We stand with Ukraine. Please support the Ukrainian army to defend against the Russian invasion.

Times Turn 17

   _.-=-._.-=-._.-=-._.-=-._.-=-._.-=-._.-=-._.-=-._.-=-._.-=-._.-=-._.-=-._
.----      - ---     --     ---   -----   - --       ----  ----   -     ----.
 )                                                                         (
(                             NewOrigins Events                             )
 )                              June, Year 2                               (
(                                                                           )
 )     Many scouts are discussing about a conflict between two armies      (
(       happened in the mountains of Dayiam where many soldiers will        )
 )     never fight again. This battle will be known as Battle near the     (
(                             town of Crinday.                              )
 )                                                                         (
(                          .:*~*:._.:*~*:._.:*~*:.                          )
 )                                                                         (
(       A few locals are rumoring about the skirmish between hostile        )
 )    forces happened in the forests of Chayemner where 1 combatant was    (
(      killed. The defenders were furious and put all attackers to the      )
 )      sword. This battle will be known as Siege of the Fort Roasted      (
(                               Rooster [2].                                )
 )                                                                         (
(                          .:*~*:._.:*~*:._.:*~*:.                          )
 )                                                                         (
(      Multiple peasants are discussing about an encounter between two      )
 )     armies happened in the plains of Pamark where battle ended in a     (
(        slaughter of one of the sides. This battle will be known as        )
 )                Battle near the ocean of Atlantis Ocean.                 (
(                                                                           )
 )                         .:*~*:._.:*~*:._.:*~*:.                         (
(                                                                           )
 )     Numerous adventurers are rumoring about the village of E'ebsur      (
(      that lies in the Whi'oofe plains, where an opposition expelled       )
 )                                 guards.                                 (
(                                                                           )
 )                         .:*~*:._.:*~*:._.:*~*:.                         (
(                                                                           )
 )     Dozen refugees are whispering about the city of Ginbo'old that      (
(       lies in the Lolzeng jungles, where an opposition slew guards.       )
 )                                                                         (
(                          .:*~*:._.:*~*:._.:*~*:.                          )
 )                                                                         (
(     Dozen traders are rumoring about the city of Tetmestowe that lies     )
 )         in the Hiced forests, where a faction massacred guards.         (
(                                                                           )
 )                         .:*~*:._.:*~*:._.:*~*:.                         (
(                                                                           )
 )     Numerous locals are rumoring about the city of Honmioxfiw that      (
(      lies in the Blecishchan desert, where an opposition put to the       )
 )                              sword guards.                              (
(                                                                           )
 )                         .:*~*:._.:*~*:._.:*~*:.                         (
(                                                                           )
 )    A few wanderers are talking about witchers who have destroyed Imp    (
(      (7181) near town of Leserstead. Freeing the tundra of Rendprog       )
 )                           from their anxiety.                           (
(                                                                           )
 )                         .:*~*:._.:*~*:._.:*~*:.                         (
(                                                                           )
 )       Numerous locals have heard about rangers who have massacred       (
(     Family of Ogres (689) near town of Crinday. Freeing the mountains     )
 )                      of Dayiam from their anxiety.                      (
(                                                                           )
 )                         .:*~*:._.:*~*:._.:*~*:.                         (
(                                                                           )
 )        Handful adventurers have heard about daredevils who have         (
(     decimated Giant Birds (756) near town of Erwhestead. Freeing the      )
 )                mountains of Sa'endtell from their fear.                 (
(                                                                           )
 )                         .:*~*:._.:*~*:._.:*~*:.                         (
(                                                                           )
 )       In the ocean of Atlantis Ocean, near jungles of Nenrelford,       (
(     Pirates (227) who continue to cause anxiety to local inhabitants.     )
 )                                                                         (
(                          .:*~*:._.:*~*:._.:*~*:.                          )
 )                                                                         (
(       In the tundra of Cia'o, near ocean of Atlantis Ocean, Undead        )
 )        (680) who continue to cause anxiety to local inhabitants.        (
(                                                                           )
 )                         .:*~*:._.:*~*:._.:*~*:.                         (
(                                                                           )
 )    In the swamps of Attprorspa, near ocean of Atlantis Ocean, Undead    (
(         (752) who continue to cause terror to local inhabitants.          )
 )                                                                         (
(                          .:*~*:._.:*~*:._.:*~*:.                          )
 )                                                                         (
(      Horrifying news were coming from the forests of Utso. Commoners      )
 )    were terrified by the assassination near the town of Erwhestead.     (
(                      The assassin escaped unnoticed.                      )
 )                                                                         (
(__       _       _       _       _       _       _       _       _       __)
    '-._.-' (___ _) '-._.-' '-._.-' )     ( '-._.-' '-._.-' (__ _ ) '-._.-'
            ( _ __)                (_     _)                (_ ___)
            (__  _)                 '-._.-'                 (___ _)
            '-._.-'                                         '-._.-'

