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Times Turn 29

The people of the chasm (17,1,underworld) in Shuacki have not been visited by
exiles.
   _.-=-._.-=-._.-=-._.-=-._.-=-._.-=-._.-=-._.-=-._.-=-._.-=-._.-=-._.-=-._
.----      - ---     --     ---   -----   - --       ----  ----   -     ----.
 )                                                                         (
(                             NewOrigins Events                             )
 )                              June, Year 3                               (
(                                                                           )
 )       Dozen peasants are talking about a clash between two armies       (
(     happened in the jungles of Lyce where 1 combatant was killed. The     )
 )    attackers slaughtered all defenders. This battle will be known as    (
(                     Battle of the city of Cymakpest.                      )
 )                                                                         (
(                          .:*~*:._.:*~*:._.:*~*:.                          )
 )                                                                         (
(     Multiple adventurers have heard about the battle between enemies      )
 )    happened in the jungles of Lyce where 43 combatants were killed.     (
(       The attackers slaughtered all defenders. This battle will be        )
 )               known as Battle near the town of Aisville.                (
(                                                                           )
 )                         .:*~*:._.:*~*:._.:*~*:.                         (
(                                                                           )
 )       Numerous druids have heard about the battle between enemies       (
(        happened in the forests of Baswatshaw where 1 combatant was        )
 )    killed. The attackers slaughtered all defenders. This battle will    (
(              be known as Battle near the Fort Building [2].               )
 )                                                                         (
(                          .:*~*:._.:*~*:._.:*~*:.                          )
 )                                                                         (
(      Dozen refugees are talking about a conflict between combatants       )
 )      happened in the plains of Nishawant where 46 combatants were       (
(     killed. The attackers slaughtered all defenders. This battle will     )
 )            be known as Battle near the town of Betgrenland.             (
(                                                                           )
 )                         .:*~*:._.:*~*:._.:*~*:.                         (
(                                                                           )
 )    Dozen travelers are whispering about an encounter between hostile    (
(     forces happened in the forests of Baswatshaw where 55 combatants      )
 )    were killed. The attackers slaughtered all defenders. This battle    (
(            will be known as Battle near the Fort Building [2].            )
 )                                                                         (
(                          .:*~*:._.:*~*:._.:*~*:.                          )
 )                                                                         (
(      Numerous refugees are discussing about the city of Bliscar that      )
 )     lies in the Bailtsunt caverns, where a rebels destroyed guards.     (
(                                                                           )
 )                         .:*~*:._.:*~*:._.:*~*:.                         (
(                                                                           )
 )     Many travelers are worried about the village of Sestaitea that      (
(        lies in the Deskircel caverns, where an opposition expelled        )
 )                                 guards.                                 (
(                                                                           )
 )                         .:*~*:._.:*~*:._.:*~*:.                         (
(                                                                           )
 )    Handful refugees are whispering about the city of Eriby that lies    (
(          in the Clesta plains, where a villans massacred guards.          )
 )                                                                         (
(                          .:*~*:._.:*~*:._.:*~*:.                          )
 )                                                                         (
(      Handful adventurers are rumoring about the city of Cletham that      )
 )      lies in the Socfel swamps, where a partisans murdered guards.      (
(                                                                           )
 )                         .:*~*:._.:*~*:._.:*~*:.                         (
(                                                                           )
 )     A few wanderers are whispering about daredevils who have killed     (
(        Tribe of Centaurs (575) near forests of Esmmin. Freeing the        )
 )                    plains of Padi from their horror.                    (
(                                                                           )
 )                         .:*~*:._.:*~*:._.:*~*:.                         (
(                                                                           )
 )    Some wanderers have heard about hunters who have massacred Family    (
(     of Ogres (2199) near Fort Building [1]. Freeing the mountains of      )
 )                       Hyntnota from their horror.                       (
(                                                                           )
 )                         .:*~*:._.:*~*:._.:*~*:.                         (
(                                                                           )
 )     Several refugees are rumoring about witchers who have murdered      (
(      Undead (600) near town of Jiburn. Freeing the desert of Mebros       )
 )                            from their fear.                             (
(                                                                           )
 )                         .:*~*:._.:*~*:._.:*~*:.                         (
(                                                                           )
 )         Numerous commoners are worried about witchers who have          (
(      annihilated Grizzly Bears (322) near village of Oorho. Freeing       )
 )               the mountains of A'adfla from their horror.               (
(                                                                           )
 )                         .:*~*:._.:*~*:._.:*~*:.                         (
(                                                                           )
 )    In the caverns of Itel, near ocean of The Undersea, Dragon (2196)    (
(            who continue to cause horror to local inhabitants.             )
 )                                                                         (
(                          .:*~*:._.:*~*:._.:*~*:.                          )
 )                                                                         (
(     In the tundra of Glotio, near ocean of Atlantis Ocean, Ice Wurms      )
 )         (334) who continue to cause dread to local inhabitants.         (
(                                                                           )
 )                         .:*~*:._.:*~*:._.:*~*:.                         (
(                                                                           )
 )      In the underforests of Chinsirde, near village of Sestaitea,       (
(          Troll Pack (511) who continue to cause anxiety to local          )
 )                              inhabitants.                               (
(                                                                           )
 )                         .:*~*:._.:*~*:._.:*~*:.                         (
(                                                                           )
 )    In the swamps of Preemoss, near city of Mungill, Lizard Men (859)    (
(             who continue to cause dread to local inhabitants.             )
 )                                                                         (
(__       _       _       _       _       _       _       _       _       __)
    '-._.-' (___ _) '-._.-' '-._.-' )     ( '-._.-' '-._.-' (__ _ ) '-._.-'
            ( _ __)                (_     _)                (_ ___)
            (__  _)                 '-._.-'                 (___ _)
            '-._.-'                                         '-._.-'

