths of a measure a month - not much, until you
multiply it by the number of months I intend to go on living. I have
reduced it to fifteen and will size every company in fives from now on.

The saving is small. The habit is free.


III. THE QUEST NOTICES ARE NOT A FIXED LIST
--------------------------------------------

I had assumed the notices in these pages were scenery. Twenty of them
stood unchanged for three months and I stopped reading them.

This month one is gone and a new one stands in its place. The one that
vanished named a mountain and a pack of bears; another house wrote here
some months ago of fighting bears, and I take the two together.

So they ARE completed, they ARE replaced, and the list is worth reading
every month rather than once. Note also that they appear NOWHERE ELSE -
not one word of them reaches an ordinary report. A house can finish one
by accident, doing the ordinary work of the month in the right place,
and never learn that it did.

Read the notices. Compare the names against your own map. Some of them
ask for nothing but a month's honest labour in a district you may
already hold.

- a leader of The Filras
The Filras (16)
An other day...
La Orden de la Sangre (17)
Looking for friends and allies. And drinking buddies?
Dark League (20)
This is the moment the kingdom changes. Not with a clash of steel – but with the scratch of a quill, the creak of a plough, and the rattle of new coins in empty purses. The true battle for the realm has only just begun – and its name is recovery.

WindMaster (21)
One day, a Konge decided to play chess with a due.

The pigeon hopped onto the board, knocked over all the pieces, left a mess, and flew away.

The konungr sat there in silence. Then he had a thought:

"It is pointless to play chess with a pigeon. But it is equally pointless to make deals with BlackLight."

Because a BlackLight is just like that pigeon.

He will not learn the rules.
He will not keep his word.
He will bring nothing useful — only trouble, noise, and a mess you cannot wash away.
Gledikonungr (22)
We announce discovery of underground. It is a big scary and mostly empty. We also plan to collect all underground magic.
Magic Gatherers (23)
Time to make our own rules
The black company (25)
So, so many silent people around. How long ?
Muchomory (26)
Report to the Elder Council

We've lost another explorer to the west. This means we are down to only four explorers. Maybe the council should consider recruiting more
The Grey Order (28)
Zhì guó cháng fù, ér luàn guó cháng pín.

A well-governed state is always prosperous, while a chaotic state is always poor.
Shangu Shengwang (3)
Meow!
Pacifists (32)
A competitor has appeared in the tundra.
The White Trade Guild (34)
build grow scout repeat
Filcist (35)
Badvoc smiled as the cheering troopers lifted him onto their shoulders.  "Dopey the Frog", ha!  It would take more than a poor choice of military jockstrap to cause a stumble on his path to victory!

That night, the ice weasels came.  That was less a stumble, and more a flying body check.
Trinovantes (36)
The first boats hit the water and began their journey of exploration. what lies beyond this ocean. Larger boats would need to be built to support the pirates on the journey. space was sparce, but the woods provided strong timbers for their crafts.
PolyChromaticPirates (42)
Salle du conseil secret des Galadhrims
Un envoyé des terres méridionales entre et se jette au pied de sa suzeraine.
- Ma reine, le clan des rocs froids n'est plus...
Un deuxième envoyé arrive à son tour
- Ma reine, le clan de la lune a été décimé...
en chœur ils annoncent la même triste nouvelle
- Ma reine, les clans centaures se sont révoltés et ont rasé tous nos avant postes...
- Les fous, ils ont donc choisi leur camp, et ont décidé d'attaquer nos plus fidèles alliés.
Nous avons été présomptueux, nous nous sommes avancés trop vite et trop loin, nous devons regrouper nos forces, et bien préparer la riposte. Envoyons des éclaireurs pour un bilan plus précis de la situation. Il doit rester des survivants à cette folie. 
Mes amis, ceci nous rappelle avec une triste acuité, combien le projet Tumladen est vital pour notre survie. Tout doit être fait pour tenir le timing, c'est indispensable.
Nous allons peut être devoir faire comme les nains et écrire un livre des rancunes, au rythme actuel j'ai peur que nous perdions le compte de nos ennemis... Il est urgent de trouver des alliés et de mettre en place notre riposte...
Galadhrim (44)
Take aim
Thane's Ring (46)
😑🤔😕😰😢😵‍💫🤕
Cadmium (48)
And what you got is not enough
Blinking people (49)
The denizens of that tunnel are hungry.
Alebound Wanderers (52)
slow start, slow exploration
Ancient Explorers (55)
Go go go!
GrayFaction (61)
"Get Some, Conclusion"
The Boys (67)
The problem with Undead journalists, they have so little regard for time that they sometimes just forget to bother with a times article. 
Undead Apocalypse (69)
Launch the raft!
Wandering (7)
- Mom, what are these centaurs doing?
- They're riding each other. And stop staring at them.

A village of Wi'ofglen is in Swewald jungle at (13,41).
Coalition (72)
A new comer underground...
The Silver Hand (74)
.
Syl (76)
Nebulae only look substantial because they can stretch across several light-years.
Nebulae (77)
Not this time
Mister Magician (78)
After so many months without coming across anyone else; it seems like half the world are coming by to say "Hi" .......or nothing at all........all of the sudden.
Kweo Keegii (79)
I gotta say, I would much prefer that the living trees weren't.
Red Dragon (8)
Tout me pèse ici, ce monde est trop lourd,
Je ne suis pas faite pour ses jeux, ses détours.
Je reste pour toi, c'est mon seul recours,
Mais si tu ne changes pas, j'irai vers d'autres jours.
Vermicelle (80)
The Children of the Four Winds are still number one for livestock! Also axes for some reason - maybe everyone else has found really good iron and is making proper weapons?
Children of the Four Winds (82)

Rumors

Rumor has it that, well, you know.
I've found Holden! 
He's among us!
He's in each of us!