Players have visited 77% of all inhabited regions.

Quests

In the tundra of Nenttheen roams the Grizzly Bears (246). Free the world from this menace and be rewarded!
In the swamp of E'in lurks the Undead (1145). Free the world from this menace and be rewarded!
In the plain of Othchobu roams the Wolf Pack (286). Free the world from this menace and be rewarded!
Seek a token of the Ancient Ones legacy amongst the mushrooms of Powann.
Seek a token of the Ancient Ones legacy amongst the herbs of Sosmeolwaul.
Seek a token of the Ancient Ones legacy amongst the wood of Dernglen.
In the tundra of Co'e roams the Ice Wurms (291). Free the world from this menace and be rewarded!
In the mountain of Bedsyll lurks the Storm Giant (1048). Free the world from this menace and be rewarded!
In the plain of Ecaun lurks the Tribe of Centaurs (2251). Free the world from this menace and be rewarded!
In the mountain of Dayiam lurks the Dragon (1039). Free the world from this menace and be rewarded!
In the mountain of Sweron roams the Giant Birds (330). Free the world from this menace and be rewarded!
In the mountain of Bedsyll roams the Demon (980). Free the world from this menace and be rewarded!
Seek a token of the Ancient Ones legacy amongst the iron of Blecishchan.
In the cavern of Bro'abi roams the Dragon (1023). Free the world from this menace and be rewarded!
In the plain of Popener roams the Sandlings (395). Free the world from this menace and be rewarded!
Seek a token of the Ancient Ones legacy amongst the wood of Crillversqui.
In the cavern of Beinsho lurks the Illyrthid (829). Free the world from this menace and be rewarded!
In the desert of Blecishchan roams the Sandlings (234). Free the world from this menace and be rewarded!
In the swamp of Somsted roams the Lizard Men (247). Free the world from this menace and be rewarded!
Build a Temple in Beheim for the glory of the Gods.

Articles

The world around is full of busy bees
Red Skulls (10)
We have found our first dragon, will be a while before we try to visit him again.
The Trade Group (11)
Our forces was caught into cartografists trap.
It's sad, some brave beavers was killed, but life getting more interesting.
SuperBober (14)
Oh great, now there's a big dustup amongst our mages over who gets access to our limited study spaces. Skeletons dodging fireballs, and people just appearing in the middle of rooms. It's a mess.
Distant Drummer (15)
The bronzed lord looked at the new watercraft.  Soon the bogus marks of its acquisition would be removed, and then... 

Then the waterskiing would begin.

But, the bronzed lord mused, what they really needed was some sort of way to get the triumph of riding a most bodaciou wave, but upon the land.  Perhaps some form of chute, through which water could be pumped?  Maybe... maybe instead of making a wave, making a slide down which you would move with the flow of the water.

Yes, it was indeed a most excellent idea.
Under Mirk Wood (18)
les démons seront bientôt éliminés.
The Lands Kepper (20)
HONK! :D
The Gaggle (22)
at last !
Silver Hand (25)
The riddle of the sphinx appears to be "How many people can it kill in a single combat"
Wistful Thinking (27)
Croco-astrologers declare the next month to be perplexed. Mobs attack twice as hard.
Dark League (28)
Act Two, Scene Fifth

The chambers of the keeper of the keys Vasily (the former chambers of the Lord). Vasily is sorting out the letters. 