Quests

Seek a token of the Ancient Ones legacy amongst the stone of Nacot.
Build a Temple in Ago for the glory of the Gods.
In the tunnels of Sce'oced lurks the Ettins (683). Free the world from this menace and be rewarded!
In the mountain of Beelsamont roams the Family of Ogres (262). Free the world from this menace and be rewarded!
In the desert of Ominchud lurks the Sphinx (592). Free the world from this menace and be rewarded!
In the mountain of Spioce lurks the Evil Mages (563). Free the world from this menace and be rewarded!
In the underforest of Baltgrove lurks the Troll Pack (962). Free the world from this menace and be rewarded!
Seek a token of the Ancient Ones legacy amongst the iron of Strepe.
In the cavern of Me'e roams the Demon (421). Free the world from this menace and be rewarded!
Build a Temple in A'oy for the glory of the Gods.
In the desert of Mebros lurks the Undead (600). Free the world from this menace and be rewarded!
In the swamp of Kiltbuc lurks the Hydra (608). Free the world from this menace and be rewarded!
Build a Temple in Besburn for the glory of the Gods.
Build a Temple in Batatre for the glory of the Gods.
In the forest of Pospechesm lurks the Undead (2205). Free the world from this menace and be rewarded!
In the desert of Strepe lurks the Evil Mages (935). Free the world from this menace and be rewarded!
In the tundra of Swirter lurks the Undead (945). Free the world from this menace and be rewarded!
In the plain of Dehewn roams the Tribe of Centaurs (303). Free the world from this menace and be rewarded!
In the tunnels of Mani roams the Dragon (524). Free the world from this menace and be rewarded!
In the swamp of Stiadi'i roams the Yeti (331). Free the world from this menace and be rewarded!

Articles

Can you hear the drums?
Equilibrium (108)
New acquaintances are very friendly.
Moon Knights (112)
Last try to get those Centaurs.
If it doesn't work, will have to call a wing brigade.
The Metaverse Band of... (113)
"What saves a man is to take a step. Then another step." Antoine de Saint-Exupery, Wind, Sand and Stars.
Gatefall (114)
Let's make a democratic vote!
The Guild (117)
The journey begins.
Gyperboreya (12)
I sure hope this works, I feel bad for starving some units...
Wanderers of the Lost Lands (120)
BY THE CHAMBER OF THE HEPHAESTUS SYNDICATE

In the name of the Forge and of the Ledger.
To all whom these presents may concern, greeting.

Be it known that a scale is honest only when it reads the same for the
buyer as for the seller. A weight that grows heavier when we sell and
lighter when we buy is not a weight but a theft with a handle on it.