"The South is still calm. The young Ruler of the South is just learning how to manage his lands and you should not expect threats from him. But further south, well-armed armies have already appeared beyond his lands. And they are unlikely to take care of each other. most likely, they will absorb weaker neighbors, and the Young Ruler of the South is an ideal candidate for the role of the first victim. It will be necessary to help him, perhaps this will delay the hordes of conquerors. Although the path through the underworld is shorter for the conquerors from the South..."
"The North lives its own life. There are few resources there, perhaps it is worth helping the northern neighbors to master them. If they don't fight among themselves soon."
"There are friends in the West. We need to develop trade with them more intensively and help them with weapons and armor. Our peace of mind and our development opportunities depend on their ability to protect themselves."
"East... It's a dark spot. We need to pay special attention to the East. But for this we need ships and sailors... Well, that's almost the plan for the next two years."

A peasant child runs into the room. 

"The Keeper! Trouble! The undead from the old mound burned down a village in the north and killed all its inhabitants!"

The gunsmith's daughter runs in next. 

"The Keeper! Trouble! The best armor is missing from Bronnik's workshop! Someone stole them!"

Vasili grabs his head. 

"Yes! First you need to clean up at home, and then deal with geopolitics!"
The Lord of Drama (29)
Travelers continue to try to visit Knotjeholm.  Do you not understand?  There is nothing to learn here - we know all.
Kiiran (3)
The messaging service is lowering quality and errors are creeping up,,
Trader Enclave (30)
Eldrak, does chain armor look weird on a tree?
Why yes, yes it does...
Elder Tree Forests (32)
Well, any real news anyone?
Greywolf (33)
Damn Monsters.. These mountains are definately a test.
Queen XOT (34)
Interesting :).
Frozen Sails (35)
Droopy! Roll this!
I'm not Droopy! I'm Roolly! 
Roolly! Drop this!
Shestoper (36)
Hard work is rewarded!
Voras (37)
The times they are a changing.
Mantzikert (39)
It is most annoying that all the quests are occurring in far-off parts of the globe, and only one in a province near me. Even more annoying is that the "build a temple" quests all occur at the start of the alphabet.
Children of the Four Winds (4)
We accidentally summoned a horde of trents last turn by suggesting in our Times article that a monster was soon going to disrupt our plans. I don't suppose we can summon a noble band of wandering mercenaries looking for a new job the same way??
Fishmongers' Guild (41)
We continue...
Gyperboreya (42)
------------------------------------------------------------
              Squirrel Chatter                   second June
------------------------------------------------------------


Months of  working the  land, and  this tundra  still hasn't
recovered  from  whatever  happened  to  it.  The  cats  are
developing the village and city rapidly, but so far the cats
are neglecting the colder lands.  Perhaps Pinkie Blossum and
Miss Blossum will come help us heal the ice.
                              --Soloz Lunrudthazor, Rendprog

The scouts report a third ice  cave with a third ice dragon.
I wonder  whether he or she  is friendly? Should I  knock on
the door and disturb him or her?  Or should I quietly go on?
                               --Misssy Ssawtooth, Crenkaces

You should definitely visit, Misssy.  Dragons are fun.  They
know everything about  the world, and about  magic, and they
have a rapier wit. The Uknebran dragon was a delight to talk
to.  The Uknebran  dragon  is  a chasm  dragon,  not an  ice
dragon,  but it seems all dragons are probably alike, right?
                                              --Watch, Albly

Oh, lookie! Over there, that appears to be a dark mage tower
with a dark mage, an evil magician, 3 evil sorcerers, and 75
drow warriors.   I wonder whether that would be a good place
to spend  the night?  They could be our new  neighbors.  And
look, there is another scout here. Scout 5473 and I stare at
each other, wondering which of us  will go wake up the mage,
magician, and sorcerors first.
                                      --Geographers, Tahimmo

World population growth slowed, for a second month in a row.
Could the switch from concave up to concave down have begun?
You look at the graph, and you be the judge.
                     world population by month                 
  30000  --------------------------------------------------    
        |                                               *  |   
        |                                             **   |   
        |                                            *     |   
  25000 |-                                         **     -|   
        |                                         *        |   
        |                                        *         |   
        |                                       *          |   
  20000 |-                                     *          -|   
        |                                    **            |   
        |                                   *              |   
        |                                 **               |   
  15000 |-                               *                -|   
        |                              **                  |   
        |                            **                    |   
        |                          **                      |   
  10000 |-                       **                       -|   
        |                      **                          |   
        |                    **                            |   
        |                  **                              |   
   5000 |-               **                               -|   
        |             ***                                  |   
        |          ***                                     |   
        |       ***                                        |   
      0  --------------------------------------------------    
           2     4     6     8     10    12    14    16   18  
                                        --Nanotha, Ersatrork                                                             

The Trader  Enclave mentioned that I  omitted magical income
and  wages for  unskilled labor.  If squirrels  ever receive
any  magical  income I  shall  certainly  include it  in  my
calculations. So  far, magic  has been a  cost center  not a
profit center  for the squirrels. Wages  for unskilled labor
are  included in  my calculation;  I did  not mention  these
wages in my definition  because squirrels had never received
any. We  did finally receive  such wages for the  first time
last month, because men at sea coming to port cannot tax the
ocean, but  may collect  longshoremen's wages  for unloading
the  boat when  it lands.  These wages  are included  in the
graph above, but they were insufficient to keep squirrel per
capita  income  above 25  silver  per  month. Squirrels  are
almost  all novices;  perhaps  Trader  Enclave's per  capita
income is higher  because the Enclave has  studied more. The
average  Trader  might  just  be smarter  than  the  average
squirrel. The Enclave were also disappointed in, or at least
confused by, my  description of why squirrels  value one bag
as much  as 3  novice farmers,  and questioned  my reasoning
that a dozen novice farmers yield only 8 grain after feeding
themselves.  This makes  me wonder  whether Enclave  Traders
count all 3  grain that 3 novice farmers  harvest as income,
even though  the farmers consume  one of those  grain during
production.  If so,  it  would follow  that Enclave  Traders
might think a  bag is only as valuable as  2 novice farmers.
If this  is so, a fortune  can be made buying  bags from the
Enclave and selling the Enclave farmers, then buying farmers
from the  squirrels and selling squirrels  bags. The Enclave
must  be  wiser than  we  are,  if  they  know how  to  make
their per  capital income  rise as their  frontier vanishes.
Squirrels are foolish,  so our per capita  income is falling
as our  frontier is settled.  We are  down to 25  silver per
capita, significantly lower than the Enclave's 27.   See the
sad graph below.
                   squirrel income per capita
  35  ----------------------------------------------------- 
     |                                                     |
     |                                                     |
  30 |-                                 *                 -|
     |                                 * **                |
     |                                *    *****           |
     |                            ****          *******    |
  25 |-                         **                     ** -|
     |                         *                           |
     |                       **                            |
  20 |-                 *****                             -|
     |                  *                                  |
     |            *    *                                   |
  15 |-           **   *                                  -|
     |           * *  *                                    |
     |           *  * *                                    |
  10 |-         *   **                                    -|
     |          *    *                                     |
     |         *                                           |
     |       **                                            |
   5 |-     *                                             -|
     |     *                                               |
     |   **                                                |
   0  ----------------------------------------------------- 
        2      4     6     8      10    12    14     16   18
                              turn
                                     --Zas Dathnesmot, Yglen

The  cavern  city  of  Hantsmihoo  looks  like  a  pleasant,
peaceful  place  to  settle.  This  world  is  peaceful  and
friendly. I sure hope this goblin  horde next to the city is
peaceful and friendly, too.
                                         --Christopher, Ocen


------------------------------------------------------------
                    Be with us next time for
                    "Ice seeing you"  
                     or
                     "Theres no business like snow business"
                                                 --Squirrels
------------------------------------------------------------
squirrels (43)
It is getting closer.
Truth Seekers (44)
The seafarers have already found (mostly) empty land. They've decided to settle down there for now as an experiment. Jeremy and most of his followers are gating out this turn. May their adventure go well, and may they find unclaimed territory to settle down in. Two scouts are hanging behind to see what happens. These two will try to maintain a small group without interfering with other factions' activities. Our already small faction has split, increasing the odds of survival.