Be it known that this Chamber keeps one set of weights for all comers,
friend and stranger alike, and will show them to any house that asks
before the bargain is struck, not after.

Be it known therefore that a house which has been short-weighed
elsewhere may bring its goods and its doubts to us. We will weigh both
in the open, and charge only for the first.

Errors and omissions excepted.

By order of the Crisis Council of the Chamber,
Coenraet de Koperen, Secretary, Bookkeeper and Steward pro tempore,
for and on behalf of the Hephaestus Syndicate.
Given in the month of May, in the third year.

Goed ijzer, eerlijk gewicht.
Hephaestus Syndicate (121)
The new Caravanserai is nearly complete.  2 turns.  Then we can increase trade even faster.  The network grows.  The roads come.  and then a new spring.
Mandrakes (13)
Woof!
The Pack (14)
___
Voras (15)
FROM A LEADER'S DIARY - THE TWENTY-NINTH MONTH
===============================================

A quieter month, and I have learned to distrust quiet months.


I. WHAT CANNOT BE SEEN
----------------------

Some of the wild things of the jungle walk so softly that a guard
can stand beside them all day and swear the path was empty. Then,
one morning, the herd is gone and the herdsmen with it.

It is not enough to be brave. A watch must also have eyes. Every
captain who keeps a camp in the deep green should ask himself
honestly: would my people see a hunter who did not want to be seen?


II. ON MARKETS
--------------

A town is fed by its fields, but it grows by its market. When the
stalls stand empty the town stops growing, however full the
granaries are. Bread eaten at home builds nothing; bread sold in the
square builds a street.


- a Filras leader
The Filras (16)
fdgdgdgd
Lord Gerak (176)
Another sunny day
Baron Dandy (177)
The Konungr stood on the shore of the fjord, watching the far bank burn. The Nadesico was on fire.

Somewhere over there, Aunt Hoshino was trying to save the remnants of her empire — and her pride.

Strange, thought the Konungr. What turns a sweet, brilliant Electric Fairy into a greedy, self-assured swamp witch? What makes her trade a beautiful red octopus — a symbol of sexuality for some peoples, no less — for a banner with a useless poisonous mushroom, fit only for a mushroom-picker's kick?

He shrugged. It didn't matter anymore.

He would finish off her minions. Then he would calmly prepare for the new settlers the seer had promised.
Gledikonungr (22)
This contract is proving more complicated than initially stated. Time for creative solutions.
The black company (25)
Salto mortale...
Muchomory (26)
故明君贤将,所以动而胜人,成功出于众者,先知也。

Therefore, the reason wise rulers and capable generals, whenever they move, can defeat the enemy and achieve feats surpassing the common crowd, is foreknowledge.
Shangu Shengwang (3)
 
Pacifists (32)
I'm scrared about the bot overlords
Filcist (35)
It was, he decided, a miserable excuse for a town.

But it was his miserable excuse for a town, and he'd be keeping it..
Trinovantes (36)
the war raged closer. great armies clashing. the hope among the colonies was that they may be spared and left alone. great forces were now deciding the fate of the world. we could only watch on and hope.
PolyChromaticPirates (42)
what if AI uses all of the iron?
Thane's Ring (46)
Well, if the sky can crack, there must be some way back
Blinking people (49)
Of course, the latest changes to the fundamentals of the game are annoying, but such are the times we live in: rules change faster than the rule-makers can devise them.
Mare Nostrum (50)
Ominous news and rumors abound of the Silicate Overlord and its unknown intent. Surely it will like the latest Hazy Pale Ale we just put down. 
Alebound Wanderers (52)
those balrogs won't bite, right?
Ancient Explorers (55)
Undead Lives Matter!
Killing undead scouts out of prejudice and fear is not the way to a more inclusive world.
Undead Apocalypse (69)
Ice Dragon fed on 215 men, and died!  Now what will happen with the Hydra?
Wandering (7)
Underground is dangerous...
The Silver Hand (74)
.
Syl (76)
-Insert Nebula Fact Here-
Nebulae (77)
We be sneaky, and not at all afraid to run away.
Red Dragon (8)
An ice dragon attacking in the plains was not on my bingo card.
Children of the Four Winds (82)

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