IMPORTANT NOTE: The main group may end up briefly in your territory due to the nature of random gating. They will leave immediately and at no resource cost to you. We apologize in advance for the interference.
The Order of the Egret (45)
Time to put all those lessons in practice, let's see how it goes.
Stormbringer (46)
     "Run for your lives!!  Look out for the rocs!" the foreman shouted.  He hurried over to an orc who was just looking around at the ground as though he had lost something.  "Snap out of it man. The rocs! The rocs!!"
     Puzzled, the orc said "I don't see any rocks laying on the ground here."
     The foreman jumped in front of the orc, and, pointing at the sky, yelled, "Not rocks, you dummy! Rocs!! Rocs!"
     The befuddled orc looked up at the sky and gasped at the sight of the huge birds sweeping down towards them.  He immediately began running.
     "Not that way," the foreman shouted after him.  "You're running toward a group of demons!"
Kweo Keegii (47)
The old man the boat.
Thousand Masks (49)
They were here and now they're gone...
Sunshine (5)
GG!
Brutals (50)
Your possessions are in your house (c).
Ennead (52)
My kingdom for some iron
Archon Dominion (53)
Dark and Sad
Surveyors (55)
Keep that skittering down you lot, there is a LICH nearby!  Probably been living off our insect brethren for years and hungry for a tastier beetle!
Deathscarab (57)
Rushed orders this month 
MalibuWest (59)
Join the Resistance!

PS. You know where to find us.
Men In Tights (60)
Strange Symbols Appear at Carnival of Shadows

Mystery deepened at the Carnival of Shadows today as strange, glowing symbols were found etched into the ground near the main tent. Visitors reported feeling a strange energy around the markings, and some claimed they pulsed faintly underfoot.

Old Jobobo, when questioned about the symbols, simply smiled and said:
"Every carnival has its secrets… ours just happen to glow."

Authorities have yet to determine the origin or meaning of the symbols, but curiosity is drawing even larger crowds, eager to uncover the latest enigma.
The Carnival of Shadows (61)
We are not interested in negotiation; we have come for your technology and assimilation into our collective.
Borg (62)
They call me Smoky Joe and I'm as thin as a coroner's needle
I got a pocket full of rocks, man, I shake like a cold chihuahua
I got a runny nose and a road map on my arm
I blew my gig pokin' 'round the gallery with someone else's rig
I know, I understand, I watch my body hauled off By the local garbage man
Roses on White Lace (64)
Lunarian Turtle farmers report a record harvest and despite severe losses to kraken, pirates and other natural predators, we now have a plentiful supply of these magnificent beasts.

All we need now is a good recipe for turtle soup.
Lunaria (66)
Success at last after so many months of our traders being slaughtered.

the tide may turn yet, the gods would decide.

this turn would tell
Cartographers (69)
Village life had turned into the hustle and bustle of Town life. more Guards wandering the streets, more produce for sale and needed. 
this sudden change would put his fledgling minstrels back a few months.

he would need to learn how to mine ore and start making the metal lutes and steel tunics that his merry minstrels required for this task.

The Pied Piper mused on how this could be achieved with such little income.....
The Wandering Minstrels (70)
Groo was happy,
His good luck squirrels were paying off. the island of Grooland was starting to flourish. despite having no settlements, they were making the most of it.

Herbs and horses, grain and cattle. it all helped, but what Groo really wanted was to rid the island of these monsters. or at least not get wiped out for the third time! that ice dragon would have to wait...

groo honed his weapons in anticipation.....
Groo the Wanderer (71)
No money.
MMF (79)
Finally earning some silver!
Now how to hunt those devils and hydra all around me?
Fon (8)
The new dawn rises
Lucky Luke (80)
It’s time to see whether the mice or the men’s plans fall apart.
Wanderers (83)
An orc standing with a sword in his hand, although he looks like a cactus, he is not.
La Orden de la Sangre (9)

Rumors

Lizardwoman meets Lizardman on a windswept beach!
I'm sure you know how THIS story goes!
Grave dust and dry bones
Chill power and iron claws
The scent of incense